mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-10 15:52:11 -04:00
Use p.ColoredName in more places.
This commit is contained in:
parent
62508d8240
commit
f437e1b07b
@ -230,8 +230,8 @@ namespace MCGalaxy.Commands {
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}
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}
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Player.Message(pl, "You were kicked from the chat room '" + pl.Chatroom + "'");
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Player.Message(pl, "You were kicked from the chat room '" + pl.Chatroom + "'");
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Player.Message(p, pl.color + pl.name + " %Swas kicked from the chat room '" + pl.Chatroom + "'");
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Player.Message(p, pl.ColoredName + " %Swas kicked from the chat room '" + pl.Chatroom + "'");
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Chat.ChatRoom(pl, pl.color + pl.name + " %Swas kicked from your chat room", false, pl.Chatroom);
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Chat.ChatRoom(pl, pl.ColoredName + " %Swas kicked from your chat room", false, pl.Chatroom);
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pl.Chatroom = null;
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pl.Chatroom = null;
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}
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}
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@ -258,7 +258,7 @@ namespace MCGalaxy.Commands {
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Player[] players = PlayerInfo.Online.Items;
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Player[] players = PlayerInfo.Online.Items;
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foreach (Player pl in players) {
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foreach (Player pl in players) {
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if (pl.Chatroom == room)
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if (pl.Chatroom == room)
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Player.Message(p, pl.color + pl.name);
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Player.Message(p, pl.ColoredName);
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}
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}
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} else {
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} else {
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Player.Message(p, "There is no command with the type '" + room + "'," +
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Player.Message(p, "There is no command with the type '" + room + "'," +
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@ -52,7 +52,7 @@ namespace MCGalaxy.Commands {
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p.invincible = false;
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p.invincible = false;
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Command.all.Find("hide").Use(p, "");
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Command.all.Find("hide").Use(p, "");
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Player.Message(p, "Stopped possessing " + who.color + who.name + "%S.");
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Player.Message(p, "Stopped possessing " + who.ColoredName + "%S.");
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} else {
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} else {
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Player who = PlayerInfo.FindMatches(p, message);
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Player who = PlayerInfo.FindMatches(p, message);
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if (who == null) return;
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if (who == null) return;
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@ -85,7 +85,7 @@ namespace MCGalaxy.Commands {
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if (!result) return;
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if (!result) return;
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p.DespawnEntity(who.id);
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p.DespawnEntity(who.id);
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who.canBuild = false;
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who.canBuild = false;
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Player.Message(p, "Successfully possessed " + who.color + who.name + "%S.");
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Player.Message(p, "Successfully possessed {0}%S.", who.ColoredName);
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}
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}
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}
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}
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@ -76,7 +76,7 @@ namespace MCGalaxy.Commands {
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ushort y = ushort.Parse(args[offset + 1]);
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ushort y = ushort.Parse(args[offset + 1]);
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ushort z = ushort.Parse(args[offset + 2]);
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ushort z = ushort.Parse(args[offset + 2]);
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PlayerActions.MoveCoords(who, x, y, z);
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PlayerActions.MoveCoords(who, x, y, z);
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if (p != who) Player.Message(p, "Moved " + who.color + who.name);
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if (p != who) Player.Message(p, "Moved " + who.ColoredName);
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}
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}
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catch { Player.Message(p, "Invalid co-ordinates"); }
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catch { Player.Message(p, "Invalid co-ordinates"); }
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}
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}
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@ -606,7 +606,7 @@ namespace MCGalaxy.Gui {
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}
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}
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}
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}
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{
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{
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string mesg = pl.p.color + pl.p.name + Server.DefaultColor + " " + "is now";
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string mesg = pl.p.ColoredName + Server.DefaultColor + " " + "is now";
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if ( pl.Red ) {
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if ( pl.Red ) {
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mesg += " on the " + Colors.red + "red team";
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mesg += " on the " + Colors.red + "red team";
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}
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}
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@ -25,42 +25,26 @@ using MCGalaxy.SQL;
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namespace MCGalaxy.Games
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namespace MCGalaxy.Games
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{
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{
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/// <summary>
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/// <summary> This is the team class for CTF </summary>
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/// This is the team class for CTF
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/// </summary>
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public sealed class Teams
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public sealed class Teams
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{
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{
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public string color;
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public string color;
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public int points = 0;
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public int points = 0;
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public List<Player> members;
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public List<Player> members;
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/// <summary>
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/// Create a new Team Object
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/// <summary> Create a new Team Object </summary>
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/// </summary>
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public Teams(string color) {
