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https://github.com/ClassiCube/MCGalaxy.git
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Initial support for message types, use %S and p.FullName in more places.
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@ -229,10 +229,9 @@ namespace MCGalaxy.Commands {
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pl.spyChatRooms.Remove(room);
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}
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Player.SendMessage(pl, "You've been forced to join the chat room '" + room + "'");
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Chat.ChatRoom(pl, pl.color + pl.name + Server.DefaultColor + " has force joined your chat room", false, room);
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Chat.ChatRoom(pl, pl.FullName + " %Shas force joined your chat room", false, room);
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pl.Chatroom = room;
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Player.SendMessage(p, pl.color + pl.name + Server.DefaultColor +
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" was forced to join the chatroom '" + room + "' by you");
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Player.SendMessage(p, pl.FullName + " %Swas forced to join the chatroom '" + room + "' by you");
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}
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void HandleKick(Player p, string[] parts) {
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@ -39,7 +39,7 @@ namespace MCGalaxy.Commands {
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if (amount < 0) { Player.SendMessage(p, "You can't fakepay a negative amount."); return; }
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if (amount >= 16777215) { Player.SendMessage(p, "You can only fakepay up to 16777215."); return; }
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Player.GlobalMessage(who.color + who.prefix + who.DisplayName + " %Swas given " + amount + " " + Server.moneys);
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Player.GlobalMessage(who.FullName + " %Swas given " + amount + " " + Server.moneys);
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}
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public override void Help(Player p) {
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@ -84,7 +84,7 @@ namespace MCGalaxy.Commands
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ecos.money = who.money;
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ecos.salary = "%f" + amountGiven + "%3 " + Server.moneys + " by " + user1 + "%3 on %f" + DateTime.Now.ToString(CultureInfo.InvariantCulture);
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Economy.UpdateEcoStats(ecos);
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Player.GlobalMessage(user2 + Server.DefaultColor + " gave " + who.prefix + who.name + " %f" + amountGiven + " %3" + Server.moneys);
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Player.GlobalMessage(user2 + " %Sgave " + who.FullName + " %f" + amountGiven + " %3" + Server.moneys);
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//Player.GlobalMessage(who.color + who.prefix + who.name + Server.DefaultColor + " was given %f" + amountGiven + " %3" + Server.moneys + Server.DefaultColor + " by " + user2);
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}
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public override void Help(Player p)
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@ -62,7 +62,7 @@ namespace MCGalaxy.Commands
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Economy.UpdateEcoStats(payer);
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Economy.UpdateEcoStats(receiver);
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Player.GlobalMessage(p.prefix + p.DisplayName + Server.DefaultColor + " paid %f" + off.color + off.name + Server.DefaultColor + "(offline) %f" + amountPaid + " %3" + Server.moneys);
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Player.GlobalMessage(p.FullName + " %Spaid %f" + off.color + off.name + "%S(offline) %f" + amountPaid + " %3" + Server.moneys);
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return;
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}
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if (who == p) { Player.SendMessage(p, "%cYou can't pay yourself %3" + Server.moneys); return; }
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@ -82,7 +82,7 @@ namespace MCGalaxy.Commands
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Economy.UpdateEcoStats(payer);
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Economy.UpdateEcoStats(receiver);
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Player.GlobalMessage(p.prefix + p.DisplayName + Server.DefaultColor + " paid " + who.prefix + who.name + " %f" + amountPaid + " %3" + Server.moneys);
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Player.GlobalMessage(p.FullName + " %Spaid " + who.FullName + " %f" + amountPaid + " %3" + Server.moneys);
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}
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public override void Help(Player p)
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{
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@ -37,8 +37,8 @@ namespace MCGalaxy.Commands
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Command.all.Find("whowas").Use(p, message); return;
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}
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Player.SendMessage(p, who.color + who.name + Server.DefaultColor + " (" + who.DisplayName + ") " + Server.DefaultColor + " is on &b" + who.level.name);
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Player.SendMessage(p, who.color + who.prefix + who.name + Server.DefaultColor + " has :");
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Player.SendMessage(p, who.color + who.name + " %S(" + who.DisplayName + ") %Sis on &b" + who.level.name);
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Player.SendMessage(p, who.FullName + Server.DefaultColor + " %Shas :");
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Player.SendMessage(p, "> > the rank of " + who.group.color + who.group.name);
