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https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-24 05:03:34 -04:00
Fix /os map deletable not working (Thanks Empy), fix level name in tab list when joining a museum showing 'museum' to you, but to others showing the full museum map name.
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5cd7051b48
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@ -212,7 +212,7 @@ namespace MCGalaxy.Commands {
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} else if (cmd == "BUILDABLE") {
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CmdMap.SetMapOption(p, p.level, "buildable", "");
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} else if (cmd == "DELETABLE") {
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CmdMap.SetMapOption(p, p.level, "deleteable", "");
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CmdMap.SetMapOption(p, p.level, "deletable", "");
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} else {
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Player.MessageLines(p, mapHelp);
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}
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@ -47,6 +47,11 @@ namespace MCGalaxy.Commands.World {
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lvl.jaily = (ushort)(lvl.spawny * 32);
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lvl.jailz = (ushort)(lvl.spawnz * 32);
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lvl.jailrotx = lvl.rotx; lvl.jailroty = lvl.roty;
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if (args.Length == 1)
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lvl.name = "&cMuseum " + Server.DefaultColor + "(" + args[0] + ")";
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else
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lvl.name = "&cMuseum " + Server.DefaultColor + "(" + args[0] + " " + args[1] + ")";
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p.Loading = true;
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Entities.DespawnEntities(p);
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@ -64,11 +69,6 @@ namespace MCGalaxy.Commands.World {
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p.ClearBlockchange();
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p.Loading = false;
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if (args.Length == 1)
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lvl.name = "&cMuseum " + Server.DefaultColor + "(" + args[0] + ")";
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else
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lvl.name = "&cMuseum " + Server.DefaultColor + "(" + args[0] + " " + args[1] + ")";
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Chat.MessageWhere("{0} %Swent to the {1}",
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pl => Entities.CanSee(pl, p), p.ColoredName, lvl.name);
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}
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