Modularise leaf decay physics.

This commit is contained in:
UnknownShadow200 2016-01-23 17:38:35 +11:00
parent c1d8e3d7db
commit e5cd52ac93
3 changed files with 80 additions and 103 deletions

View File

@ -75,7 +75,7 @@ namespace MCGalaxy
internal readonly List<Check> ListCheck = new List<Check>(); //A list of blocks that need to be updated
internal readonly List<Update> ListUpdate = new List<Update>(); //A list of block to change after calculation
private readonly Dictionary<int, sbyte> leaves = new Dictionary<int, sbyte>();
internal readonly Dictionary<int, sbyte> leaves = new Dictionary<int, sbyte>();
// Holds block state for leaf decay
internal readonly Dictionary<int, bool[]> liquids = new Dictionary<int, bool[]>();
@ -927,8 +927,7 @@ namespace MCGalaxy
//Check block above
}
if (!leafDecay)
{
if (!leafDecay) {
C.time = 255;
leaves.Clear();
break;
@ -938,7 +937,8 @@ namespace MCGalaxy
if (rand.Next(10) == 0) C.time++;
break;
}
if (PhysLeaf(C.b)) AddUpdate(C.b, 0);
if (SimplePhysics.DoLeafDecay(this, C))
AddUpdate(C.b, 0);
C.time = 255;
break;
@ -1621,105 +1621,6 @@ namespace MCGalaxy
}
}
//================================================================================================================
private bool PhysLeaf(int b)
{
byte type, dist = 4;
int i, xx, yy, zz;
ushort x, y, z;
IntToPos(b, out x, out y, out z);
for (xx = -dist; xx <= dist; xx++)
{
for (yy = -dist; yy <= dist; yy++)
{
for (zz = -dist; zz <= dist; zz++)
{
type = GetTile((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz));
if (type == Block.trunk)
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz))] = 0;
else if (type == Block.leaf)
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz))] = -2;
else
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz))] = -1;
}
}
}
for (i = 1; i <= dist; i++)
{
for (xx = -dist; xx <= dist; xx++)
{
for (yy = -dist; yy <= dist; yy++)
{
for (zz = -dist; zz <= dist; zz++)
{
try
{
if (leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz))] == i - 1)
{
if (
leaves.ContainsKey(PosToInt((ushort)(x + xx - 1), (ushort)(y + yy),
(ushort)(z + zz))) &&
leaves[PosToInt((ushort)(x + xx - 1), (ushort)(y + yy), (ushort)(z + zz))] ==
-2)
leaves[PosToInt((ushort)(x + xx - 1), (ushort)(y + yy), (ushort)(z + zz))] =
(sbyte)i;
if (
leaves.ContainsKey(PosToInt((ushort)(x + xx + 1), (ushort)(y + yy),
(ushort)(z + zz))) &&
leaves[PosToInt((ushort)(x + xx + 1), (ushort)(y + yy), (ushort)(z + zz))] ==
-2)
leaves[PosToInt((ushort)(x + xx + 1), (ushort)(y + yy), (ushort)(z + zz))] =
(sbyte)i;
if (
leaves.ContainsKey(PosToInt((ushort)(x + xx), (ushort)(y + yy - 1),
(ushort)(z + zz))) &&
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy - 1), (ushort)(z + zz))] ==
-2)
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy - 1), (ushort)(z + zz))] =
(sbyte)i;
if (
leaves.ContainsKey(PosToInt((ushort)(x + xx), (ushort)(y + yy + 1),
(ushort)(z + zz))) &&
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy + 1), (ushort)(z + zz))] ==
-2)
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy + 1), (ushort)(z + zz))] =
(sbyte)i;
if (
leaves.ContainsKey(PosToInt((ushort)(x + xx), (ushort)(y + yy),
(ushort)(z + zz - 1))) &&
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz - 1))] ==
-2)
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz - 1))] =
(sbyte)i;
if (
leaves.ContainsKey(PosToInt((ushort)(x + xx), (ushort)(y + yy),
(ushort)(z + zz + 1))) &&
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz + 1))] ==
-2)
leaves[PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz + 1))] =
(sbyte)i;
}
}
catch
{
Server.s.Log("Leaf decay error!");
}
}
}
}
}
//Server.s.Log((leaves[b] < 0).ToString()); // This is a debug line that spams the console to hell!
return leaves[b] < 0;
}
//================================================================================================================
public void MakeExplosion(ushort x, ushort y, ushort z, int size, bool force = false, TntWarsGame CheckForExplosionZone = null) {

View File

@ -0,0 +1,75 @@
/*
Copyright 2015 MCGalaxy
Original level physics copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
namespace MCGalaxy.BlockPhysics {
public static class SimplePhysics {
public static bool DoLeafDecay(Level lvl, Check C) {
const int dist = 4;
ushort x, y, z;
lvl.IntToPos(C.b, out x, out y, out z);
for (int xx = -dist; xx <= dist; xx++)
for (int yy = -dist; yy <= dist; yy++)
for (int zz = -dist; zz <= dist; zz++)
{
int index = lvl.PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz));
if (index < 0) continue;
byte type = lvl.blocks[index];
if (type == Block.trunk)
lvl.leaves[index] = 0;
else if (type == Block.leaf)
lvl.leaves[index] = -2;
else
lvl.leaves[index] = -1;
}
for (int i = 1; i <= dist; i++)
for (int xx = -dist; xx <= dist; xx++)
for (int yy = -dist; yy <= dist; yy++)
for (int zz = -dist; zz <= dist; zz++)
{
int index = lvl.PosToInt((ushort)(x + xx), (ushort)(y + yy), (ushort)(z + zz));
if (index < 0) continue;
if (lvl.leaves[index] == i - 1) {
CheckLeaf(lvl, i, x + xx - 1, y + yy, z + zz);
CheckLeaf(lvl, i, x + xx + 1, y + yy, z + zz);
CheckLeaf(lvl, i, x + xx, y + yy - 1, z + zz);
CheckLeaf(lvl, i, x + xx, y + yy + 1, z + zz);
CheckLeaf(lvl, i, x + xx, y + yy, z + zz - 1);
CheckLeaf(lvl, i, x + xx, y + yy, z + zz + 1);
}
}
return lvl.leaves[C.b] < 0;
}
static void CheckLeaf(Level lvl, int i, int x, int y, int z) {
int index = lvl.PosToInt((ushort)x, (ushort)y, (ushort)z);
if (index < 0) return;
sbyte type;
if (lvl.leaves.TryGetValue(index, out type) && type == -2)
lvl.leaves[index] = (sbyte)i;
}
}
}

View File

@ -417,6 +417,7 @@
<Compile Include="Levels\Physics\HunterPhysics.cs" />
<Compile Include="Levels\Physics\LiquidPhysics.cs" />
<Compile Include="Levels\Physics\RocketPhysics.cs" />
<Compile Include="Levels\Physics\SimplePhysics.cs" />
<Compile Include="Levels\Physics\SnakePhysics.cs" />
<Compile Include="Levels\Physics\TrainPhysics.cs" />
<Compile Include="Levels\Physics\TntPhysics.cs" />