mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-22 03:55:18 -04:00
WIP on allowing separate block place and delete permissions
This commit is contained in:
parent
c8b174efde
commit
830fd8f8b3
@ -71,7 +71,7 @@ namespace MCGalaxy
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}
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public static string GetColoredName(Player p, BlockID block) {
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BlockPerms perms = BlockPerms.Find(block);
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BlockPerms perms = BlockPerms.GetPlace(block); // TODO check Delete perms too?
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return Group.GetColor(perms.MinRank) + Block.GetName(p, block);
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}
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@ -222,8 +222,8 @@ namespace MCGalaxy.Commands
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/// <summary> Returns whether the player is allowed to place/modify/delete the given block. </summary>
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/// <remarks> Outputs information of which ranks can modify the block if not. </remarks>
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public static bool IsBlockAllowed(Player p, string action, BlockID block) {
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if (p.group.Blocks[block]) return true;
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BlockPerms.Find(block).MessageCannotUse(p, action);
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if (p.group.CanPlace[block]) return true;
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BlockPerms.GetPlace(block).MessageCannotUse(p, action); // TODO: Delete permissions too?
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return false;
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}
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@ -52,7 +52,7 @@ namespace MCGalaxy.Commands.Info
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Group grp = Group.Find(type);
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p.Message("Blocks which {0} &Scan place: ", grp.ColoredName);
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OutputBlocks(p, type, modifier,
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b => grp.Blocks[b]);
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b => grp.CanPlace[b]);
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} else if (args.Length > 1) {
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Help(p);
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} else {
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@ -136,7 +136,9 @@ namespace MCGalaxy.Commands.Info
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p.Message("Block \"{0}\" appears as &b{1}",
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message, Block.GetName(p, Block.Convert(block)));
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BlockPerms.Find(block).MessageCannotUse(p, "use");
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BlockPerms.GetPlace(block) .MessageCannotUse(p, "use");
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BlockPerms.GetDelete(block).MessageCannotUse(p, "delete");
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DescribePhysics(p, message, block);
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return true;
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@ -29,15 +29,19 @@ namespace MCGalaxy.Commands.Moderation {
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BlockID block;
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if (!CommandParser.GetBlockIfAllowed(p, args[0], "change permissions of", out block)) return;
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BlockPerms perms = BlockPerms.Find(block);
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// TODO rethink messaging
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BlockPerms perms = BlockPerms.GetPlace(block);
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SetPerms(p, args, data, perms, "block");
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}
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protected override void UpdatePerms(ItemPerms perms, Player p, string msg) {
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protected override void UpdatePerms(ItemPerms perms, Player p, string msg) {
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BlockID block = ((BlockPerms)perms).ID;
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// TODO better solution
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perms.CopyPermissionsTo(BlockPerms.GetDelete(block));
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BlockPerms.Save();
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BlockPerms.ApplyChanges();
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BlockID block = ((BlockPerms)perms).ID;
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if (!Block.IsPhysicsType(block)) {
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BlockPerms.ResendAllBlockPermissions();
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}
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@ -17,8 +17,10 @@
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*/
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using System.Collections.Generic;
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namespace MCGalaxy.Commands.Moderation {
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public abstract class ItemPermsCmd : Command2 {
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namespace MCGalaxy.Commands.Moderation
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{
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public abstract class ItemPermsCmd : Command2
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{
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public override string type { get { return CommandTypes.Moderation; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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@ -139,7 +139,7 @@ namespace MCGalaxy.Commands.Building
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for (ushort x = minX; x <= maxX; ++x)
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{
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block = p.level.GetBlock(x, y, z);
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if (!p.group.Blocks[block]) { index++; continue; }
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if (!p.group.CanPlace[block]) { index++; continue; }
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if (block != Block.Air || cState.PasteAir) cState.UsedBlocks++;
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cState.Set(block, index);
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@ -28,7 +28,8 @@ namespace MCGalaxy.Blocks
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public BlockID ID;
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public override string ItemName { get { return ID.ToString(); } }
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static BlockPerms[] List = new BlockPerms[Block.SUPPORTED_COUNT];
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static BlockPerms[] PlaceList = new BlockPerms[Block.SUPPORTED_COUNT];
