Change default OS map height to 128

This commit is contained in:
Goodlyay 2018-06-02 16:48:53 -07:00
parent 708580d3fc
commit 93a37f7560
2 changed files with 3 additions and 3 deletions

View File

@ -158,8 +158,8 @@ namespace MCGalaxy.Commands.World {
string level = NextLevel(p);
if (level == null) return;
if (value.Length == 0) value = "128 64 128 flat";
else if (value.IndexOf(' ') == -1) value = "128 64 128 " + value;
if (value.Length == 0) value = "128 128 128 flat";
else if (value.IndexOf(' ') == -1) value = "128 128 128 " + value;
string[] args = value.TrimEnd().SplitSpaces();
if (args.Length == 3) value += " flat";

View File

@ -162,7 +162,7 @@ namespace MCGalaxy.Commands.World {
};
static string[] mapHelp = new string[] {
"%T/os map add [type - default is flat] %H- Creates your map (128x64x128)",
"%T/os map add [type - default is flat] %H- Creates your map (128x128x128)",
"%T/os map add [width] [height] [length] [type]",
"%H See %T/Help newlvl types %Hfor a list of map types.",
"%T/os map physics [level] %H- Sets the physics on your map.",