diff --git a/MCGalaxy/Modules/Games/ZombieSurvival/ZSGame.DB.cs b/MCGalaxy/Modules/Games/ZombieSurvival/ZSGame.DB.cs index 35961d0a8..dccad0c8e 100644 --- a/MCGalaxy/Modules/Games/ZombieSurvival/ZSGame.DB.cs +++ b/MCGalaxy/Modules/Games/ZombieSurvival/ZSGame.DB.cs @@ -36,9 +36,9 @@ namespace MCGalaxy.Modules.Games.ZS static void HookStats() { statMostInfected = new DBTopStat("Infected", "Most players infected", "ZombieStats", "TotalInfected", TopStat.FormatInteger); - statMaxInfected = new DBTopStat("Survived", "Most rounds survived", + statMostSurvived = new DBTopStat("Survived", "Most rounds survived", "ZombieStats", "TotalRounds", TopStat.FormatInteger); - statMostSurvived = new DBTopStat("ConsecutiveInfected", "Most consecutive infections", + statMaxInfected = new DBTopStat("ConsecutiveInfected", "Most consecutive infections", "ZombieStats", "MaxInfected", TopStat.FormatInteger); statMaxSurvived = new DBTopStat("ConsecutiveSurvived", "Most consecutive rounds survived", "ZombieStats", "MaxRounds", TopStat.FormatInteger);