mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-13 01:06:46 -04:00
Add Visual Basic plugin compiling and creating support
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commit
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@ -64,8 +64,5 @@
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<Name>MCGalaxy_</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -39,13 +39,14 @@ namespace MCGalaxy.Gui.Popups {
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}
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ICompiler engine = radVB.Checked ? ICompiler.VB : ICompiler.CS;
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string path = engine.SourcePath(cmdName);
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string path = engine.CommandPath(cmdName);
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if (File.Exists(path)) {
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Popup.Warning("Command already exists"); return;
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}
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try {
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engine.CreateNew(path, cmdName);
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string source = engine.GenExampleCommand(cmdName);
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File.WriteAllText(path, source);
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} catch (Exception ex) {
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Logger.LogError(ex);
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Popup.Error("Failed to generate command. Check error logs for more details.");
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@ -99,8 +100,8 @@ namespace MCGalaxy.Gui.Popups {
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void lstCommands_SelectedIndexChanged(object sender, EventArgs e) {
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btnUnload.Enabled = lstCommands.SelectedIndex != -1;
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}
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void LoadCommands(Assembly assembly) {
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List<Command> commands = IScripting.LoadTypes<Command>(assembly);
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if (commands == null) {
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@ -30,22 +30,18 @@ namespace MCGalaxy.Commands.Scripting {
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if (message.Length == 0) { Help(p); return; }
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string[] args = message.SplitSpaces();
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ICompiler engine = null;
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if (args.Length == 1) {
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engine = ICompiler.CS;
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} else if (args[1].CaselessEq("vb")) {
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engine = ICompiler.VB;
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} else {
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Help(p); return;
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}
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string language = args.Length > 1 ? args[1] : "";
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ICompiler engine = ICompiler.Lookup(language, p);
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if (engine == null) return;
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string path = engine.SourcePath(args[0]);
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string path = engine.CommandPath(args[0]);
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if (File.Exists(path)) {
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p.Message("File {0} already exists. Choose another name.", path); return;
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}
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try {
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engine.CreateNew(path, args[0]);
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string source = engine.GenExampleCommand(args[0]);
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File.WriteAllText(path, source);
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} catch (Exception ex) {
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Logger.LogError("Error saving new command to " + path, ex);
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p.Message("An error occurred creating the command.");
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@ -30,17 +30,12 @@ namespace MCGalaxy.Commands.Scripting {
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public override void Use(Player p, string message, CommandData data) {
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if (message.Length == 0) { Help(p); return; }
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string[] args = message.SplitSpaces();
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ICompiler engine = null;
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if (args.Length == 1) {
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engine = ICompiler.CS;
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} else if (args[1].CaselessEq("vb")) {
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engine = ICompiler.VB;
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} else {
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Help(p); return;
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}
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string srcPath = engine.SourcePath(args[0]);
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string language = args.Length > 1 ? args[1] : "";
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ICompiler engine = ICompiler.Lookup(language, p);
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if (engine == null) return;
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string srcPath = engine.CommandPath(args[0]);
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string dstPath = IScripting.CommandPath(args[0]);
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if (!File.Exists(srcPath)) {
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p.Message("File &9{0} &Snot found.", srcPath); return;
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@ -38,25 +38,29 @@ namespace MCGalaxy.Commands.Scripting {
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return;
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}
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string[] parts = message.SplitSpaces(2);
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if (parts.Length == 1) { Help(p); return; }
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if (!Formatter.ValidName(p, parts[1], "plugin")) return;
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string[] args = message.SplitSpaces(3);
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if (args.Length == 1) { Help(p); return; }
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if (parts[0].CaselessEq("load")) {
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LoadPlugin(p, parts[1]);
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} else if (parts[0].CaselessEq("unload")) {
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UnloadPlugin(p, parts[1]);
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} else if (parts[0].CaselessEq("create")) {
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CreatePlugin(p, parts[1]);
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} else if (parts[0].CaselessEq("compile")) {
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CompilePlugin(p, parts[1]);
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string cmd = args[0], name = args[1];
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if (!Formatter.ValidName(p, name, "plugin")) return;
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string language = args.Length > 2 ? args[2] : "";
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if (cmd.CaselessEq("load")) {
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LoadPlugin(p, name);
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} else if (cmd.CaselessEq("unload")) {