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static BlockPerms[] DeleteList = new BlockPerms[Block.SUPPORTED_COUNT];
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public BlockPerms(BlockID id, LevelPermission min) : base(min) {
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@ -41,8 +42,8 @@ namespace MCGalaxy.Blocks
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}
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/// <summary> Find the permissions for the given block. </summary>
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public static BlockPerms Find(BlockID b) { return List[b]; }
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public static BlockPerms GetPlace(BlockID b) { return PlaceList[b]; }
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public static BlockPerms GetDelete(BlockID b) { return DeleteList[b]; }
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public static void ResendAllBlockPermissions() {
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@ -67,10 +68,15 @@ namespace MCGalaxy.Blocks
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}
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static void SaveCore() {
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using (StreamWriter w = new StreamWriter(Paths.BlockPermsFile)) {
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WriteHeader(w, "block", "each block", "Block ID", "lava");
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SaveList(Paths.PlacePermsFile, PlaceList, "use");
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SaveList(Paths.DeletePermsFile, DeleteList, "delete");
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}
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static void SaveList(string path, BlockPerms[] list, string action) {
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using (StreamWriter w = new StreamWriter(path)) {
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WriteHeader(w, "block", "each block", "Block ID", "lava", action);
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foreach (BlockPerms perms in List)
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foreach (BlockPerms perms in list)
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{
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if (Block.Undefined(perms.ID)) continue;
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w.WriteLine(perms.Serialise());
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@ -88,9 +94,14 @@ namespace MCGalaxy.Blocks
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}
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public static void SetUsable(Group grp) {
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foreach (BlockPerms perms in List)
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SetUsableList(PlaceList, grp.CanPlace, grp);
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SetUsableList(DeleteList, grp.CanDelete, grp);
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}
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static void SetUsableList(BlockPerms[] list, bool[] permsList, Group grp) {
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foreach (BlockPerms perms in list)
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{
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grp.Blocks[perms.ID] = perms.UsableBy(grp.Permission);
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permsList[perms.ID] = perms.UsableBy(grp.Permission);
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}
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}
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@ -103,14 +114,33 @@ namespace MCGalaxy.Blocks
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static void LoadCore() {
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SetDefaultPerms();
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if (!File.Exists(Paths.BlockPermsFile)) { Save(); return; }
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bool placeExists = File.Exists(Paths.PlacePermsFile);
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bool deleteExists = File.Exists(Paths.DeletePermsFile);
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using (StreamReader r = new StreamReader(Paths.BlockPermsFile)) {
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ProcessLines(r);
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if (placeExists) LoadFile(Paths.PlacePermsFile, PlaceList);
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if (deleteExists) LoadFile(Paths.DeletePermsFile, DeleteList);
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if (placeExists || deleteExists) return;
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if (File.Exists(Paths.BlockPermsFile)) {
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LoadFile(Paths.BlockPermsFile, PlaceList);
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// TODO proper migration
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for (int i = 0; i < Block.SUPPORTED_COUNT; i++)
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PlaceList[i].CopyPermissionsTo(DeleteList[i]);
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SetDefaultSpecialDeletePerms();
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File.Move(Paths.BlockPermsFile, Paths.BlockPermsFile + ".bak");
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}
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Save();
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}
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static void LoadFile(string path, BlockPerms[] list) {
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using (StreamReader r = new StreamReader(path)) {
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ProcessLines(r, list);
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}
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}
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static void ProcessLines(StreamReader r) {
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static void ProcessLines(StreamReader r, BlockPerms[] list) {
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string[] args = new string[4];
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string line;
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@ -131,7 +161,7 @@ namespace MCGalaxy.Blocks
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List<LevelPermission> allowed, disallowed;
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Deserialise(args, 1, out min, out allowed, out disallowed);
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Set(block, min, allowed, disallowed);
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Set(block, min, list, allowed, disallowed);
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} catch {
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Logger.Log(LogType.Warning, "Hit an error on the block " + line);
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continue;
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@ -139,19 +169,20 @@ namespace MCGalaxy.Blocks
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}
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}
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static void Set(BlockID b, LevelPermission min,