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Group nobody = Group.findPerm(LevelPermission.Nobody);
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@ -43,10 +43,10 @@ namespace MCGalaxy.Commands {
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string newName = parts.Length > 1 ? parts[1] : "";
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if (newName == "") {
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who.DisplayName = who.name;
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Player.SendChatFrom(who, who.color + who.prefix + who.DisplayName + "%S has reverted their nick to their original name.", false);
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Player.SendChatFrom(who, who.FullName + "%S has reverted their nick to their original name.", false);
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} else {
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if (newName.Length > 60) { Player.SendMessage(p, "Nick must be under 60 letters."); return; }
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Player.SendChatFrom(who, who.color + who.DisplayName + "%S has changed their nick to " + who.color + newName + "%S.", false);
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Player.SendChatFrom(who, who.FullName + "%S has changed their nick to " + who.color + newName + "%S.", false);
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who.DisplayName = newName;
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}
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@ -99,7 +99,7 @@ namespace MCGalaxy.Commands
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File.Delete("extra/reportedbackups/" + msg + ".txt");
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File.Move("extra/reported/" + msg + ".txt", "extra/reportedbackups/" + msg + ".txt");
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Player.SendMessage(p, "%a" + msg + "'s report has been deleted.");
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Chat.GlobalMessageOps(p.prefix + p.color + p.name + Server.DefaultColor + " deleted " + msg + "'s report.");
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Chat.GlobalMessageOps(p.FullName + " %Sdeleted " + msg + "'s report.");
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Server.s.Log(msg + "'s report has been deleted by " + p.name);
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}
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else
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@ -45,11 +45,11 @@ namespace MCGalaxy.Commands {
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if (newTitle.Length > 17) { Player.SendMessage(p, "Title must be under 17 letters."); return; }
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if (newTitle == "") {
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Player.SendChatFrom(who, who.color + who.prefix + who.name + " %Shad their title removed.", false);
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Player.SendChatFrom(who, who.FullName + " %Shad their title removed.", false);
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query.AddParam("@Name", who.name);
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Database.executeQuery(query, "UPDATE Players SET Title = '' WHERE Name = @Name");
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} else {
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Player.SendChatFrom(who, who.color + who.name + " %Swas given the title of &b[" + newTitle + "%b]", false);
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Player.SendChatFrom(who, who.FullName + " %Swas given the title of &b[" + newTitle + "%b]", false);
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query.AddParam("@Title", newTitle);
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query.AddParam("@Name", who.name);
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Database.executeQuery(query, "UPDATE Players SET Title = @Title WHERE Name = @Name");
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@ -51,7 +51,7 @@ namespace MCGalaxy
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p.hasflag = null;
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p.prefix = p.color + "[" + Colors.Name("&" + color).ToUpper() + "] ";
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players.Add(p);
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mapOn.ChatLevel(p.color + p.prefix + p.name + Server.DefaultColor + " has joined the " + teamstring + ".");
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mapOn.ChatLevel(p.FullName + " %Shas joined the " + teamstring + ".");
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Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false);
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}
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}
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@ -67,7 +67,7 @@ namespace MCGalaxy
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//p.carryingFlag = false;
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p.hasflag = null;
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players.Remove(p);
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mapOn.ChatLevel(p.color + p.prefix + p.name + Server.DefaultColor + " has left the " + teamstring + ".");
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mapOn.ChatLevel(p.FullName + " %Shas left the " + teamstring + ".");
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Player.GlobalSpawn(p, p.pos[0], p.pos[1], p.pos[2], p.rot[0], p.rot[1], false);
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}
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}
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@ -56,7 +56,7 @@ namespace MCGalaxy {
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return false;
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}
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public override bool HandlesMovement(Player p, ushort x, ushort y, ushort z,
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public override bool HandlesMovement(Player p, ushort x, ushort y, ushort z,
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byte rotX, byte rotY) {
