UnknownShadow200
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c35702d399
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Make code style more consistent
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2023-01-12 23:33:30 +11:00 |
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UnknownShadow200
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6d4993d9c7
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Allocate less memory sending chat
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2023-01-11 23:06:25 +11:00 |
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UnknownShadow200
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24f389bad0
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Realistic map gen now avoids hardcoded blocks for beaches
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2023-01-10 17:25:55 +11:00 |
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UnknownShadow200
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2cc23ccb6a
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Fix hell theme sometimes having gaps between levels of lava for underwater columns
Note that since liquid level is always 5 for this theme, you only tended to see this issue when generating levels that were <= blocks tall
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2023-01-09 22:13:05 +11:00 |
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UnknownShadow200
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e588924180
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WIP on making realistic map gen use biome
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2023-01-09 21:35:56 +11:00 |
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UnknownShadow200
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6e0088d1f2
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Realistic map gen now uses biome to determine tree type
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2023-01-08 13:58:20 +11:00 |
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UnknownShadow200
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b03aa30d72
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Make map gen more consistent in theme vs biome, and make filenames a bit more consistent too
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2023-01-08 13:33:17 +11:00 |
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UnknownShadow200
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9ac2f2666b
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Log how long garbage collection takes (Thanks 123DMWM)
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2023-01-08 11:38:13 +11:00 |
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UnknownShadow200
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423edf0301
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Countdown: Allow specifying default game speed, also fix welcome message showing wrong command
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2023-01-07 23:06:16 +11:00 |
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UnknownShadow200
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981aa0c800
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Reward money for winning in countdown or surviving in lava survival
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2023-01-07 20:40:56 +11:00 |
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UnknownShadow200
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e7cabfe4ee
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Release 1.9.4.6
1.9.4.6
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2023-01-06 21:48:08 +11:00 |
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UnknownShadow200
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f05a6f617e
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Add /copyslot random to allow randomly selecting between used slots (Thanks saiko)
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2023-01-05 22:59:32 +11:00 |
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UnknownShadow200
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681899edc6
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All games now show an informational message to players upon joining server (unless the game sets main level)
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2023-01-03 22:15:49 +11:00 |
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UnknownShadow200
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89d9b7e3cc
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LS: Remove special hardcoded behaviour for preventing blockchanges while dead
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2023-01-03 08:18:46 +11:00 |
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UnknownShadow200
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7e15d7df75
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ZS: Remove hardcoding in /mi to show ZS specific info
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2023-01-03 08:07:32 +11:00 |
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UnknownShadow200
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214d5a1e4b
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TNT wars: Don't hardcode game check into TNTPhysics anymore
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2023-01-02 17:58:30 +11:00 |
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UnknownShadow200
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77bc469b85
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Allow disabling built-in modules
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2023-01-02 10:46:13 +11:00 |
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UnknownShadow200
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eea094f6d7
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Don't show 'Plugin X was unloaded' at server shutdown, and don't show built-in modules in /plugins anymore
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2023-01-02 10:11:43 +11:00 |
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UnknownShadow200
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415771d031
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Merge pull request #739 from UnknownShadow200/EcoItemRewrite
Economy items rewrite
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2023-01-01 22:42:38 +11:00 |
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UnknownShadow200
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56045bbef0
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LS/ZS items are now enabled by default
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2023-01-01 22:27:02 +11:00 |
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UnknownShadow200
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adfce5bb5b
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LS: Add WIP Life store item
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2023-01-01 21:49:39 +11:00 |
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UnknownShadow200
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de2fdb4c5c
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ZS: Move items to be only be in active list when ZS is running
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2023-01-01 20:23:16 +11:00 |
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UnknownShadow200
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e3b35a8ae0
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WIP on making item config still persist in economy.properties for items that are not in the active list
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2022-12-31 21:41:40 +11:00 |
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UnknownShadow200
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5244ecd6c1
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Move Visual Basic compiling support out to a plugin
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2022-12-31 10:29:34 +11:00 |
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UnknownShadow200
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e4b08affb8
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GUI: Add countdown setttings
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2022-12-30 12:05:52 +11:00 |
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UnknownShadow200
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47f827fbae
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Make games config per-instance instead of a static
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2022-12-30 10:38:30 +11:00 |
