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https://github.com/ClassiCube/MCGalaxy.git
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fix indentation
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parent
dc70196f85
commit
b1a506257d
@ -17,116 +17,116 @@
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*/
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namespace MCGalaxy.Commands.CPE {
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public sealed class CmdTexture : Command {
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public override string name { get { return "Texture"; } }
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public override string type { get { return CommandTypes.Other; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public sealed class CmdTexture : Command {
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public override string name { get { return "Texture"; } }
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public override string type { get { return CommandTypes.Other; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public override void Use(Player p, string message) {
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if (message.Length == 0) { Help(p); return; }
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string[] args = message.SplitSpaces();
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string scope = args[0].ToLower();
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if (scope == "local") scope = "level";
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if (scope == "localzip") scope = "levelzip";
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if (args.Length == 1) {
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if (scope == "level")
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Player.Message(p, "Level terrain: " + GetPath(p.level.Config.Terrain));
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else if (scope == "levelzip")
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Player.Message(p, "Level tex pack: " + GetPath(p.level.Config.TexturePack));
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else if (scope == "global")
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Player.Message(p, "Global terrain: " + GetPath(ServerConfig.DefaultTerrain));
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else if (scope == "globalzip")
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Player.Message(p, "Global tex pack: " + GetPath(ServerConfig.DefaultTexture));
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else
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Help(p);
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return;
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}
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string url = args[1];
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if (url.CaselessEq("normal") || url.CaselessEq("reset")) {
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url = "";
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} else if (!(url.StartsWith("http://") || url.StartsWith("https://"))) {
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Player.Message(p, "Please use http:// or https:// in front of your URL"); return;
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}
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FilterURL(ref url);
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if (url.Length > NetUtils.StringSize) {
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Player.Message(p, "The URL must be " + NetUtils.StringSize + " characters or less."); return;
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}
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if (url.Length > 0 && !(url.EndsWith(".png") || url.EndsWith(".zip"))) {
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Player.Message(p, "URL must end in .png (for terrain) or .zip (for texture pack)"); return;
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}
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public override void Use(Player p, string message) {
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if (message.Length == 0) { Help(p); return; }
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string[] args = message.SplitSpaces();
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string scope = args[0].ToLower();
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if (scope == "local") scope = "level";
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if (scope == "localzip") scope = "levelzip";
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if (args.Length == 1) {
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if (scope == "level")
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Player.Message(p, "Level terrain: " + GetPath(p.level.Config.Terrain));
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else if (scope == "levelzip")
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Player.Message(p, "Level tex pack: " + GetPath(p.level.Config.TexturePack));
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else if (scope == "global")
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Player.Message(p, "Global terrain: " + GetPath(ServerConfig.DefaultTerrain));
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else if (scope == "globalzip")
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Player.Message(p, "Global tex pack: " + GetPath(ServerConfig.DefaultTexture));
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else
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Help(p);
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return;
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}
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string url = args[1];
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if (url.CaselessEq("normal") || url.CaselessEq("reset")) {
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url = "";
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} else if (!(url.StartsWith("http://") || url.StartsWith("https://"))) {
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Player.Message(p, "Please use http:// or https:// in front of your URL"); return;
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}
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FilterURL(ref url);
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if (url.Length > NetUtils.StringSize) {
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Player.Message(p, "The URL must be " + NetUtils.StringSize + " characters or less."); return;
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}
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if (url.Length > 0 && !(url.EndsWith(".png") || url.EndsWith(".zip"))) {
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Player.Message(p, "URL must end in .png (for terrain) or .zip (for texture pack)"); return;
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}
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if (scope == "global" || scope == "globalzip") {
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if (url.Length == 0) {
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ServerConfig.DefaultTerrain = "";
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ServerConfig.DefaultTexture = "";
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Player.Message(p, "Reset server textures to default");
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} else if (url.CaselessEnds(".png")) {
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ServerConfig.DefaultTerrain = url;
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Player.Message(p, "Set server's default terrain to " + url);
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} else if (url.CaselessEnds(".zip")) {
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ServerConfig.DefaultTexture = url;
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Player.Message(p, "Set server's default texture pack to " + url);
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}
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UpdateGlobal(p);
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} else if (scope == "level" || scope == "levelzip") {
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if (!LevelInfo.ValidateAction(p, p.level.name, "set texture of this level")) return;
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if (url.Length == 0) {
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p.level.Config.Terrain = "";
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p.level.Config.TexturePack = "";
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Player.Message(p, "Reset level textures to server default");
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} else if (url.CaselessEnds(".png")) {
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p.level.Config.Terrain = url;
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Player.Message(p, "Set level's default terrain to " + url);
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} else if (url.CaselessEnds(".zip")) {
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p.level.Config.TexturePack = url;
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Player.Message(p, "Set level's default texture pack to " + url);
