Remove unnecessary try{} catch{}

This commit is contained in:
UnknownShadow200 2016-09-08 20:58:34 +10:00
parent de79a0e3e4
commit d8b6240a52
6 changed files with 186 additions and 169 deletions

View File

@ -61,13 +61,13 @@ namespace MCGalaxy.Commands.World {
bool HandleGoto(Player p, string message) {
Level lvl = LevelInfo.FindExact(message);
if (lvl != null) {
return GoToLevel(p, lvl, message);
return GoToLevel(p, lvl);
} else if (Server.AutoLoad) {
// First try exactly matching unloaded levels
if (LevelInfo.ExistsOffline(message))
return GotoOfflineLevel(p, message);
lvl = LevelInfo.Find(message);
if (lvl != null) return GoToLevel(p, lvl, message);
if (lvl != null) return GoToLevel(p, lvl);
string map = LevelInfo.FindMapMatches(p, message);
if (map == null) return false;
@ -79,7 +79,7 @@ namespace MCGalaxy.Commands.World {
Command.all.Find("search").Use(p, "levels " + message);
return false;
}
return GoToLevel(p, lvl, message);
return GoToLevel(p, lvl);
}
}
@ -88,7 +88,7 @@ namespace MCGalaxy.Commands.World {
CmdLoad.LoadLevel(p, message, "0", true);
Level lvl = LevelInfo.Find(message);
if (lvl != null) {
return GoToLevel(p, lvl, message);
return GoToLevel(p, lvl);
} else {
Player.Message(p, "Level \"{0}\" failed to be auto-loaded.", message);
return false;
@ -98,7 +98,7 @@ namespace MCGalaxy.Commands.World {
return false;
}
static bool GoToLevel(Player p, Level lvl, string message) {
static bool GoToLevel(Player p, Level lvl) {
if (p.level == lvl) { Player.Message(p, "You are already in \"" + lvl.name + "\"."); return false; }
if (!lvl.CanJoin(p)) return false;
if (!Server.zombie.PlayerCanJoinLevel(p, lvl, p.level)) return false;

View File

@ -230,9 +230,11 @@ namespace MCGalaxy {
BuildAccess.CheckDetailed(p, false);
p.ZoneSpam = DateTime.UtcNow.AddSeconds(2);
}
return p.level == this
? p.AllowBuild : BuildAccess.Check(p, false);
if (p.level == this) return p.AllowBuild;
LevelAccessResult access = BuildAccess.Check(p, false);
return access == LevelAccessResult.Whitelisted
|| access == LevelAccessResult.Allowed;
}
public bool CheckAffectPermissions(Player p, ushort x, ushort y, ushort z,

View File

@ -62,15 +62,21 @@ namespace MCGalaxy {
}
/// <summary> Returns whether the given player is allowed by these access permissions. </summary>
public bool Check(Player p, bool ignoreRankPerm = false) {
if (Blacklisted.CaselessContains(p.name)) return false;
if (Whitelisted.CaselessContains(p.name) || ignoreRankPerm) return true;
/// <summary> Returns the allowed state for the given player. </summary>
public LevelAccessResult Check(Player p, bool ignoreRankPerm = false) {
if (Blacklisted.CaselessContains(p.name))
return LevelAccessResult.Blacklisted;
if (Whitelisted.CaselessContains(p.name))
return LevelAccessResult.Whitelisted;
if (ignoreRankPerm)
return LevelAccessResult.Allowed;
if (p.Rank < Min) return false;
if (p.Rank < Min)
return LevelAccessResult.BelowMinRank;
string maxCmd = IsVisit ? "pervisitmax" : "perbuildmax";
if (p.Rank > Max && !p.group.CanExecute(maxCmd)) return false;
return true;
if (p.Rank > Max && !p.group.CanExecute(maxCmd))
return LevelAccessResult.AboveMaxRank;
return LevelAccessResult.Allowed;
}
/// <summary> Returns whether the given player is allowed for these access permissions. </summary>
@ -134,7 +140,7 @@ namespace MCGalaxy {
bool CheckRank(Player p, LevelPermission perm, string target, bool newPerm) {
if (p != null && perm > p.Rank) {
Player.Message(p, "You cannot change the {0} of a level {1} a {0} higher than your rank.",
target, newPerm ? "to" : "with");
target, newPerm ? "to" : "with");
return false;
}
return true;
@ -153,8 +159,29 @@ namespace MCGalaxy {
Player[] players = PlayerInfo.Online.Items;
foreach (Player p in players) {
if (p.level != lvl) continue;
p.AllowBuild = lvl.BuildAccess.Check(p, false);
LevelAccessResult access = lvl.BuildAccess.Check(p, false);
p.AllowBuild = access == LevelAccessResult.Whitelisted
|| access == LevelAccessResult.Allowed;
}
}
}
public enum LevelAccessResult {
/// <summary> The player is whitelisted and always allowed. </summary>
Whitelisted,
/// <summary> The player is blacklisted and never allowed. </summary>
Blacklisted,
/// <summary> The player is allowed (by their rank) </summary>
Allowed,
/// <summary> The player's rank is below the minimum rank allowed. </summary>
BelowMinRank,
/// <summary> The player's rank is above the maximum rank allowed. </summary>
AboveMaxRank,
}
}

