fix indentation

This commit is contained in:
UnknownShadow200 2018-04-04 11:39:12 +10:00
parent dc70196f85
commit b1a506257d

View File

@ -17,116 +17,116 @@
*/
namespace MCGalaxy.Commands.CPE {
public sealed class CmdTexture : Command {
public override string name { get { return "Texture"; } }
public override string type { get { return CommandTypes.Other; } }
public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
public sealed class CmdTexture : Command {
public override string name { get { return "Texture"; } }
public override string type { get { return CommandTypes.Other; } }
public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
public override void Use(Player p, string message) {
if (message.Length == 0) { Help(p); return; }
string[] args = message.SplitSpaces();
string scope = args[0].ToLower();
if (scope == "local") scope = "level";
if (scope == "localzip") scope = "levelzip";
if (args.Length == 1) {
if (scope == "level")
Player.Message(p, "Level terrain: " + GetPath(p.level.Config.Terrain));
else if (scope == "levelzip")
Player.Message(p, "Level tex pack: " + GetPath(p.level.Config.TexturePack));
else if (scope == "global")
Player.Message(p, "Global terrain: " + GetPath(ServerConfig.DefaultTerrain));
else if (scope == "globalzip")
Player.Message(p, "Global tex pack: " + GetPath(ServerConfig.DefaultTexture));
else
Help(p);
return;
}
string url = args[1];
if (url.CaselessEq("normal") || url.CaselessEq("reset")) {
url = "";
} else if (!(url.StartsWith("http://") || url.StartsWith("https://"))) {
Player.Message(p, "Please use http:// or https:// in front of your URL"); return;
}
FilterURL(ref url);
if (url.Length > NetUtils.StringSize) {
Player.Message(p, "The URL must be " + NetUtils.StringSize + " characters or less."); return;
}
if (url.Length > 0 && !(url.EndsWith(".png") || url.EndsWith(".zip"))) {
Player.Message(p, "URL must end in .png (for terrain) or .zip (for texture pack)"); return;
}
public override void Use(Player p, string message) {
if (message.Length == 0) { Help(p); return; }
string[] args = message.SplitSpaces();
string scope = args[0].ToLower();
if (scope == "local") scope = "level";
if (scope == "localzip") scope = "levelzip";
if (args.Length == 1) {
if (scope == "level")
Player.Message(p, "Level terrain: " + GetPath(p.level.Config.Terrain));
else if (scope == "levelzip")
Player.Message(p, "Level tex pack: " + GetPath(p.level.Config.TexturePack));
else if (scope == "global")
Player.Message(p, "Global terrain: " + GetPath(ServerConfig.DefaultTerrain));
else if (scope == "globalzip")
Player.Message(p, "Global tex pack: " + GetPath(ServerConfig.DefaultTexture));
else
Help(p);
return;
}
string url = args[1];
if (url.CaselessEq("normal") || url.CaselessEq("reset")) {
url = "";
} else if (!(url.StartsWith("http://") || url.StartsWith("https://"))) {
Player.Message(p, "Please use http:// or https:// in front of your URL"); return;
}
FilterURL(ref url);
if (url.Length > NetUtils.StringSize) {
Player.Message(p, "The URL must be " + NetUtils.StringSize + " characters or less."); return;
}
if (url.Length > 0 && !(url.EndsWith(".png") || url.EndsWith(".zip"))) {
Player.Message(p, "URL must end in .png (for terrain) or .zip (for texture pack)"); return;
}
if (scope == "global" || scope == "globalzip") {
if (url.Length == 0) {
ServerConfig.DefaultTerrain = "";
ServerConfig.DefaultTexture = "";
Player.Message(p, "Reset server textures to default");
} else if (url.CaselessEnds(".png")) {
ServerConfig.DefaultTerrain = url;
Player.Message(p, "Set server's default terrain to " + url);
} else if (url.CaselessEnds(".zip")) {
ServerConfig.DefaultTexture = url;
Player.Message(p, "Set server's default texture pack to " + url);
}
UpdateGlobal(p);
} else if (scope == "level" || scope == "levelzip") {
if (!LevelInfo.ValidateAction(p, p.level.name, "set texture of this level")) return;
if (url.Length == 0) {
p.level.Config.Terrain = "";
p.level.Config.TexturePack = "";
Player.Message(p, "Reset level textures to server default");
