mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-23 04:32:50 -04:00
Don't save global blocks list on server start
also remove some obsolete LS/ZS config stuff
This commit is contained in:
parent
084fc09e5f
commit
7ffa5493ad
@ -144,7 +144,6 @@ namespace MCGalaxy {
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Logger.LogError(ex);
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Logger.LogError(ex);
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}
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}
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Save(true, null);
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// As the BlockDefinition instances in levels will now be different
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// As the BlockDefinition instances in levels will now be different
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// to the instances in GlobalDefs, we need to update them.
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// to the instances in GlobalDefs, we need to update them.
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if (oldDefs != null) UpdateLoadedLevels(oldDefs);
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if (oldDefs != null) UpdateLoadedLevels(oldDefs);
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@ -91,14 +91,13 @@ namespace MCGalaxy {
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if (who == null) return;
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if (who == null) return;
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if (who == p) { Player.Message(p, "Trying to talk to yourself, huh?"); return; }
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if (who == p) { Player.Message(p, "Trying to talk to yourself, huh?"); return; }
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if (who.Ignores.All) {
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Logger.Log(LogType.PrivateChat, "{0} @{1}: {2}", p.name, who.name, message);
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DoFakePM(p, who, message);
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Player.Message(p, "[<] {0}: &f{1}", who.ColoredName, message);
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} else if (who.Ignores.Names.CaselessContains(p.name)) {
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DoFakePM(p, who, message);
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} else {
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DoPM(p, who, message);
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}
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if (!Chat.Ignoring(who, p)) {
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Player.Message(who, "&9[>] {0}: &f{1}", p.ColoredName, message);
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}
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p.CheckForMessageSpam();
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p.CheckForMessageSpam();
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}
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}
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@ -109,16 +108,5 @@ namespace MCGalaxy {
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p.CheckForMessageSpam();
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p.CheckForMessageSpam();
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}
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}
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static void DoFakePM(Player p, Player who, string message) {
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Logger.Log(LogType.PrivateChat, "{0} @{1}: {2}", p.name, who.name, message);
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Player.Message(p, "[<] {0}: &f{1}", who.ColoredName, message);
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}
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static void DoPM(Player p, Player who, string message) {
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Logger.Log(LogType.PrivateChat, "{0} @{1}: {2}", p.name, who.name, message);
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Player.Message(p, "[<] {0}: &f{1}", who.ColoredName, message);
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Player.Message(who, "&9[>] {0}: &f{1}", p.ColoredName, message);
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}
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}
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}
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}
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}
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@ -732,7 +732,7 @@ namespace MCGalaxy.Commands.CPE {
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"Minimum coordinates for a normal block are &40 &20 &10." } },
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"Minimum coordinates for a normal block are &40 &20 &10." } },
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{ "max", new string[] { "Enter the three maximum coordinates of the cube in units (separated by spaces). 1 block = 16 units.",
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{ "max", new string[] { "Enter the three maximum coordinates of the cube in units (separated by spaces). 1 block = 16 units.",
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"Maximum coordinates for a normal block are &416 &216 &116." } },
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"Maximum coordinates for a normal block are &416 &216 &116." } },
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{ "collide", new string[] { "Type a number between '0' and '6' for collision type.",
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{ "collide", new string[] { "Type a number between '0' and '7' for collision type.",
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"0 - block is walk-through (e.g. air).", "1 - block is swim-through/climbable (e.g. rope).",
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"0 - block is walk-through (e.g. air).", "1 - block is swim-through/climbable (e.g. rope).",
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"2 - block is solid (e.g. dirt).", "3 - block is solid, but slippery like ice",
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"2 - block is solid (e.g. dirt).", "3 - block is solid, but slippery like ice",
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"4 - block is solid, but even slipperier than ice", "5 - block is swim-through like water",
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"4 - block is solid, but even slipperier than ice", "5 - block is swim-through like water",
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@ -44,8 +44,6 @@ namespace MCGalaxy {
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old = new OldPerms();
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old = new OldPerms();
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if (PropertiesFile.Read(Paths.ServerPropsFile, ref old, LineProcessor))
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if (PropertiesFile.Read(Paths.ServerPropsFile, ref old, LineProcessor))
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Server.SettingsUpdate();
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Server.SettingsUpdate();
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if (old.saveZS)
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ZSConfig.SaveSettings();
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ZSConfig.LoadSettings();
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ZSConfig.LoadSettings();
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Database.Backend = ServerConfig.UseMySQL ? MySQLBackend.Instance : SQLiteBackend.Instance;