View File

@ -319,7 +319,10 @@ namespace MCGalaxy {
bool success = true;
useCheckpointSpawn = false;
lastCheckpointIndex = -1;
AllowBuild = level.BuildAccess.Check(this, false);
LevelAccessResult access = level.BuildAccess.Check(this, false);
AllowBuild = access == LevelAccessResult.Whitelisted
|| access == LevelAccessResult.Allowed;
try {
if (hasBlockDefs) {

View File

@ -187,8 +187,8 @@ namespace MCGalaxy {
byte[] remaining = new byte[buffer.Length - size];
Buffer.BlockCopy(buffer, size, remaining, 0, remaining.Length);
return ProcessReceived(remaining);
} catch (Exception e) {
Server.ErrorLog(e);
} catch (Exception ex) {
Server.ErrorLog(ex);
}
return buffer;
}
@ -441,7 +441,6 @@ return;
}
void HandleChat(byte[] packet) {
try {
if (!loggedIn) return;
byte continued = packet[1];
string text = GetString(packet, 2);
@ -518,8 +517,6 @@ return;
}
}
CheckForMessageSpam();
}
catch ( Exception e ) { Server.ErrorLog(e); Chat.MessageAll("An error occurred: {0}", e.Message); }
}
bool FilterChat(ref string text, byte continued) {

