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https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-22 20:16:36 -04:00
Properly support air as a custom block
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parent
12496aa19f
commit
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@ -116,7 +116,7 @@ namespace MCGalaxy
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public const byte Door_Cobblestone = 80;
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//public const byte Door_Cobblestone_air = 81;// unused in core
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public const byte Door_Red = 83;
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//public const byte Door_Red_air = 84; // unused in core
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//public const byte Door_Red_air = 84; // unused in core
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public const byte Door_Orange = 85;
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public const byte Door_Yellow = 86;
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@ -141,7 +141,7 @@ namespace MCGalaxy
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public const byte Op_Water = 106;
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public const byte Op_Lava = 107;
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//public const byte GrieferStone = 108; // unused in core
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//public const byte GrieferStone = 108; // unused in core
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public const byte LavaSponge = 109;
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public const byte FloatWood = 110;
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@ -269,18 +269,18 @@ namespace MCGalaxy
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public const byte Air_FloodLayer = 202;
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public const byte Air_FloodDown = 203;
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public const byte Air_FloodUp = 204;
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//public const byte Door_Obsidian_air = 205; // unused in core
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//public const byte Door_Glass_air = 206; // unused in core
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//public const byte Door_Stone_air = 207; // unused in core
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//public const byte Door_Leaves_air = 208; // unused in core
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//public const byte Door_Sand_air = 209; // unused in core
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//public const byte Door_Wood_air = 210; // unused in core
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//public const byte Door_Obsidian_air = 205; // unused in core
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//public const byte Door_Glass_air = 206; // unused in core
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//public const byte Door_Stone_air = 207; // unused in core
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//public const byte Door_Leaves_air = 208; // unused in core
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//public const byte Door_Sand_air = 209; // unused in core
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//public const byte Door_Wood_air = 210; // unused in core
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public const byte Door_Green_air = 211;
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public const byte Door_TNT_air = 212;
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//public const byte Door_Slab_air = 213; // unused in core
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//public const byte Door_Slab_air = 213; // unused in core
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//public const byte Door_AirActivatable_air = 214;
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//public const byte Door_Water_air = 215; // unused in core
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//public const byte Door_Lava_air = 216; // unused in core
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//public const byte Door_Water_air = 215; // unused in core
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//public const byte Door_Lava_air = 216; // unused in core
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public const byte Door_Air_air = 217;
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// 218, 219 free
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@ -289,11 +289,11 @@ namespace MCGalaxy
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public const byte Door_Grass = 222;
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public const byte Door_Blue = 223;
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public const byte Door_Bookshelf = 224;
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//public const byte Door_Iron_air = 225; // unused in core
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//public const byte Door_Dirt_air = 226; // unused in core
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//public const byte Door_Grass_air = 227; // unused in core
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//public const byte Door_Blue_air = 228; // unused in core
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//public const byte Door_Bookshelf_air = 229;// unused in core
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//public const byte Door_Iron_air = 225; // unused in core
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//public const byte Door_Dirt_air = 226; // unused in core
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//public const byte Door_Grass_air = 227; // unused in core
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//public const byte Door_Blue_air = 228; // unused in core
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//public const byte Door_Bookshelf_air = 229; // unused in core
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public const byte Train = 230;
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@ -324,7 +324,7 @@ namespace MCGalaxy
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public const byte SnakeTail = 252;
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public const byte Door_Gold = 253;
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//public const byte Door_Gold_air = 254; // unused in core
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//public const byte Door_Gold_air = 254; // unused in core
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public const byte Zero = 0xff; // backwards compatibility
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public const byte Invalid = 0xff;
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@ -120,8 +120,7 @@ namespace MCGalaxy {
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public static void LoadGlobal() {
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BlockDefinition[] oldDefs = GlobalDefs;
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GlobalDefs = Load(true, null);
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GlobalDefs[Block.Air] = DefaultSet.MakeCustomBlock(Block.Air);
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GlobalDefs[Block.Air].Name = "Air fallback";
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GlobalDefs[Block.Air] = null;
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try {
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if (File.Exists(GlobalPath)) {
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@ -266,7 +265,7 @@ namespace MCGalaxy {
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internal static void SendLevelCustomBlocks(Player pl) {
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BlockDefinition[] defs = pl.level.CustomBlockDefs;
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for (int i = 1; i < defs.Length; i++) {
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for (int i = 0; i < defs.Length; i++) {
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BlockDefinition def = defs[i];
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if (def != null) pl.Send(def.MakeDefinePacket(pl));
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}
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@ -274,7 +273,7 @@ namespace MCGalaxy {
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internal static void SendLevelInventoryOrder(Player pl) {
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BlockDefinition[] defs = pl.level.CustomBlockDefs;
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for (int i = 1; i < defs.Length; i++) {
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for (int i = 0; i < defs.Length; i++) {
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BlockDefinition def = defs[i];
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if (def != null && def.InventoryOrder >= 0) {
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pl.Send(Packet.SetInventoryOrder((byte)i, (byte)def.InventoryOrder));
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@ -167,7 +167,7 @@ namespace MCGalaxy.Commands.CPE {
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BlockDefinition[] defs = global ? BlockDefinition.GlobalDefs : p.level.CustomBlockDefs;
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List<BlockDefinition> defsInScope = new List<BlockDefinition>();
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for (int i = 1; i < Block.Count; i++) {
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for (int i = 0; i < Block.Count; i++) {
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BlockDefinition def = defs[i];
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ExtBlock block = ExtBlock.FromRaw((byte)i);
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@ -236,7 +236,7 @@ namespace MCGalaxy {
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void RemoveOldLevelCustomBlocks(Level oldLevel) {
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BlockDefinition[] defs = oldLevel.CustomBlockDefs;
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for (int i = 1; i < defs.Length; i++) {
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for (int i = 0; i < defs.Length; i++) {
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BlockDefinition def = defs[i];
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if (def == BlockDefinition.GlobalDefs[i]) continue;
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Send(Packet.UndefineBlock((byte)i));
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