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UnknownShadow200
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fb9b63f26f
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LS: Fix block/flood type messages not showing when going to next level after next map voting finishes (Thanks icanttellyou)
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2022-12-29 22:55:45 +11:00 |
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UnknownShadow200
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0514f42044
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WIP on moving LS, CTF, Countdown, TNT wars to internal plugins
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2022-12-29 20:56:12 +11:00 |
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UnknownShadow200
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854a8701e4
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LS: Also show in /time flood and round time
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2022-12-28 23:16:40 +11:00 |
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UnknownShadow200
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79a2a586b5
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WIP on making ZS an internal plugin
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2022-12-28 22:29:57 +11:00 |
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UnknownShadow200
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d7904186fa
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Improve heartbeat error handling to log non-200 responses, and also limit length of response logged to 256 characters
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2022-12-28 12:51:34 +11:00 |
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UnknownShadow200
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749324fbe8
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Remove obsolete /top stat by number, move minigames code into Modules folder for preparation on turning minigames into internal plugins
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2022-12-27 12:40:48 +11:00 |
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UnknownShadow200
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0fcc0b1d8b
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Less obsolete warnings when compiling
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2022-12-26 23:57:12 +11:00 |
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UnknownShadow200
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0a027b07a2
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LS: Implement sponge, and WIP on moving safe zone checking to LS class
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2022-12-26 23:37:32 +11:00 |
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UnknownShadow200
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968a1db08f
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Don't reload custom commands and plugins anymore when doing /server reload
You can use OnConfigUpdated event if you want to be notified when server configuration is reloaded
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2022-12-26 20:38:49 +11:00 |
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UnknownShadow200
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8fa57e6772
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ZS: Move bounties out of ZSGame and into BountyData class instead
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2022-12-26 08:18:14 +11:00 |
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UnknownShadow200
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00ab040388
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GUI: Initial status message shouldn't be hardcoded to 'finding classicube.net URL..' (Thanks aleksb385)
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2022-12-25 23:46:01 +11:00 |
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UnknownShadow200
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46ca3de3a4
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Fix due to recent changes from 56e8d45f127facd713b9e0450980ce36d39334d8, /notes would disappear after /server reload (Thanks Scav)
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2022-12-25 23:11:54 +11:00 |
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UnknownShadow200
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ba01ec667b
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LS: Add flood upwards chance, always kills players now, default to 50% chance of destroying blocks
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2022-12-25 22:01:53 +11:00 |
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UnknownShadow200
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f2ce59e19d
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Restore original software name in rest of copyright headers
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2022-12-24 21:21:35 +11:00 |
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UnknownShadow200
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0511fa6f66
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LS: Make spreading behaviour slightly less hardcoded
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2022-12-24 11:55:42 +11:00 |
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UnknownShadow200
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b9eb9f428a
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LS: Show CPE announcement message when 10 seconds or less left until flood
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2022-12-24 10:08:02 +11:00 |
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UnknownShadow200
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7839bf3020
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LS: Always use uniform water/lava flow, also WIP on moving to LS specific handlers
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2022-12-23 23:35:12 +11:00 |
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UnknownShadow200
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6b99e532e9
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Fix when flooding water from map edges option was turned on, that the water wouldn't always flow in only from the gap between map horizon and border (thanks rdebath, fixes #737)
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2022-12-23 16:56:56 +11:00 |
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UnknownShadow200
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daec93a2da
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LS: Fix flood messages being '4m 59s' instead of '5m'
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2022-12-21 22:43:07 +11:00 |
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UnknownShadow200
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41b6196e58
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Make fCraft map gen ~45% faster
Also add a mine styled biome/theme
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2022-12-21 22:26:52 +11:00 |
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UnknownShadow200
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45b2a01b3d
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Advanced 2D noise themes now support biomes and are a tiny bit faster to generate
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2022-12-21 14:13:35 +11:00 |
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UnknownShadow200
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d3b4bc266b
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Allow providing an explicit seed for fCraft map types, also Desert map theme now sets map border to Sandstone
And minorly optimise gradient coherent noise vectors array to use 2kb less
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2022-12-21 13:16:48 +11:00 |
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UnknownShadow200
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9cde3d217c
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Simplify hell map generator theme by removing some redundant and unused logic
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2022-12-20 23:08:11 +11:00 |
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UnknownShadow200
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b3a6ea560b
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Work on splitting out map gen theming from map generators
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2022-12-20 14:37:50 +11:00 |
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