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Database.Backend = ServerConfig.UseMySQL ? MySQLBackend.Instance : SQLiteBackend.Instance;
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@ -88,12 +86,7 @@ namespace MCGalaxy {
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}
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}
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if (!ConfigElement.Parse(Server.serverConfig, key, value, null)) {
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if (!ConfigElement.Parse(Server.serverConfig, key, value, null)) {
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// Backwards compatibility: ZS used to be part of server.properties
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Logger.Log(LogType.Warning, "\"{0}\" was not a recognised server property key.", key);
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if (ConfigElement.Parse(Server.zombieConfig, key, value, null)) {
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perms.saveZS = true;
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} else {
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Logger.Log(LogType.Warning, "\"{0}\" was not a recognised server property key.", key);
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}
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}
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}
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}
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}
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@ -103,7 +96,6 @@ namespace MCGalaxy {
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public int viewPerm = -1, nextPerm = -1, clearPerm = -1, opchatPerm = -1, adminchatPerm = -1;
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public int viewPerm = -1, nextPerm = -1, clearPerm = -1, opchatPerm = -1, adminchatPerm = -1;
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public int mapGenLimit = -1, mapGenLimitAdmin = -1;
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public int mapGenLimit = -1, mapGenLimitAdmin = -1;
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public int afkKickMins = -1; public LevelPermission afkKickMax = LevelPermission.Banned;
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public int afkKickMins = -1; public LevelPermission afkKickMax = LevelPermission.Banned;
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public bool saveZS;
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}
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}
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internal static void FixupOldPerms() {
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internal static void FixupOldPerms() {
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@ -41,13 +41,11 @@ namespace MCGalaxy.Games {
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return data;
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return data;
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}
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}
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bool needsSaveSettings;
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public void LoadSettings() {
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public void LoadSettings() {
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if (!File.Exists("properties/lavasurvival.properties")) { SaveSettings(); return; }
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if (!File.Exists("properties/lavasurvival.properties")) { SaveSettings(); return; }
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try {
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try {
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PropertiesFile.Read("properties/lavasurvival.properties", ProcessSettingsLine);
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PropertiesFile.Read("properties/lavasurvival.properties", ProcessSettingsLine);
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if (needsSaveSettings) SaveSettings();
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.LogError(e);
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Logger.LogError(e);
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}
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}
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@ -57,15 +55,6 @@ namespace MCGalaxy.Games {
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switch (key.ToLower()) {
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switch (key.ToLower()) {
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case "start-on-startup": StartOnStartup = bool.Parse(value); break;
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case "start-on-startup": StartOnStartup = bool.Parse(value); break;
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case "lives": MaxLives = int.Parse(value); break;
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case "lives": MaxLives = int.Parse(value); break;
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case "setup-rank":
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LevelPermission setupRank = Group.ParsePermOrName(value, LevelPermission.Admin);
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UpdateExtraPerms(setupRank, 1);
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break;
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case "control-rank":
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LevelPermission controlRank = Group.ParsePermOrName(value, LevelPermission.Operator);
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UpdateExtraPerms(controlRank, 2);
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break;
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case "maps":
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case "maps":
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foreach (string name in value.Split(',')) {
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foreach (string name in value.Split(',')) {
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string map = name.Trim();
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string map = name.Trim();
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@ -77,13 +66,6 @@ namespace MCGalaxy.Games {
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}
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}
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}
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}
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void UpdateExtraPerms(LevelPermission perm, int num) {
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CommandExtraPerms.Load();
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CommandExtraPerms.Set("lavasurvival", perm, "temp desc", num);
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CommandExtraPerms.Save();
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needsSaveSettings = true;
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}
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public void SaveSettings() {
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public void SaveSettings() {
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using (StreamWriter w = new StreamWriter("properties/lavasurvival.properties")) {
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using (StreamWriter w = new StreamWriter("properties/lavasurvival.properties")) {
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w.WriteLine("#Lava Survival main properties");
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w.WriteLine("#Lava Survival main properties");
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@ -32,8 +32,8 @@ namespace MCGalaxy {