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UnloadPlugin(p, name);
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} else if (cmd.CaselessEq("create")) {
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CreatePlugin(p, name, language);
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} else if (cmd.CaselessEq("compile")) {
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CompilePlugin(p, name, language);
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} else {
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Help(p);
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}
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}
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static void CompilePlugin(Player p, string name) {
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ICompiler engine = ICompiler.CS;
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static void CompilePlugin(Player p, string name, string language) {
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ICompiler engine = ICompiler.Lookup(language, p);
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if (engine == null) return;
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string srcPath = "plugins/" + name + engine.Ext;
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string dstPath = IScripting.PluginPath(name);
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@ -108,46 +112,18 @@ namespace MCGalaxy.Commands.Scripting {
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}
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}
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static void CreatePlugin(Player p, string name) {
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static void CreatePlugin(Player p, string name, string language) {
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ICompiler engine = ICompiler.Lookup(language, p);
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if (engine == null) return;
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string path = engine.PluginPath(name);
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p.Message("Creating a plugin example source");
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string creator = p.IsSuper ? Server.Config.Name : p.name;
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string syntax = pluginSrc.Replace(@"\t", "\t");
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syntax = string.Format(syntax, name, creator, Server.Version);
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File.WriteAllText("plugins/" + name + ".cs", syntax);
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string creator = p.IsSuper ? Server.Config.Name : p.truename;
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string source = engine.GenExamplePlugin(name, creator);
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File.WriteAllText(path, source);
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}
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const string pluginSrc =
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@"//This is an example plugin source!
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using System;
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namespace MCGalaxy
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{{
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\tpublic class {0} : Plugin
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\t{{
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\t\tpublic override string name {{ get {{ return ""{0}""; }} }}
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\t\tpublic override string website {{ get {{ return ""www.example.com""; }} }}
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\t\tpublic override string MCGalaxy_Version {{ get {{ return ""{2}""; }} }}
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\t\tpublic override int build {{ get {{ return 100; }} }}
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\t\tpublic override string welcome {{ get {{ return ""Loaded Message!""; }} }}
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\t\tpublic override string creator {{ get {{ return ""{1}""; }} }}
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\t\tpublic override bool LoadAtStartup {{ get {{ return true; }} }}
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\t\tpublic override void Load(bool startup)
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\t\t{{
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\t\t\t//LOAD YOUR PLUGIN WITH EVENTS OR OTHER THINGS!
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\t\t}}
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\t\tpublic override void Unload(bool shutdown)
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\t\t{{
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\t\t\t//UNLOAD YOUR PLUGIN BY SAVING FILES OR DISPOSING OBJECTS!
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\t\t}}
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\t\tpublic override void Help(Player p)
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\t\t{{
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\t\t\t//HELP INFO!
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\t\t}}
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\t}}
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}}";
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public override void Help(Player p) {
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p.Message("&T/Plugin create [name]");
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p.Message("&HCreate a example .cs plugin file");
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@ -77,6 +77,40 @@ namespace MCGalaxy
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\t\t\tp.Message(""/{0} - Does stuff. Example command."");
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\t\t}}
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\t}}
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}}";
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}
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}
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public override string PluginSkeleton {
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get {
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return @"//This is an example plugin source!
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using System;
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namespace MCGalaxy
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{{
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\tpublic class {0} : Plugin
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\t{{
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\t\tpublic override string name {{ get {{ return ""{0}""; }} }}
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\t\tpublic override string MCGalaxy_Version {{ get {{ return ""{2}""; }} }}
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\t\tpublic override int build {{ get {{ return 100; }} }}
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\t\tpublic override string welcome {{ get {{ return ""Loaded Message!""; }} }}
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\t\tpublic override string creator {{ get {{ return ""{1}""; }} }}
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\t\tpublic override bool LoadAtStartup {{ get {{ return true; }} }}
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\t\tpublic override void Load(bool startup)
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\t\t{{
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\t\t\t//LOAD YOUR PLUGIN WITH EVENTS OR OTHER THINGS!
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\t\t}}
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\t\tpublic override void Unload(bool shutdown)
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\t\t{{
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\t\t\t//UNLOAD YOUR PLUGIN BY SAVING FILES OR DISPOSING OBJECTS!
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\t\t}}
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\t\tpublic override void Help(Player p)
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\t\t{{
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\t\t\t//HELP INFO!
