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https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-23 20:53:40 -04:00
Stop using deprecated FindData method
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parent
7f7cf7cb52
commit
bd55a9e608
@ -35,10 +35,11 @@ namespace MCGalaxy.Commands.Info
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if (target == null) return;
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string nick = p.FormatNick(target);
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string tempData = Server.tempBans.FindData(target);
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string tempData = Server.tempBans.Get(target);
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string tempBanner = null, tempReason = null;
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DateTime tempExpiry = DateTime.MinValue;
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if (tempData != null) {
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if (!string.IsNullOrEmpty(tempData)) {
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Ban.UnpackTempBanData(tempData, out tempReason, out tempBanner, out tempExpiry);
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}
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@ -45,8 +45,8 @@ namespace MCGalaxy.Core {
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static bool CheckTempban(Player p) {
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try {
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string data = Server.tempBans.FindData(p.name);
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if (data == null) return true;
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string data = Server.tempBans.Get(p.name);
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if (string.IsNullOrEmpty(data)) return true;
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string banner, reason;
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DateTime expiry;
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@ -540,6 +540,7 @@
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<Compile Include="Modules\Compiling\Compiler.cs" />
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<Compile Include="Modules\Compiling\CompilerOperations.cs" />
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<Compile Include="Modules\Compiling\CompilerBackends.cs" />
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<Compile Include="Modules\Compiling\CompilerPlugin.cs" />
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<Compile Include="Modules\Games\Countdown\CountdownConfig.cs" />
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<Compile Include="Modules\Games\Countdown\CountdownPlugin.cs" />
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<Compile Include="Modules\Games\Countdown\CmdCountdown.cs" />
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@ -185,21 +185,22 @@ namespace MCGalaxy
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}
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void LoadCpeData() {
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string skin = Server.skins.FindData(name);
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if (skin != null) SkinName = skin;
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string model = Server.models.FindData(name);
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if (model != null) Model = model;
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string skin = Server.skins.Get(name);
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if (!string.IsNullOrEmpty(skin)) SkinName = skin;
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string model = Server.models.Get(name);
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if (!string.IsNullOrEmpty(model)) Model = model;
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string modelScales = Server.modelScales.FindData(name);
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if (modelScales != null) {
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string modelScales = Server.modelScales.Get(name);
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if (!string.IsNullOrEmpty(modelScales)) {
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string[] bits = modelScales.SplitSpaces(3);
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Utils.TryParseSingle(bits[0], out ScaleX);
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Utils.TryParseSingle(bits[1], out ScaleY);
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Utils.TryParseSingle(bits[2], out ScaleZ);
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}
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string rotations = Server.rotations.FindData(name);
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if (rotations != null) {
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string rotations = Server.rotations.Get(name);
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if (!string.IsNullOrEmpty(rotations)) {
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string[] bits = rotations.SplitSpaces(2);
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Orientation rot = Rot;
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byte.TryParse(bits[0], out rot.RotX);
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