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internal Connection connection;
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internal Connection connection;
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internal string[] channels, opchannels;
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internal string[] channels, opchannels;
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internal string nick, server;
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internal string nick, server;
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internal bool reset = false;
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internal bool resetting;
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internal byte retries = 0;
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internal byte retries;
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IRCHandlers handlers;
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IRCHandlers handlers;
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ConnectionArgs args;
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ConnectionArgs args;
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@ -78,7 +78,7 @@ namespace MCGalaxy {
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/// <summary> Disconnects this bot from IRC, then reconnects to IRC if IRC is enabled. </summary>
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/// <summary> Disconnects this bot from IRC, then reconnects to IRC if IRC is enabled. </summary>
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public void Reset() {
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public void Reset() {
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reset = true;
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resetting = true;
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retries = 0;
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retries = 0;
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Disconnect("IRC Bot resetting...");
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Disconnect("IRC Bot resetting...");
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if (!ServerConfig.UseIRC) return;
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if (!ServerConfig.UseIRC) return;
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@ -125,27 +125,30 @@ namespace MCGalaxy.Network {
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bot.Say("*" + p.DisplayName + " " + message, stealth);
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bot.Say("*" + p.DisplayName + " " + message, stealth);
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}
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}
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bool ToPublicChannel(ChatScope scope, object arg, ChatMessageFilter filter) {
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void MessageToIRC(ChatScope scope, string msg, object arg, ChatMessageFilter filter) {
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return Chat.scopeFilters[(int)scope](ircGuest, arg)
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ChatMessageFilter scopeFilter = Chat.scopeFilters[(int)scope];
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&& (filter == null || filter(ircGuest, arg));
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if (scopeFilter(ircGuest, arg) && (filter == null || filter(ircGuest, arg))) {
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bot.Say(msg, false);
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} else {
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// TODO: Check filters!!!!!
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bot.Say(msg, true);
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}
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}
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}
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void HandleChatSys(ChatScope scope, string msg, object arg,
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void HandleChatSys(ChatScope scope, string msg, object arg,
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ref ChatMessageFilter filter, bool irc) {
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ref ChatMessageFilter filter, bool irc) {
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if (!irc) return;
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if (irc) MessageToIRC(scope, msg, arg, filter);
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bot.Say(msg, !ToPublicChannel(scope, arg, filter));
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}
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}
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void HandleChatFrom(ChatScope scope, Player source, string msg,
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void HandleChatFrom(ChatScope scope, Player source, string msg,
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object arg, ref ChatMessageFilter filter, bool irc) {
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object arg, ref ChatMessageFilter filter, bool irc) {
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if (!irc) return;
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if (irc) MessageToIRC(scope, Unescape(source, msg), arg, filter);
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bot.Say(Unescape(source, msg), !ToPublicChannel(scope, arg, filter));
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}
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}
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void HandleChat(ChatScope scope, Player source, string msg,
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void HandleChat(ChatScope scope, Player source, string msg,
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object arg, ref ChatMessageFilter filter, bool irc) {
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object arg, ref ChatMessageFilter filter, bool irc) {
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if (!irc) return;
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if (irc) MessageToIRC(scope, Unescape(source, msg), arg, filter);
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bot.Say(Unescape(source, msg), !ToPublicChannel(scope, arg, filter));
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}
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}
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void HandleShutdown(bool restarting, string message) {
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void HandleShutdown(bool restarting, string message) {
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@ -344,7 +347,7 @@ namespace MCGalaxy.Network {
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void Listener_OnRegistered() {
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void Listener_OnRegistered() {
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Logger.Log(LogType.IRCCActivity, "Connected to IRC!");
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Logger.Log(LogType.IRCCActivity, "Connected to IRC!");
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bot.reset = false;
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bot.resetting = false;
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bot.retries = 0;
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bot.retries = 0;
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Authenticate();
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Authenticate();
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@ -378,7 +381,7 @@ namespace MCGalaxy.Network {
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}
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}
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void Listener_OnDisconnected() {
