mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-10-04 11:08:38 -04:00
Plugin.Load should take path instead of name
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parent
3aac7112c9
commit
6b83f56b1e
@ -71,7 +71,7 @@ namespace MCGalaxy.Commands.Scripting {
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static void LoadPlugin(Player p, string name) {
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static void LoadPlugin(Player p, string name) {
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string path = IScripting.PluginPath(name);
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string path = IScripting.PluginPath(name);
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if (File.Exists(path)) {
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if (File.Exists(path)) {
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if (Plugin.Load(name, false)) {
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if (Plugin.Load(path, false)) {
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p.Message("Plugin loaded successfully.");
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p.Message("Plugin loaded successfully.");
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} else {
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} else {
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p.Message("%WError loading plugin. See error logs for more information.");
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p.Message("%WError loading plugin. See error logs for more information.");
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@ -28,12 +28,10 @@ namespace MCGalaxy {
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internal static List<Plugin> core = new List<Plugin>();
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internal static List<Plugin> core = new List<Plugin>();
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public static List<Plugin> all = new List<Plugin>();
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public static List<Plugin> all = new List<Plugin>();
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/// <summary> Loads all plugins from the given plugin .dll name. </summary>
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/// <summary> Loads all plugins from the given path. </summary>
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public static bool Load(string name, bool startup) {
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public static bool Load(string path, bool startup) {
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string path = IScripting.PluginPath(name);
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try {
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try {
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byte[] data = File.ReadAllBytes(path);
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byte[] data = File.ReadAllBytes(path);
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Assembly lib = Assembly.Load(data);
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Assembly lib = Assembly.Load(data);
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List<Plugin> plugins = IScripting.LoadTypes<Plugin>(lib);
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List<Plugin> plugins = IScripting.LoadTypes<Plugin>(lib);
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@ -97,10 +95,8 @@ namespace MCGalaxy {
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LoadCorePlugin(new NotesPlugin());
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LoadCorePlugin(new NotesPlugin());
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if (Directory.Exists("plugins")) {
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if (Directory.Exists("plugins")) {
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foreach (string path in Directory.GetFiles("plugins", "*.dll")) {
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string[] files = Directory.GetFiles("plugins", "*.dll");
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string name = Path.GetFileNameWithoutExtension(path);
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foreach (string path in files) { Load(path, true); }
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Load(name, true);
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}
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} else {
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} else {
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Directory.CreateDirectory("plugins");
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Directory.CreateDirectory("plugins");
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}
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}
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@ -17,8 +17,6 @@
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Threading;
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using MCGalaxy.Games;
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using MCGalaxy.Network;
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using MCGalaxy.Network;
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using MCGalaxy.Tasks;
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using MCGalaxy.Tasks;
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@ -35,7 +33,6 @@ namespace MCGalaxy {
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public static ServerConfig Config = new ServerConfig();
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public static ServerConfig Config = new ServerConfig();
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public static IRCBot IRC;
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public static IRCBot IRC;
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public static Thread locationChecker;
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public static DateTime StartTime;
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public static DateTime StartTime;
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public static PlayerExtList AutoloadMaps;
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public static PlayerExtList AutoloadMaps;
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