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\t\t}}
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\t}}
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}}";
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}
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}
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@ -154,6 +188,61 @@ Namespace MCGalaxy
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\t\t\tp.Message(""/{0} - Does stuff. Example command."")
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\t\tEnd Sub
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\tEnd Class
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End Namespace";
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}
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}
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public override string PluginSkeleton {
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get {
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return @"' This is an example plugin source!
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Imports System
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Namespace MCGalaxy
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\tPublic Class {0}
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\t\tInherits Plugin
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\t\tPublic Overrides ReadOnly Property name() As String
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\t\t\tGet
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\t\t\t\tReturn ""{0}""
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\t\t\tEnd Get
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\t\t End Property
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\t\tPublic Overrides ReadOnly Property MCGalaxy_Version() As String
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\t\t\tGet
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\t\t\t\tReturn ""{2}""
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\t\t\tEnd Get
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\t\t End Property
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\t\tPublic Overrides ReadOnly Property build() As Integer
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\t\t\tGet
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\t\t\t\tReturn 100
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\t\t\tEnd Get
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\t\t End Property
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\t\tPublic Overrides ReadOnly Property welcome() As String
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\t\t\tGet
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\t\t\t\tReturn ""Loaded Message!""
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\t\t\tEnd Get
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\t\t End Property
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\t\tPublic Overrides ReadOnly Property creator() As String
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\t\t\tGet
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\t\t\t\tReturn ""{1}""
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\t\t\tEnd Get
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\t\t End Property
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\t\tPublic Overrides ReadOnly Property LoadAtStartup() As Boolean
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\t\t\tGet
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\t\t\t\tReturn true
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\t\t\tEnd Get
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\t\t End Property
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\t\tPublic Overrides Sub Load(startup As Boolean)
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\t\t\t' LOAD YOUR PLUGIN WITH EVENTS OR OTHER THINGS!
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\t\tEnd Sub
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\t\tPublic Overrides Sub Unload(shutdown As Boolean)
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\t\t\t' UNLOAD YOUR PLUGIN BY SAVING FILES OR DISPOSING OBJECTS!
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\t\tEnd Sub
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\t\tPublic Overrides Sub Help(p As Player)
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\t\t\t' HELP INFO!
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\t\tEnd Sub
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\tEnd Class
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End Namespace";
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}
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}
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@ -145,27 +145,41 @@ namespace MCGalaxy.Scripting {
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public const string ErrorPath = "logs/errors/compiler.log";
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public abstract string Ext { get; }
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public abstract string CommandSkeleton { get; }
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public abstract string PluginSkeleton { get; }
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public string SourcePath(string cmdName) { return SourceDir + "Cmd" + cmdName + Ext; }
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public string CommandPath(string name) { return SourceDir + "Cmd" + name + Ext; }
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public string PluginPath(string name) { return "plugins/" + name + Ext; }
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/// <summary> C# compiler instance. </summary>
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public static ICompiler CS = new CSCompiler();
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/// <summary> Visual Basic compiler instance. </summary>
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public static ICompiler VB = new VBCompiler();
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public void CreateNew(string path, string cmdName) {
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cmdName = cmdName.ToLower();
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public static ICompiler Lookup(string name, Player p) {
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if (name.Length == 0) return CS;
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if (name.CaselessEq("CS")) return CS;
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if (name.CaselessEq("VB")) return VB;
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string syntax = CommandSkeleton;
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p.Message("&WUnknown language \"{0}\"", name);
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return null;
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}
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static string FormatSource(string source, params string[] args) {
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// Make sure we use the OS's line endings
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syntax = syntax.Replace(@"\t", "\t");
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syntax = syntax.Replace("\r\n", "\n");
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syntax = syntax.Replace("\n", Environment.NewLine);
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syntax = string.Format(syntax, cmdName.Capitalize());
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using (StreamWriter sw = new StreamWriter(path)) {
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sw.WriteLine(syntax);
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}
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source = source.Replace(@"\t", "\t");
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source = source.Replace("\r\n", "\n");
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source = source.Replace("\n", Environment.NewLine);
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return string.Format(source, args);
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}
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public string GenExampleCommand(string cmdName) {
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cmdName = cmdName.ToLower().Capitalize();
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return FormatSource(CommandSkeleton, cmdName);
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}
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public string GenExamplePlugin(string plugin, string creator) {
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return FormatSource(PluginSkeleton, plugin, creator, Server.Version);
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}
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const int maxLog = 2;
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