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void Listener_OnDisconnected() {
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if (!bot.reset && bot.retries < 3) { bot.retries++; bot.Connect(); }
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if (!bot.resetting && bot.retries < 3) { bot.retries++; bot.Connect(); }
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}
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}
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void Listener_OnNick(UserInfo user, string newNick) {
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void Listener_OnNick(UserInfo user, string newNick) {
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@ -55,7 +55,7 @@ namespace MCGalaxy {
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PlayerChat,
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PlayerChat,
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/// <summary> Chat from IRC. </summary>
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/// <summary> Chat from IRC. </summary>
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IRCChat,
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IRCChat,
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/// <summary> Chat to all players in a particular chatroom, or across all chatrooms. </summary>
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/// <summary> Chat to all players in a particular chatroom, or across all chatrooms. </summary>
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ChatroomChat,
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ChatroomChat,
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@ -54,7 +54,7 @@ namespace MCGalaxy {
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public static INetworkListen Listener;
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public static INetworkListen Listener;
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//Other
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//Other
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public static bool ServerSetupFinished = false;
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public static bool SetupFinished = false;
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public static CTFGame ctf = new CTFGame();
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public static CTFGame ctf = new CTFGame();
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public static PlayerList bannedIP, whiteList, ircControllers, invalidIds;
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public static PlayerList bannedIP, whiteList, ircControllers, invalidIds;
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@ -62,7 +62,7 @@ namespace MCGalaxy {
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hidden = PlayerList.Load("ranks/hidden.txt");
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hidden = PlayerList.Load("ranks/hidden.txt");
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vip = PlayerList.Load("text/vip.txt");
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vip = PlayerList.Load("text/vip.txt");
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noEmotes = PlayerList.Load("text/emotelist.txt");
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noEmotes = PlayerList.Load("text/emotelist.txt");
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lockdown = PlayerList.Load("text/lockdown.txt");
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lockdown = PlayerList.Load("text/lockdown.txt");
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models = PlayerExtList.Load("extra/models.txt");
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models = PlayerExtList.Load("extra/models.txt");
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skins = PlayerExtList.Load("extra/skins.txt");
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skins = PlayerExtList.Load("extra/skins.txt");
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reach = PlayerExtList.Load("extra/reach.txt");
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reach = PlayerExtList.Load("extra/reach.txt");
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@ -71,9 +71,9 @@ namespace MCGalaxy {
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modelScales = PlayerExtList.Load("extra/modelscales.txt");
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modelScales = PlayerExtList.Load("extra/modelscales.txt");
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muted = PlayerExtList.Load("ranks/muted.txt");
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muted = PlayerExtList.Load("ranks/muted.txt");
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frozen = PlayerExtList.Load("ranks/frozen.txt");
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frozen = PlayerExtList.Load("ranks/frozen.txt");
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tempRanks = PlayerExtList.Load(Paths.TempRanksFile);
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tempRanks = PlayerExtList.Load(Paths.TempRanksFile);
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tempBans = PlayerExtList.Load(Paths.TempBansFile);
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tempBans = PlayerExtList.Load(Paths.TempBansFile);
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ModerationTasks.QueueTasks();
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ModerationTasks.QueueTasks();
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if (ServerConfig.WhitelistedOnly)
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if (ServerConfig.WhitelistedOnly)
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@ -129,7 +129,7 @@ namespace MCGalaxy {
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TimeSpan.FromMilliseconds(20));
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TimeSpan.FromMilliseconds(20));
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Logger.Log(LogType.SystemActivity, "Finished setting up server, finding classicube.net url..");
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Logger.Log(LogType.SystemActivity, "Finished setting up server, finding classicube.net url..");
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ServerSetupFinished = true;
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SetupFinished = true;
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}
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}
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static void InitZombieSurvival() {
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static void InitZombieSurvival() {
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@ -268,7 +268,7 @@ namespace MCGalaxy {
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lvl.SaveBlockDBChanges();
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lvl.SaveBlockDBChanges();
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}
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}
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if (Server.ServerSetupFinished && !ServerConfig.AutoLoadMaps) {
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if (Server.SetupFinished && !ServerConfig.AutoLoadMaps) {
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File.WriteAllText("text/autoload.txt", autoload);
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File.WriteAllText("text/autoload.txt", autoload);
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}
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}
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} catch (Exception ex) { Logger.LogError(ex); }
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} catch (Exception ex) { Logger.LogError(ex); }
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