} else if (url.CaselessEnds(".png")) {
p.level.Config.Terrain = url;
Player.Message(p, "Set level's default terrain to " + url);
} else if (url.CaselessEnds(".zip")) {
p.level.Config.TexturePack = url;
Player.Message(p, "Set level's default texture pack to " + url);
}
UpdateLevel(p);
} else {
Help(p);
}
}
internal static void FilterURL(ref string url) {
// a lot of people try linking to the dropbox page instead of directly to file, so we auto correct them
if (url.StartsWith("http://www.dropbox")) {
url = "http://dl.dropbox" + url.Substring("http://www.dropbox".Length);
url = url.Replace("?dl=0", "");
} else if (url.StartsWith("https://www.dropbox")) {
url = "https://dl.dropbox" + url.Substring("https://www.dropbox".Length);
url = url.Replace("?dl=0", "");
}
}
static string GetPath(string url) { return url.Length == 0 ? "(none)" : url; }
void UpdateGlobal(Player p) {
Player[] players = PlayerInfo.Online.Items;
foreach (Player pl in players) {
pl.SendCurrentTextures();
}
SrvProperties.Save();
}
void UpdateLevel(Player p) {
Player[] players = PlayerInfo.Online.Items;
foreach (Player pl in players) {
if (pl.level != p.level) continue;
pl.SendCurrentTextures();
}
Level.SaveSettings(p.level);
}
public override void Help(Player p) {
Player.Message(p, "%T/Texture global/level [url]");
Player.Message(p, "%HChanges server default or current level's texture.");
Player.Message(p, "%H[url] must end with .png (terrain) or .zip (texture pack)");
Player.Message(p, "%HUsing 'reset' for [url] will reset the texture to default");
Player.Message(p, "%H Note: zip texture packs are not supported by all clients");
}
}
if (scope == "global" || scope == "globalzip") {
if (url.Length == 0) {
ServerConfig.DefaultTerrain = "";
ServerConfig.DefaultTexture = "";
Player.Message(p, "Reset server textures to default");
} else if (url.CaselessEnds(".png")) {
ServerConfig.DefaultTerrain = url;
Player.Message(p, "Set server's default terrain to " + url);
} else if (url.CaselessEnds(".zip")) {
ServerConfig.DefaultTexture = url;
Player.Message(p, "Set server's default texture pack to " + url);
}
UpdateGlobal(p);
} else if (scope == "level" || scope == "levelzip") {
if (!LevelInfo.ValidateAction(p, p.level.name, "set texture of this level")) return;
if (url.Length == 0) {
p.level.Config.Terrain = "";
p.level.Config.TexturePack = "";
Player.Message(p, "Reset level textures to server default");
} else if (url.CaselessEnds(".png")) {
p.level.Config.Terrain = url;
Player.Message(p, "Set level's default terrain to " + url);
} else if (url.CaselessEnds(".zip")) {
p.level.Config.TexturePack = url;
Player.Message(p, "Set level's default texture pack to " + url);
}
UpdateLevel(p);
} else {
Help(p);
}
}
internal static void FilterURL(ref string url) {
// a lot of people try linking to the dropbox page instead of directly to file, so we auto correct them
if (url.StartsWith("http://www.dropbox")) {
url = "http://dl.dropbox" + url.Substring("http://www.dropbox".Length);
url = url.Replace("?dl=0", "");
} else if (url.StartsWith("https://www.dropbox")) {
url = "https://dl.dropbox" + url.Substring("https://www.dropbox".Length);
url = url.Replace("?dl=0", "");
}
}
static string GetPath(string url) { return url.Length == 0 ? "(none)" : url; }
void UpdateGlobal(Player p) {
Player[] players = PlayerInfo.Online.Items;
foreach (Player pl in players) {
pl.SendCurrentTextures();
}
SrvProperties.Save();
}
void UpdateLevel(Player p) {
Player[] players = PlayerInfo.Online.Items;
foreach (Player pl in players) {
if (pl.level != p.level) continue;
pl.SendCurrentTextures();
}
Level.SaveSettings(p.level);
}
public override void Help(Player p) {
Player.Message(p, "%T/Texture global/level [url]");
Player.Message(p, "%HChanges server default or current level's texture.");
Player.Message(p, "%H[url] must end with .png (terrain) or .zip (texture pack)");
Player.Message(p, "%HUsing 'reset' for [url] will reset the texture to default");
Player.Message(p, "%H Note: zip texture packs are not supported by all clients");
}
}
}