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/// <param name="color">The color code that the team will have</param>
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color = Colors.Parse(color);
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public Teams(string color)
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{
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this.color = Colors.Parse(color);
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members = new List<Player>();
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members = new List<Player>();
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}
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}
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/// <summary>
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/// <summary> Add a player to the team </summary>
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/// Add a player to the team
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public void Add(Player p) {
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/// </summary>
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/// <param name="p">The player to add</param>
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public void Add(Player p)
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{
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members.Add(p);
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members.Add(p);
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}
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}
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/// <summary>
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/// Checks to see if the player is on this team
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/// <summary> Checks to see if the player is on this team </summary>
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/// </summary>
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public bool isOnTeam(Player p) {
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/// <param name="p">The player</param>
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return members.IndexOf(p) != -1;
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/// <returns>If true, then that player is on the team. Otherwise that player isnt</returns>
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public bool isOnTeam(Player p)
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{
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if (members.IndexOf(p) != -1)
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return true;
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else
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return false;
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}
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}
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}
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}
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internal sealed class Data
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internal sealed class Data
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@ -303,13 +287,13 @@ namespace MCGalaxy.Games
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{
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{
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//cache.Remove(GetPlayer(p));
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//cache.Remove(GetPlayer(p));
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blueteam.members.Remove(p);
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blueteam.members.Remove(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + blueteam.color + "left the ctf game");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + blueteam.color + "left the ctf game");
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}
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}
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else if (redteam.members.Contains(p))
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else if (redteam.members.Contains(p))
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{
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{
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//cache.Remove(GetPlayer(p));
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//cache.Remove(GetPlayer(p));
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redteam.members.Remove(p);
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redteam.members.Remove(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + redteam.color + "left the ctf game");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + redteam.color + "left the ctf game");
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}
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}
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}
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}
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}
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}
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@ -573,7 +557,7 @@ tags MEDIUMINT UNSIGNED{1});";
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GetPlayer(p).blue = false;
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GetPlayer(p).blue = false;
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}
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}
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redteam.Add(p);
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redteam.Add(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + Colors.red + "joined the RED Team");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + Colors.red + "joined the RED Team");
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Player.Message(p, Colors.red + "You are now on the red team!");
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Player.Message(p, Colors.red + "You are now on the red team!");
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}
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}
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else if (redteam.members.Count > blueteam.members.Count)
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else if (redteam.members.Count > blueteam.members.Count)
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@ -586,7 +570,7 @@ tags MEDIUMINT UNSIGNED{1});";
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GetPlayer(p).blue = true;
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GetPlayer(p).blue = true;
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}
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}
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blueteam.Add(p);
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blueteam.Add(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + Colors.blue + "joined the BLUE Team");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + Colors.blue + "joined the BLUE Team");
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Player.Message(p, Colors.blue + "You are now on the blue team!");
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Player.Message(p, Colors.blue + "You are now on the blue team!");
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}
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}
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else if (new Random().Next(2) == 0)
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else if (new Random().Next(2) == 0)
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@ -599,7 +583,7 @@ tags MEDIUMINT UNSIGNED{1});";
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GetPlayer(p).blue = false;
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GetPlayer(p).blue = false;
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}
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}
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redteam.Add(p);
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redteam.Add(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + Colors.red + "joined the RED Team");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + Colors.red + "joined the RED Team");
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Player.Message(p, Colors.red + "You are now on the red team!");
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Player.Message(p, Colors.red + "You are now on the red team!");
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}
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}
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else
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else
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@ -612,7 +596,7 @@ tags MEDIUMINT UNSIGNED{1});";
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GetPlayer(p).blue = true;
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GetPlayer(p).blue = true;
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}
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}
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blueteam.Add(p);
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blueteam.Add(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + Colors.blue + "joined the BLUE Team");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + Colors.blue + "joined the BLUE Team");