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}
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UpdateLevel(p);
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} else {
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Help(p);
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}
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}
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internal static void FilterURL(ref string url) {
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// a lot of people try linking to the dropbox page instead of directly to file, so we auto correct them
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if (url.StartsWith("http://www.dropbox")) {
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url = "http://dl.dropbox" + url.Substring("http://www.dropbox".Length);
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url = url.Replace("?dl=0", "");
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} else if (url.StartsWith("https://www.dropbox")) {
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url = "https://dl.dropbox" + url.Substring("https://www.dropbox".Length);
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url = url.Replace("?dl=0", "");
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}
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}
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static string GetPath(string url) { return url.Length == 0 ? "(none)" : url; }
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void UpdateGlobal(Player p) {
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Player[] players = PlayerInfo.Online.Items;
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foreach (Player pl in players) {
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pl.SendCurrentTextures();
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}
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SrvProperties.Save();
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}
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void UpdateLevel(Player p) {
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Player[] players = PlayerInfo.Online.Items;
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foreach (Player pl in players) {
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if (pl.level != p.level) continue;
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pl.SendCurrentTextures();
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}
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Level.SaveSettings(p.level);
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}
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public override void Help(Player p) {
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Player.Message(p, "%T/Texture global/level [url]");
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Player.Message(p, "%HChanges server default or current level's texture.");
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Player.Message(p, "%H[url] must end with .png (terrain) or .zip (texture pack)");
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Player.Message(p, "%HUsing 'reset' for [url] will reset the texture to default");
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Player.Message(p, "%H Note: zip texture packs are not supported by all clients");
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}
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}
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if (scope == "global" || scope == "globalzip") {
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if (url.Length == 0) {
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ServerConfig.DefaultTerrain = "";
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ServerConfig.DefaultTexture = "";
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Player.Message(p, "Reset server textures to default");
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} else if (url.CaselessEnds(".png")) {
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ServerConfig.DefaultTerrain = url;
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Player.Message(p, "Set server's default terrain to " + url);
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} else if (url.CaselessEnds(".zip")) {
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ServerConfig.DefaultTexture = url;
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Player.Message(p, "Set server's default texture pack to " + url);
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}
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UpdateGlobal(p);
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} else if (scope == "level" || scope == "levelzip") {
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if (!LevelInfo.ValidateAction(p, p.level.name, "set texture of this level")) return;
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if (url.Length == 0) {
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p.level.Config.Terrain = "";
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p.level.Config.TexturePack = "";
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Player.Message(p, "Reset level textures to server default");
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} else if (url.CaselessEnds(".png")) {
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p.level.Config.Terrain = url;
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Player.Message(p, "Set level's default terrain to " + url);
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} else if (url.CaselessEnds(".zip")) {
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p.level.Config.TexturePack = url;
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Player.Message(p, "Set level's default texture pack to " + url);
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}
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UpdateLevel(p);
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} else {
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Help(p);
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}
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}
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internal static void FilterURL(ref string url) {
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// a lot of people try linking to the dropbox page instead of directly to file, so we auto correct them
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if (url.StartsWith("http://www.dropbox")) {
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url = "http://dl.dropbox" + url.Substring("http://www.dropbox".Length);
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url = url.Replace("?dl=0", "");
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} else if (url.StartsWith("https://www.dropbox")) {
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url = "https://dl.dropbox" + url.Substring("https://www.dropbox".Length);
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url = url.Replace("?dl=0", "");
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}
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}
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static string GetPath(string url) { return url.Length == 0 ? "(none)" : url; }
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void UpdateGlobal(Player p) {
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Player[] players = PlayerInfo.Online.Items;
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foreach (Player pl in players) {
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pl.SendCurrentTextures();
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}
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SrvProperties.Save();
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}
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void UpdateLevel(Player p) {
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Player[] players = PlayerInfo.Online.Items;
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foreach (Player pl in players) {
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if (pl.level != p.level) continue;
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pl.SendCurrentTextures();
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}
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Level.SaveSettings(p.level);
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}
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public override void Help(Player p) {
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Player.Message(p, "%T/Texture global/level [url]");
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Player.Message(p, "%HChanges server default or current level's texture.");
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Player.Message(p, "%H[url] must end with .png (terrain) or .zip (texture pack)");
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Player.Message(p, "%HUsing 'reset' for [url] will reset the texture to default");
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Player.Message(p, "%H Note: zip texture packs are not supported by all clients");
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}
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}
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}
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