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if (!p.referee && noRespawn) {
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if (p.pos[0] >= x + 70 || p.pos[0] <= x - 70 ) {
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@ -90,16 +90,19 @@ namespace MCGalaxy {
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}
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public override void PlayerJoinedServer(Player p) {
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if (Status != ZombieGameStatus.NotStarted)
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Player.SendMessage(p, "There is a Zombie Survival game currently in-progress! " +
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"Join it by typing /g " + Server.zombie.currentLevelName);
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if (Status == ZombieGameStatus.NotStarted) return;
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Player.SendMessage(p, "There is a Zombie Survival game currently in-progress! " +
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"Join it by typing /g " + Server.zombie.currentLevelName);
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}
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public override void PlayerJoinedLevel(Player p, Level oldLevl) {
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if (Server.zombie.RoundInProgress && p.level.name == currentLevelName)
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Server.zombie.InfectedPlayerLogin(p);
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if (p.level.name == currentLevelName) return;
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if (p.level.name == currentLevelName) {
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//p.SendMessage(CpeMessageType.BottomRight1, "%SYou have &a" + p.money + " %S" + Server.moneys);
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return;
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}
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p.SendMessage(CpeMessageType.BottomRight1, "");
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if(ZombieGame.alive.Contains(p))
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ZombieGame.alive.Remove(p);
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if (ZombieGame.infectd.Contains(p))
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@ -174,19 +174,25 @@ namespace MCGalaxy {
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else
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Server.IRC.Pm(Server.IRC.usedCmd, message);
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} else {
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p.SendMessage(0, Server.DefaultColor + message, colorParse);
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p.SendMessage(CpeMessageType.Normal, Server.DefaultColor + message, colorParse);
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}
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}
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public void SendMessage(string message) {
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SendMessage(0, Server.DefaultColor + message, true);
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SendMessage(CpeMessageType.Normal, Server.DefaultColor + message, true);
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}
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public void SendMessage(string message, bool colorParse) {
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SendMessage(0, Server.DefaultColor + message, colorParse);
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SendMessage(CpeMessageType.Normal, Server.DefaultColor + message, colorParse);
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}
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[Obsolete("Use the overload with the CpeMessageType parameter.")]
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public void SendMessage(byte id, string message, bool colorParse = true) {
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SendMessage((CpeMessageType)id, message, colorParse);
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}
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public void SendMessage(CpeMessageType id, string message, bool colorParse = true) {
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if (id != CpeMessageType.Normal && !HasCpeExt(CpeExt.MessageTypes)) return;
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if (colorParse)
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message = Colors.EscapeColors(message);
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StringBuilder sb = new StringBuilder(message);
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@ -222,7 +228,7 @@ namespace MCGalaxy {
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byte[] buffer = new byte[66];
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buffer[0] = Opcode.Message;
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buffer[1] = id;
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buffer[1] = (byte)id;
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if (HasCpeExt(CpeExt.FullCP437))
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NetUtils.WriteCP437(newLine, buffer, 2);
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else
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@ -270,4 +270,10 @@ namespace MCGalaxy
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public const string TextColors = "TextColors";
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public const string BulkBlockUpdate = "BulkBlockUpdate";
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}
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public enum CpeMessageType : byte {
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Normal = 0, Status1 = 1, Status2 = 2, Status3 = 3,
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BottomRight1 = 11, BottomRight2 = 12, BottomRight3 = 13,
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Announcement = 100,
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}
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}
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