Make sure to always init time spent playing to 1 second before checking wit hthe database.

This commit is contained in:
UnknownShadow200 2016-08-02 12:36:56 +10:00
parent 6bcb988dfb
commit f484469b3f

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@ -481,9 +481,10 @@ namespace MCGalaxy {
//OpenClassic Client Check
SendBlockchange(0, 0, 0, 0);
DataTable playerDb = Database.Fill("SELECT * FROM Players WHERE Name=@0", name);
timeLogged = DateTime.Now;
lastLogin = DateTime.Now;
p.time = new TimeSpan(0, 0, 0, 1);
DataTable playerDb = Database.Fill("SELECT * FROM Players WHERE Name=@0", name);
if (playerDb.Rows.Count == 0)
InitPlayerStats(playerDb);