Fix fog density being 2.0f instead of 1.8f (Thanks gDEBugger)

This commit is contained in:
UnknownShadow200 2017-11-04 15:20:41 +11:00
parent 17edebbb8e
commit cfa205d362
3 changed files with 3 additions and 3 deletions

View File

@ -72,7 +72,7 @@ namespace MCGalaxy.Blocks {
if (b == Block.Water || b == Block.StillWater)
return 11; // (128 * 0.1f - 1);
if (b == Block.Lava || b == Block.StillLava)
return 255; // (128 * 2 - 1);
return 229; // (128 * 1.8f - 1);
return 0;
}

View File

@ -19,7 +19,7 @@ using MCGalaxy.Util;
namespace MCGalaxy.Commands.Info {
public sealed class CmdFaq : Command {
public override string name { get { return "Faq"; } }
public override string name { get { return "FAQ"; } }
public override string type { get { return CommandTypes.Information; } }
public override LevelPermission defaultRank { get { return LevelPermission.Banned; } }

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@ -253,7 +253,7 @@
<Compile Include="Commands\Information\CmdBlocks.cs" />
<Compile Include="Commands\Information\CmdClones.cs" />
<Compile Include="Commands\Information\CmdCommands.cs" />
<Compile Include="Commands\Information\CmdFaq.cs" />
<Compile Include="Commands\Information\CmdFAQ.cs" />
<Compile Include="Commands\Information\CmdHasirc.cs" />
<Compile Include="Commands\Information\CmdHelp.cs" />
<Compile Include="Commands\Information\CmdRankInfo.cs" />