From d4996fc4f0ba76d5f43236503d2b9fae2864e0dc Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Mon, 13 Nov 2017 00:08:51 +1100 Subject: [PATCH] Document in /help model, per axis scale --- MCGalaxy/Commands/CPE/CmdModel.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/MCGalaxy/Commands/CPE/CmdModel.cs b/MCGalaxy/Commands/CPE/CmdModel.cs index 193f0e466..9154bb415 100644 --- a/MCGalaxy/Commands/CPE/CmdModel.cs +++ b/MCGalaxy/Commands/CPE/CmdModel.cs @@ -105,13 +105,20 @@ namespace MCGalaxy.Commands.CPE { Player.Message(p, "%T/Model [name] [model] %H- Sets the model of that player."); Player.Message(p, "%T/Model bot [name] [model] %H- Sets the model of that bot."); Player.Message(p, "%HType %T/Help Model models %Hfor a list of models."); + Player.Message(p, "%HType %T/Help Model scale %Hfor how to scale a model."); } public override void Help(Player p, string message) { if (message.CaselessEq("models")) { Player.Message(p, "%HAvailable models: %SChibi, Chicken, Creeper, Giant, Humanoid, Pig, Sheep, Spider, Skeleton, Zombie, Head, Sitting"); Player.Message(p, "%HTo set a block model, use a block ID for the model name."); - Player.Message(p, "%HFor setting a scaled model, put \"|[scale]\" after the model name. (e.g. pig|0.5)"); + Player.Message(p, "%HType %T/Help Model scale %Hfor how to scale a model."); + } else if (message.CaselessEq("scale")) { + Player.Message(p, "%HFor a scaled model, put \"|[scale]\" after the model name."); + Player.Message(p, "%H e.g. pig|0.5, chibi|3"); + Player.Message(p, "%HUse X/Y/Z [scale] for [model] to set scale on one axis."); + Player.Message(p, "%H e.g. to set twice as tall, use 'Y 2' for [model]"); + Player.Message(p, "%H Use a [scale] of 0 to reset"); } else { Help(p); }