From 79e606a2427f31c976c2e792b1c0ce473b26e857 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Thu, 27 Jul 2017 22:41:09 +1000 Subject: [PATCH] Splace should use actual block name, not hardcoded to stone --- MCGalaxy/Commands/building/CmdSPlace.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/MCGalaxy/Commands/building/CmdSPlace.cs b/MCGalaxy/Commands/building/CmdSPlace.cs index 3017cad2a..328a5f040 100644 --- a/MCGalaxy/Commands/building/CmdSPlace.cs +++ b/MCGalaxy/Commands/building/CmdSPlace.cs @@ -82,7 +82,8 @@ namespace MCGalaxy.Commands.Building { p.level.UpdateBlock(p, (ushort)m[0].X, (ushort)m[0].Y, (ushort)m[0].Z, held, BlockDBFlags.Drawn, true); } - Player.Message(p, "Placed stone blocks {0} apart.", interval > 0 ? interval : distance); + Player.Message(p, "Placed {1} blocks {0} apart.", + interval > 0 ? interval : distance, p.level.BlockName(held)); return true; }