diff --git a/Levels/IO/LvlFile.cs b/Levels/IO/LvlFile.cs index 40b4364f8..edf3196b4 100644 --- a/Levels/IO/LvlFile.cs +++ b/Levels/IO/LvlFile.cs @@ -96,8 +96,8 @@ namespace MCGalaxy.Levels.IO { Level level = new Level(name, vars[0], vars[2], vars[1], "full_empty", 0, loadTexturesConfig); level.spawnx = BitConverter.ToUInt16(header, offset + 4); - level.spawny = BitConverter.ToUInt16(header, offset + 6); - level.spawnz = BitConverter.ToUInt16(header, offset + 8); + level.spawnz = BitConverter.ToUInt16(header, offset + 6); + level.spawny = BitConverter.ToUInt16(header, offset + 8); level.rotx = header[offset + 10]; level.roty = header[offset + 11];