From b692d40943bd336f1587a98ccbaa650518a4557c Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Fri, 29 Dec 2017 11:50:32 +1100 Subject: [PATCH] Fix maps having changes saved after ZS round end, even though they shouldn't be. --- MCGalaxy/Games/ZombieSurvival/ZombieGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MCGalaxy/Games/ZombieSurvival/ZombieGame.cs b/MCGalaxy/Games/ZombieSurvival/ZombieGame.cs index aa612b655..e0ab60fa0 100644 --- a/MCGalaxy/Games/ZombieSurvival/ZombieGame.cs +++ b/MCGalaxy/Games/ZombieSurvival/ZombieGame.cs @@ -180,7 +180,7 @@ namespace MCGalaxy.Games { Picker.QueuedMap = null; CmdLoad.LoadLevel(null, next); Map = LevelInfo.FindExact(next); - Map.SaveChanges = ZSConfig.ChangeLevels; + Map.SaveChanges = false; if (ZSConfig.SetMainLevel) Server.mainLevel = Map;