From bc14e5e242b04ef9b2b9e1315b3fe65562a0f872 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Sat, 12 Aug 2017 12:30:43 +1000 Subject: [PATCH] Fix extremely rare case where server would crash --- MCGalaxy/Network/Socket/TcpSocket.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/MCGalaxy/Network/Socket/TcpSocket.cs b/MCGalaxy/Network/Socket/TcpSocket.cs index 741e93edc..5c90c610e 100644 --- a/MCGalaxy/Network/Socket/TcpSocket.cs +++ b/MCGalaxy/Network/Socket/TcpSocket.cs @@ -38,13 +38,13 @@ namespace MCGalaxy.Network { public TcpSocket(Player p, Socket s) { player = p; socket = s; + recvArgs.UserToken = this; recvArgs.SetBuffer(recvBuffer, 0, recvBuffer.Length); recvArgs.Completed += recvCallback; - recvArgs.UserToken = this; + sendArgs.UserToken = this; sendArgs.SetBuffer(sendBuffer, 0, sendBuffer.Length); sendArgs.Completed += sendCallback; - sendArgs.UserToken = this; } public string RemoteIP {