diff --git a/MCGalaxy/Games/LavaSurvival/LavaSurvival.cs b/MCGalaxy/Games/LavaSurvival/LavaSurvival.cs index db211fbff..c52064548 100644 --- a/MCGalaxy/Games/LavaSurvival/LavaSurvival.cs +++ b/MCGalaxy/Games/LavaSurvival/LavaSurvival.cs @@ -203,7 +203,6 @@ namespace MCGalaxy.Games public void DoFloodLayer() { - map.ChatLevel("&4Layer " + mapData.currentLayer + " flooding..."); Logger.Log(LogType.GameActivity, "[Lava Survival] Layer " + mapData.currentLayer + " flooding."); map.Blockchange(mapSettings.blockLayer.X, (ushort)(mapSettings.blockLayer.Y + ((mapSettings.layerHeight * mapData.currentLayer) - 1)), mapSettings.blockLayer.Z, mapData.block, true); if (OnLayerFlood != null)