View File

@ -20,120 +20,115 @@ using MCGalaxy.Commands.World;
using MCGalaxy.Games;
using MCGalaxy.SQL;
namespace MCGalaxy {
namespace MCGalaxy {
public sealed partial class Player : IDisposable {
void HandleLogin(byte[] packet) {
LastAction = DateTime.UtcNow;
try {
if (loggedIn) return;
if (loggedIn) return;
byte version = packet[1];
name = enc.GetString(packet, 2, 64).Trim();
if (name.Length > 16) {
Leave("Usernames must be 16 characters or less", true); return;
byte version = packet[1];
name = enc.GetString(packet, 2, 64).Trim();
if (name.Length > 16) {
Leave("Usernames must be 16 characters or less", true); return;
}
truename = name;
skinName = name;
int altsCount = 0;
lock (pendingLock) {
DateTime now = DateTime.UtcNow;
foreach (PendingItem item in pendingNames) {
if (item.Name == truename && (now - item.Connected).TotalSeconds <= 60)
altsCount++;
}
truename = name;
skinName = name;
pendingNames.Add(new PendingItem(name));
}
if (altsCount > 0) {
Leave("Already logged in!", true); return;
}
string verify = enc.GetString(packet, 66, 32).Trim();
verifiedName = false;
if (Server.verify) {
byte[] hash = null;
lock (md5Lock)
hash = md5.ComputeHash(enc.GetBytes(Server.salt + truename));
int altsCount = 0;
lock (pendingLock) {
DateTime now = DateTime.UtcNow;
foreach (PendingItem item in pendingNames) {
if (item.Name == truename && (now - item.Connected).TotalSeconds <= 60)
altsCount++;
}
pendingNames.Add(new PendingItem(name));
string hashHex = BitConverter.ToString(hash);
if (!verify.CaselessEq(hashHex.Replace("-", ""))) {
if (!IPInPrivateRange(ip)) {
Leave("Login failed! Try signing in again.", true); return;
}
} else {
verifiedName = true;
}
if (altsCount > 0) {
}
DisplayName = name;
if (Server.ClassicubeAccountPlus) name += "+";
isDev = Server.Devs.CaselessContains(truename);
isMod = Server.Mods.CaselessContains(truename);
try {
Server.TempBan tBan = Server.tempBans.Find(tB => tB.name.ToLower() == name.ToLower());
if (tBan.expiryTime < DateTime.UtcNow) {
Server.tempBans.Remove(tBan);
} else {
string reason = String.IsNullOrEmpty(tBan.reason) ? "" :
" (" + tBan.reason + ")";
Kick("You're still temp banned!" + reason, true);
}
} catch { }
if (!CheckWhitelist()) { Leave("This is a private server!", true); return; }
Group foundGrp = Group.findPlayerGroup(name);
// ban check
if (Server.bannedIP.Contains(ip) && (!Server.useWhitelist || !onWhitelist)) {
Kick(Server.defaultBanMessage, true); return;
}
if (foundGrp.Permission == LevelPermission.Banned) {
string[] data = Ban.GetBanData(name);
if (data != null) {
Kick(Ban.FormatBan(data[0], data[1]), true);
} else {
Kick(Server.defaultBanMessage, true);
}
return;
}
// maxplayer check
if (!CheckPlayersCount(foundGrp)) return;
if (version != Server.version) { Leave("Wrong version!", true); return; }
Player[] players = PlayerInfo.Online.Items;
foreach (Player p in players) {
if (p.name != name) continue;
if (Server.verify) {
string reason = p.ip == ip ? "(Reconnecting)" : "(Reconnecting from a different IP)";
p.Leave(reason); break;
} else {
Leave("Already logged in!", true); return;
}
string verify = enc.GetString(packet, 66, 32).Trim();
verifiedName = false;
if (Server.verify) {
byte[] hash = null;
lock (md5Lock)
hash = md5.ComputeHash(enc.GetBytes(Server.salt + truename));
string hashHex = BitConverter.ToString(hash);
if (!verify.CaselessEq(hashHex.Replace("-", ""))) {
if (!IPInPrivateRange(ip)) {
Leave("Login failed! Try signing in again.", true); return;
}
} else {
verifiedName = true;
}
}
DisplayName = name;
if (Server.ClassicubeAccountPlus) name += "+";
isDev = Server.Devs.CaselessContains(truename);
isMod = Server.Mods.CaselessContains(truename);
try {
Server.TempBan tBan = Server.tempBans.Find(tB => tB.name.ToLower() == name.ToLower());
if (tBan.expiryTime < DateTime.UtcNow) {
Server.tempBans.Remove(tBan);
} else {
string reason = String.IsNullOrEmpty(tBan.reason) ? "" :
" (" + tBan.reason + ")";
Kick("You're still temp banned!" + reason, true);
}
} catch { }
if (!CheckWhitelist()) { Leave("This is a private server!", true); return; }
Group foundGrp = Group.findPlayerGroup(name);
// ban check
if (Server.bannedIP.Contains(ip) && (!Server.useWhitelist || !onWhitelist)) {
Kick(Server.defaultBanMessage, true); return;
}
