Style: Make it clearer what fast lava does.

This commit is contained in:
UnknownShadow200 2016-09-16 12:39:45 +10:00
parent ce7077b764
commit cdbb58f3a3

View File

@ -44,18 +44,19 @@ namespace MCGalaxy.BlockPhysics {
FinitePhysics.DoWaterOrLava(lvl, ref C);
return;
}
if (lvl.randomFlow)
if (lvl.randomFlow) {
DoLavaRandowFlow(lvl, ref C, true);
else
} else {
DoLavaUniformFlow(lvl, ref C, true);
}
}
public static void DoFastLava(Level lvl, ref Check C) {
if (lvl.randomFlow) {
byte oldTime = C.data.Data;
DoLavaRandowFlow(lvl, ref C, false);
if (C.data.Data != 255)
C.data.Data = oldTime;
C.data.Data = 0; // no lava delay
} else {
DoLavaUniformFlow(lvl, ref C, false);
}