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Player.Message(p, Colors.blue + "You are now on the blue team!");
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Player.Message(p, Colors.blue + "You are now on the blue team!");
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}
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}
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}
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}
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@ -622,13 +606,13 @@ tags MEDIUMINT UNSIGNED{1});";
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{
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{
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//cache.Remove(GetPlayer(p));
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//cache.Remove(GetPlayer(p));
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blueteam.members.Remove(p);
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blueteam.members.Remove(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + blueteam.color + "left the ctf game");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + blueteam.color + "left the ctf game");
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}
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}
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else if (redteam.members.Contains(p))
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else if (redteam.members.Contains(p))
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{
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{
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//cache.Remove(GetPlayer(p));
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//cache.Remove(GetPlayer(p));
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redteam.members.Remove(p);
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redteam.members.Remove(p);
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Chat.MessageLevel(mainlevel, p.color + p.name + " " + redteam.color + "left the ctf game");
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Chat.MessageLevel(mainlevel, p.ColoredName + " " + redteam.color + "left the ctf game");
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}
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}
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}
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}
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}
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}
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@ -674,7 +658,7 @@ tags MEDIUMINT UNSIGNED{1});";
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Player[] online = PlayerInfo.Online.Items;
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Player[] online = PlayerInfo.Online.Items;
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foreach (Player p1 in online) {
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foreach (Player p1 in online) {
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if (blueteam.members.Contains(p1))
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if (blueteam.members.Contains(p1))
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Player.Message(p1, "(Blue) " + p.color + p.name + ":&f " + message);
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Player.Message(p1, "(Blue) " + p.ColoredName + ":&f " + message);
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}
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}
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Plugin.CancelPlayerEvent(PlayerEvents.PlayerChat, p);
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Plugin.CancelPlayerEvent(PlayerEvents.PlayerChat, p);
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}
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}
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@ -683,7 +667,7 @@ tags MEDIUMINT UNSIGNED{1});";
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Player[] online = PlayerInfo.Online.Items;
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Player[] online = PlayerInfo.Online.Items;
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foreach (Player p1 in online) {
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foreach (Player p1 in online) {
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if (redteam.members.Contains(p1))
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if (redteam.members.Contains(p1))
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Player.Message(p1, "(Red) " + p.color + p.name + ":&f " + message);
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Player.Message(p1, "(Red) " + p.ColoredName + ":&f " + message);
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}
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}
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Plugin.CancelPlayerEvent(PlayerEvents.PlayerChat, p);
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Plugin.CancelPlayerEvent(PlayerEvents.PlayerChat, p);
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}
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}
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@ -423,8 +423,8 @@ namespace MCGalaxy.Games
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{
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{
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Kld.TntWarsHealth -= HealthDamage;
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Kld.TntWarsHealth -= HealthDamage;
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Kld.HarmedBy = Killer;
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Kld.HarmedBy = Killer;
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Player.Message(Killer, "TNT Wars: You harmed " + Kld.color + Kld.name);
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Player.Message(Killer, "TNT Wars: You harmed " + Kld.ColoredName);
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Player.Message(Kld, "TNT Wars: You were harmed by " + Killer.color + Killer.name);
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Player.Message(Kld, "TNT Wars: You were harmed by " + Killer.ColoredName);
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}
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}
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}
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}
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foreach (Player Died in Dead)
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foreach (Player Died in Dead)
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@ -497,7 +497,7 @@ namespace MCGalaxy.Games
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else if (Killer.TntWarsKillStreak >= Properties.DefaultStreakThreeAmount && Killer.TNTWarsLastKillStreakAnnounced != Properties.DefaultStreakThreeAmount)
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else if (Killer.TntWarsKillStreak >= Properties.DefaultStreakThreeAmount && Killer.TNTWarsLastKillStreakAnnounced != Properties.DefaultStreakThreeAmount)
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{
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{
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Player.Message(Killer, "TNT Wars: Kill streak of " + Killer.TntWarsKillStreak.ToString() + " (Multiplier of " + Properties.DefaultStreakThreeMultiplier.ToString() + " and you now have 1 extra health!)");
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Player.Message(Killer, "TNT Wars: Kill streak of " + Killer.TntWarsKillStreak.ToString() + " (Multiplier of " + Properties.DefaultStreakThreeMultiplier.ToString() + " and you now have 1 extra health!)");
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SendAllPlayersMessage("TNT Wars: " + Killer.color + Killer.name + " %Shas a kill streak of " + Killer.TntWarsKillStreak.ToString() + " and now has 1 extra health!");
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SendAllPlayersMessage("TNT Wars: " + Killer.ColoredName + " %Shas a kill streak of " + Killer.TntWarsKillStreak.ToString() + " and now has 1 extra health!");
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Killer.TntWarsScoreMultiplier = Properties.DefaultStreakThreeMultiplier;
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Killer.TntWarsScoreMultiplier = Properties.DefaultStreakThreeMultiplier;
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Killer.TNTWarsLastKillStreakAnnounced = Properties.DefaultStreakThreeAmount;
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Killer.TNTWarsLastKillStreakAnnounced = Properties.DefaultStreakThreeAmount;
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if (GameDifficulty == TntWarsDifficulty.Hard || GameDifficulty == TntWarsDifficulty.Extreme)
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if (GameDifficulty == TntWarsDifficulty.Hard || GameDifficulty == TntWarsDifficulty.Extreme)
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@ -777,12 +777,12 @@ namespace MCGalaxy {
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// Close the damn socket connection!
