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MakeSelection and DeleteSelection are already there
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parent
a1adff5021
commit
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@ -41,8 +41,6 @@ namespace MCGalaxy {
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public static event OnLevelUnload LevelUnload;
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public static event OnLevelSave LevelSave;
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public event OnLevelUnload onLevelUnload;
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public static event OnLevelLoad LevelLoad;
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@ -35,7 +35,7 @@ namespace MCGalaxy {
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return array[offset] << 24 | array[offset + 1] << 16
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| array[offset + 2] << 8 | array[offset + 3];
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}
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public static void WriteI16(short value, byte[] array, int index) {
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array[index++] = (byte)(value >> 8);
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array[index++] = (byte)(value);
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@ -62,36 +62,6 @@ namespace MCGalaxy {
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return buffer;
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}
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public static byte[] MakeMakeSelection(byte id, string label, Vec3U16 p1, Vec3U16 p2,
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short r, short g, short b, short opacity)
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{
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byte[] buffer = new byte[86];
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buffer[0] = Opcode.CpeMakeSelection;
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buffer[1] = id;
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NetUtils.WriteAscii(label, buffer, 2);
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NetUtils.WriteU16(p1.X, buffer, 66);
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NetUtils.WriteU16(p1.Y, buffer, 68);
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NetUtils.WriteU16(p1.Z, buffer, 70);
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NetUtils.WriteU16(p2.X, buffer, 72);
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NetUtils.WriteU16(p2.Y, buffer, 74);
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NetUtils.WriteU16(p2.Z, buffer, 76);
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NetUtils.WriteI16(r, buffer, 78);
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NetUtils.WriteI16(g, buffer, 80);
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NetUtils.WriteI16(b, buffer, 82);
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NetUtils.WriteI16(opacity, buffer, 84);
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return buffer;
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}
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public static byte[] MakeDeleteSelection(byte id)
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{
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byte[] buffer = new byte[2];
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buffer[0] = Opcode.CpeMakeSelection;
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buffer[1] = id;
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return buffer;
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}
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public static byte[] EnvColor(byte type, short r, short g, short b) {
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byte[] buffer = new byte[8];
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buffer[0] = Opcode.CpeEnvColors;
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