diff --git a/Commands/Economy/CmdAwards.cs b/Commands/Economy/CmdAwards.cs index b136188a2..8489de2e4 100644 --- a/Commands/Economy/CmdAwards.cs +++ b/Commands/Economy/CmdAwards.cs @@ -102,7 +102,7 @@ namespace MCGalaxy.Commands { public override void Help(Player p) { Player.Message(p, "%T/awards [player] %H- Gives a list of awards that player has."); - Player.Message(p, "$HIf [player] is not given, lists all awards the server has."); + Player.Message(p, "%HIf [player] is not given, lists all awards the server has."); Player.Message(p, "%HSpecify 1/2/3/... after to get an ordered list."); } } diff --git a/Commands/other/CmdInvincible.cs b/Commands/other/CmdInvincible.cs index 80ffc9dd7..02a8fc84f 100644 --- a/Commands/other/CmdInvincible.cs +++ b/Commands/other/CmdInvincible.cs @@ -1,25 +1,23 @@ /* - Copyright 2011 MCForge - - Dual-licensed under the Educational Community License, Version 2.0 and - the GNU General Public License, Version 3 (the "Licenses"); you may - not use this file except in compliance with the Licenses. You may - obtain a copy of the Licenses at - - http://www.opensource.org/licenses/ecl2.php - http://www.gnu.org/licenses/gpl-3.0.html - - Unless required by applicable law or agreed to in writing, - software distributed under the Licenses are distributed on an "AS IS" - BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express - or implied. See the Licenses for the specific language governing - permissions and limitations under the Licenses. -*/ + Copyright 2011 MCForge + + Dual-licensed under the Educational Community License, Version 2.0 and + the GNU General Public License, Version 3 (the "Licenses"); you may + not use this file except in compliance with the Licenses. You may + obtain a copy of the Licenses at + + http://www.opensource.org/licenses/ecl2.php + http://www.gnu.org/licenses/gpl-3.0.html + + Unless required by applicable law or agreed to in writing, + software distributed under the Licenses are distributed on an "AS IS" + BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express + or implied. See the Licenses for the specific language governing + permissions and limitations under the Licenses. + */ using System; -namespace MCGalaxy.Commands -{ - public sealed class CmdInvincible : Command - { +namespace MCGalaxy.Commands { + public sealed class CmdInvincible : Command { public override string name { get { return "invincible"; } } public override string shortcut { get { return "inv"; } } public override string type { get { return CommandTypes.Other; } } @@ -27,50 +25,32 @@ namespace MCGalaxy.Commands public override LevelPermission defaultRank { get { return LevelPermission.Operator; } } public CmdInvincible() { } - public override void Use(Player p, string message) - { - Player who = message == "" ? p : PlayerInfo.FindOrShowMatches(p, message); - if (who == null) return; + public override void Use(Player p, string message) { + Player who = message == "" ? p : PlayerInfo.FindOrShowMatches(p, message); + if (who == null) return; if (p != null && who.group.Permission > p.group.Permission) { MessageTooHighRank(p, "toggle invinciblity", true); return; } - - if (who.invincible) - { - who.invincible = false; - if(p != null && who == p) - { - Player.Message( p, "You are no longer invincible."); - } - else - { - Player.Message(p, who.ColoredName + " %Sis no longer invincible."); - } - - if (Server.cheapMessage && !who.hidden) - Player.SendChatFrom(who, who.ColoredName + " %Shas stopped being immortal", false); - } - else - { - if(p != null && who == p) - { - Player.Message( p, "You are now invincible."); - } - else - { - Player.Message( p, who.ColoredName + " %Sis now invincible."); - } - who.invincible = true; - if (Server.cheapMessage && !who.hidden) - Player.SendChatFrom(who, who.ColoredName + " %S" + Server.cheapMessageGiven, false); - } + who.invincible = !who.invincible; + ShowPlayerMessage(p, who); } - public override void Help(Player p) - { + + static void ShowPlayerMessage(Player p, Player who) { + string msg = who.invincible ? "now invincible" : "no longer invincible"; + if (p != null && who == p) + Player.Message(p, "You are {0}", msg); + else + Player.Message(p, "{0} %Sis {1}.", who.ColoredName, msg); + + string globalMsg = who.invincible ? Server.cheapMessageGiven : "has stopped being immortal"; + if (Server.cheapMessage && !who.hidden) + Player.SendChatFrom(who, who.ColoredName + " %S" + globalMsg, false); + } + + public override void Help(Player p) { Player.Message(p, "/invincible [name] - Turns invincible mode on/off."); Player.Message(p, "If [name] is given, that player's invincibility is toggled"); - Player.Message(p, "/inv = Shortcut."); } } }