if (foundGrp.Permission == LevelPermission.Banned) {
string[] data = Ban.GetBanData(name);
if (data != null) {
Kick(Ban.FormatBan(data[0], data[1]), true);
} else {
Kick(Server.defaultBanMessage, true);
}
return;
}
// maxplayer check
if (!CheckPlayersCount(foundGrp)) return;
if (version != Server.version) { Leave("Wrong version!", true); return; }
Player[] players = PlayerInfo.Online.Items;
foreach (Player p in players) {
if (p.name != name) continue;
if (Server.verify) {
string reason = p.ip == ip ? "(Reconnecting)" : "(Reconnecting from a different IP)";
p.Leave(reason); break;
} else {
Leave("Already logged in!", true); return;
}
}
LoadIgnores();
byte type = packet[130];
if (type == 0x42) { hasCpe = true; SendCpeExtensions(); }
try { left.Remove(name.ToLower()); }
catch { }
group = foundGrp;
Loading = true;
if (disconnected) return;
id = NextFreeId();
if (type != 0x42)
CompleteLoginProcess();
} catch (Exception e) {
Server.ErrorLog(e);
Chat.MessageAll("An error occurred: {0}", e.Message);
}
LoadIgnores();
byte type = packet[130];
if (type == 0x42) { hasCpe = true; SendCpeExtensions(); }
try { left.Remove(name.ToLower()); }
catch { }
group = foundGrp;
Loading = true;
if (disconnected) return;
id = NextFreeId();
if (type != 0x42)
CompleteLoginProcess();
}
bool CheckPlayersCount(Group foundGrp) {
@ -196,43 +191,38 @@ namespace MCGalaxy {
}
void CompleteLoginProcess() {
LevelPermission adminChatRank = CommandOtherPerms.FindPerm("adminchat", LevelPermission.Admin);
LevelPermission adminChatRank = CommandOtherPerms.FindPerm("adminchat", LevelPermission.Admin);
try {
SendUserMOTD();
SendMap(null);
if (disconnected) return;
loggedIn = true;
SendUserMOTD();
SendMap(null);
if (disconnected) return;
loggedIn = true;
PlayerInfo.Online.Add(this);
connections.Remove(this);
RemoveFromPending();
Server.s.PlayerListUpdate();
PlayerInfo.Online.Add(this);
connections.Remove(this);
RemoveFromPending();
Server.s.PlayerListUpdate();
//Test code to show when people come back with different accounts on the same IP
string alts = name + " is lately known as:";
bool found = false;
if (!ip.StartsWith("127.0.0.")) {
foreach (KeyValuePair<string, string> prev in left) {
if (prev.Value == ip) {
found = true;
alts += " " + prev.Key;
}
}
if (found) {
if (group.Permission < adminChatRank || !Server.adminsjoinsilent) {
Chat.MessageOps(alts);
//IRCBot.Say(temp, true); //Tells people in op channel on IRC
}
Server.s.Log(alts);
//Test code to show when people come back with different accounts on the same IP
string alts = name + " is lately known as:";
bool found = false;
if (!ip.StartsWith("127.0.0.")) {
foreach (KeyValuePair<string, string> prev in left) {
if (prev.Value == ip) {
found = true;
alts += " " + prev.Key;
}
}
CheckOutdatedClient();
} catch (Exception e) {
Server.ErrorLog(e);
Chat.MessageAll("An error occurred: {0}", e.Message);
if (found) {
if (group.Permission < adminChatRank || !Server.adminsjoinsilent) {
Chat.MessageOps(alts);
//IRCBot.Say(temp, true); //Tells people in op channel on IRC
}
Server.s.Log(alts);
}
}
CheckOutdatedClient();
//OpenClassic Client Check
SendBlockchange(0, 0, 0, 0);
@ -310,16 +300,14 @@ namespace MCGalaxy {
Server.s.Log(name + " [" + ip + "] has joined the server.");
Game.InfectMessages = PlayerDB.GetInfectMessages(this);
Server.zombie.PlayerJoinedServer(this);
try {
ushort x = (ushort)((0.5 + level.spawnx) * 32);
ushort y = (ushort)((1 + level.spawny) * 32);
ushort z = (ushort)((0.5 + level.spawnz) * 32);
pos = new ushort[3] { x, y, z }; rot = new byte[2] { level.rotx, level.roty };
Entities.SpawnEntities(this, x, y, z, rot[0], rot[1]);
} catch (Exception e) {
Server.ErrorLog(e);
Server.s.Log("Error spawning player \"" + name + "\"");
}
ushort x = (ushort)((0.5 + level.spawnx) * 32);
ushort y = (ushort)((1 + level.spawny) * 32);
ushort z = (ushort)((0.5 + level.spawnz) * 32);
pos = new ushort[3] { x, y, z };
rot = new byte[2] { level.rotx, level.roty };
Entities.SpawnEntities(this, x, y, z, rot[0], rot[1]);
CmdGoto.CheckGamesJoin(this, null);
Loading = false;
}
@ -420,7 +408,7 @@ namespace MCGalaxy {
if (!short.TryParse(reach, out reachDist)) return;
ReachDistance = reachDist / 32f;
if (HasCpeExt(CpeExt.ClickDistance))
Send(Packet.MakeClickDistance(reachDist));
Send(Packet.MakeClickDistance(reachDist));
}
}
}