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// Close the damn socket connection!
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socket.Shutdown(SocketShutdown.Both);
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socket.Shutdown(SocketShutdown.Both);
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#if DEBUG
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#if DEBUG
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Server.s.Log("Socket was shutdown for " + this.name ?? this.ip);
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Server.s.Log("Socket was shutdown for " + name ?? ip);
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#endif
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#endif
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}
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}
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catch ( Exception e ) {
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catch ( Exception e ) {
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#if DEBUG
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#if DEBUG
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Exception ex = new Exception("Failed to shutdown socket for " + this.name ?? this.ip, e);
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Exception ex = new Exception("Failed to shutdown socket for " + name ?? ip, e);
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Server.ErrorLog(ex);
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Server.ErrorLog(ex);
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#endif
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#endif
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}
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}
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@ -790,12 +790,12 @@ namespace MCGalaxy {
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try {
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try {
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socket.Close();
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socket.Close();
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#if DEBUG
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#if DEBUG
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Server.s.Log("Socket was closed for " + this.name ?? this.ip);
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Server.s.Log("Socket was closed for " + name ?? ip);
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#endif
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#endif
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}
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}
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catch ( Exception e ) {
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catch ( Exception e ) {
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#if DEBUG
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#if DEBUG
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Exception ex = new Exception("Failed to close socket for " + this.name ?? this.ip, e);
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Exception ex = new Exception("Failed to close socket for " + name ?? ip, e);
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Server.ErrorLog(ex);
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Server.ErrorLog(ex);
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#endif
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#endif
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}
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}
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@ -610,8 +610,8 @@ return;
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}*/
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}*/
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text = HandleJoker(text);
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text = HandleJoker(text);
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//chatroom stuff
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//chatroom stuff
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if ( this.Chatroom != null ) {
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if ( Chatroom != null ) {
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Chat.ChatRoom(this, text, true, this.Chatroom);
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Chat.ChatRoom(this, text, true, Chatroom);
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return;
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return;
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}
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}
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@ -674,11 +674,11 @@ return;
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bool IsHandledMessage(string text) {
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bool IsHandledMessage(string text) {
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if (Server.voteKickInProgress && text.Length == 1) {
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if (Server.voteKickInProgress && text.Length == 1) {
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if (text.ToLower() == "y") {
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if (text.ToLower() == "y") {
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this.voteKickChoice = VoteKickChoice.Yes;
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voteKickChoice = VoteKickChoice.Yes;
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SendMessage("Thanks for voting!");
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SendMessage("Thanks for voting!");
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return true;
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return true;
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} else if (text.ToLower() == "n") {
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} else if (text.ToLower() == "n") {
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this.voteKickChoice = VoteKickChoice.No;
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voteKickChoice = VoteKickChoice.No;
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SendMessage("Thanks for voting!");
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SendMessage("Thanks for voting!");
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return true;
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return true;
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}
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}
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@ -290,7 +290,7 @@ namespace MCGalaxy {
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}
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}
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if (Server.verifyadmins && group.Permission >= Server.verifyadminsrank) {
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if (Server.verifyadmins && group.Permission >= Server.verifyadminsrank) {
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if (!Directory.Exists("extra/passwords") || !File.Exists("extra/passwords/" + this.name + ".dat"))
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if (!Directory.Exists("extra/passwords") || !File.Exists("extra/passwords/" + name + ".dat"))
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SendMessage("&cPlease set your admin verification password with &a/setpass [Password]!");
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SendMessage("&cPlease set your admin verification password with &a/setpass [Password]!");
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else
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else
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SendMessage("&cPlease complete admin verification with &a/pass [Password]!");
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SendMessage("&cPlease complete admin verification with &a/pass [Password]!");
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@ -542,7 +542,7 @@ namespace MCGalaxy {
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}
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}
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} catch (Exception ex) {
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} catch (Exception ex) {
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Server.ErrorLog(ex);
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Server.ErrorLog(ex);
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Server.s.Log("Failed to save ignored list for player: " + this.name);
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Server.s.Log("Failed to save ignored list for player: " + name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
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Reference in New Issue
Block a user