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static void Set(BlockID b, LevelPermission min, BlockPerms[] list,
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List<LevelPermission> allowed, List<LevelPermission> disallowed) {
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BlockPerms perms = List[b];
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BlockPerms perms = list[b];
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if (perms == null) {
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perms = new BlockPerms(b, min);
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List[b] = perms;
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list[b] = perms;
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}
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perms.Init(min, allowed, disallowed);
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}
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static void SetDefaultPerms() {
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for (BlockID block = 0; block < Block.SUPPORTED_COUNT; block++) {
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for (BlockID block = 0; block < Block.SUPPORTED_COUNT; block++)
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{
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BlockProps props = Block.Props[block];
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LevelPermission min;
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@ -167,8 +198,15 @@ namespace MCGalaxy.Blocks
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min = DefaultPerm(block);
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}
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Set(block, min, null, null);
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Set(block, min, PlaceList, null, null);
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Set(block, min, DeleteList, null, null);
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}
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SetDefaultSpecialDeletePerms();
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}
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static void SetDefaultSpecialDeletePerms() {
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for (BlockID b = Block.Water; b <= Block.StillLava; b++)
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DeleteList[b].MinRank = LevelPermission.Guest;
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}
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static LevelPermission DefaultPerm(BlockID block) {
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@ -88,7 +88,7 @@ namespace MCGalaxy.Commands
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static void SaveCore() {
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using (StreamWriter w = new StreamWriter(Paths.CmdExtraPermsFile)) {
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WriteHeader(w, "extra command permissions", "extra permissions in some commands",
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"CommandName:ExtraPermissionNumber", "countdown:1");
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"CommandName:ExtraPermissionNumber", "countdown:1", "use");
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foreach (CommandExtraPerms perms in list) {
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w.WriteLine(perms.Serialise());
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@ -77,7 +77,7 @@ namespace MCGalaxy.Commands
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static void SaveCore() {
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using (StreamWriter w = new StreamWriter(Paths.CmdPermsFile)) {
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WriteHeader(w, "command", "each command", "CommandName", "gun");
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WriteHeader(w, "command", "each command", "CommandName", "gun", "use");
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foreach (CommandPerms perms in List)
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{
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@ -99,13 +99,13 @@ namespace MCGalaxy
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protected static void WriteHeader(StreamWriter w, string itemName, string itemDesc,
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string headerName, string headerExample) {
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string headerName, string headerExample, string action) {
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w.WriteLine("#Version 2");
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w.WriteLine("# This file contains the permissions to use {0}", itemDesc);
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w.WriteLine("# This file contains the permissions to {1} {0}", itemDesc, action);
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w.WriteLine("# How permissions work:");
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w.WriteLine("# - If the player's rank is in Disallowed, they cannot use the {0}", itemName);
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w.WriteLine("# - Otherwise if the player's rank is in Allowed, they can use the {0}", itemName);
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w.WriteLine("# - Otherwise if the player's rank is >= Lowest Rank, they can use the {0}", itemName);
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w.WriteLine("# - If the player's rank is in Disallowed, they cannot {1} the {0}", itemName, action);
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w.WriteLine("# - Otherwise if the player's rank is in Allowed, they can {1} the {0}", itemName, action);
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w.WriteLine("# - Otherwise if the player's rank is >= Lowest Rank, they can {1} the {0}", itemName, action);
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w.WriteLine("#");
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w.WriteLine("# Layout: {0} : LowestRank : Disallowed : Allowed", headerName);
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w.WriteLine("# e.g. {0} : 60 : 80,67 : 40,41,55", headerExample);
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@ -160,7 +160,7 @@ namespace MCGalaxy.Drawing.Ops
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#endif
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// Check to make sure the block is actually different and that can be used
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if (old == b.Block || !p.group.Blocks[old] || !p.group.Blocks[b.Block]) return;
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if (old == b.Block || !p.group.CanDelete[old] || !p.group.CanPlace[b.Block]) return;
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// Check if player can affect block at coords in world
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AccessController denier = lvl.CanAffect(p, b.X, b.Y, b.Z);
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@ -220,13 +220,7 @@ namespace MCGalaxy {
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blocks[index] = (BlockRaw)block;
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}
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}
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internal bool BuildIn(BlockID block) {
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if (block == Block.Op_Water || block == Block.Op_Lava || Props[block].IsPortal || Props[block].IsMessageBlock) return false;
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block = Block.Convert(block);
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return block >= Block.Water && block <= Block.StillLava;
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}
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/// <summary> Returns the AccessController denying the player from changing blocks at the given coordinates. </summary>
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/// <remarks> If no AccessController denies the player, returns null. </remarks>
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@ -265,7 +259,7 @@ namespace MCGalaxy {
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}
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public bool CheckAffect(Player p, ushort x, ushort y, ushort z, BlockID old, BlockID block) {
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if (!p.group.Blocks[old] || !p.group.Blocks[block]) return false;
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if (!p.group.CanDelete[old] || !p.group.CanPlace[block]) return false;
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AccessController denier = CanAffect(p, x, y, z);
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if (denier == null) return true;
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@ -205,13 +205,14 @@ namespace MCGalaxy
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int size = extBlocks ? 5 : 4;
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byte[] bulk = new byte[count * size];
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for (int i = 0; i < count; i++) {
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for (int i = 0; i < count; i++)
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{
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BlockID block = Block.FromRaw((BlockID)i);
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bool place = group.Blocks[block] && level.CanPlace;
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bool place = group.CanPlace[block] && level.CanPlace;
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// NOTE: If you can't delete air, then you're no longer able to place blocks
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// (see ClassiCube client #815)
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// TODO: Maybe better solution than this?
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bool delete = group.Blocks[block] && (level.CanDelete || i == Block.Air);
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bool delete = group.CanDelete[block] && (level.CanDelete || i == Block.Air);
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// Placing air is the same as deleting existing block at that position in the world
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if (block == Block.Air) place &= delete;
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@ -69,7 +69,8 @@ namespace MCGalaxy
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internal string filename;
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public PlayerList Players;
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public bool[] Blocks = new bool[Block.SUPPORTED_COUNT];
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public bool[] CanPlace = new bool[Block.SUPPORTED_COUNT];
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public bool[] CanDelete = new bool[Block.SUPPORTED_COUNT];
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public Group() { }
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private Group(LevelPermission perm, int drawLimit, int undoMins, string name, string color, int volume, int realms) {
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@ -100,7 +101,8 @@ namespace MCGalaxy
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public static Group Find(string name) {
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MapName(ref name);
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foreach (Group grp in GroupList) {
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foreach (Group grp in GroupList)
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{
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if (grp.Name.CaselessEq(name)) return grp;
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}
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return null;
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@ -132,9 +132,9 @@ namespace MCGalaxy
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}
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internal bool CheckManualChange(BlockID old, bool deleteMode) {
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if (!group.Blocks[old] && !level.BuildIn(old) && !Block.AllowBreak(old)) {
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if (!group.CanDelete[old] && !Block.AllowBreak(old)) {
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string action = deleteMode ? "delete" : "replace";
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BlockPerms.Find(old).MessageCannotUse(this, action);
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BlockPerms.GetDelete(old).MessageCannotUse(this, action);
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return false;
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}
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return true;
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@ -331,7 +331,7 @@ namespace MCGalaxy {
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public const string USERNAME_ALPHABET = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz1234567890._";
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internal byte UserType() { return group.Blocks[Block.Bedrock] ? (byte)100 : (byte)0; }
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internal byte UserType() { return group.CanPlace[Block.Bedrock] ? (byte)100 : (byte)0; }
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#endregion
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@ -38,7 +38,10 @@ namespace MCGalaxy
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public const string JokerFile = "text/joker.txt";
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public const string EightBallFile = "text/8ball.txt";
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public const string BlockPermsFile = "properties/block.properties";
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public const string BlockPermsFile = "properties/block.properties";
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public const string PlacePermsFile = "properties/place.properties";
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public const string DeletePermsFile = "properties/delete.properties";
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public const string CmdPermsFile = "properties/command.properties";
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public const string CmdExtraPermsFile = "properties/ExtraCommandPermissions.properties";
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public const string EconomyPropsFile = "properties/economy.properties";
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