UnknownShadow200
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6501c8fade
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More properties cleanup.
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2016-04-12 22:44:03 +10:00 |
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UnknownShadow200
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18b6b3ceb6
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Fix custom colours not working for rank colours (Thanks goodlyay), also less hardcoding of options.
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2016-04-12 13:54:49 +10:00 |
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UnknownShadow200
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c97513fa00
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Finish chat tab. Allow changing help syntax colour, help description colour, promote/demote messages.
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2016-04-09 14:56:53 +10:00 |
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UnknownShadow200
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1e16b1a251
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And kill off more unused stuff in the gui.
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2016-04-08 21:46:03 +10:00 |
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UnknownShadow200
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bfba394433
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Now with 2.45% less pointless using System.Linq; statements.
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2016-04-03 17:29:16 +10:00 |
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UnknownShadow200
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0e36b31505
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Use generic ShouldSaveLevelFile(), also use LevelInfo.Loaded.Items in most places.
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2016-03-14 10:04:53 +11:00 |
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UnknownShadow200
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e8471cdf30
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Create VolatileArray class, that is used for both online players and loaded levels.
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2016-03-14 08:12:50 +11:00 |
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UnknownShadow200
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9ec3df9f8c
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[Warning, may still have bugs] - refactored majority of the code to use a volatile array for players instead of a list, avoids those rare and hard to track down errors.
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2016-03-08 11:31:34 +11:00 |
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UnknownShadow200
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55dbf8d3a4
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Avoid allocating a temp array in level saving (major saving on memory), also extend PropertiesFile to support non = separators.
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2016-02-23 20:34:43 +11:00 |
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UnknownShadow200
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0e3c2a6522
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Rewrite handling of properties type files to use a generic PropertiesFile class. Also viewmode.cfg no longer has cli property hardcoded at line 4 and high-quality at line 5.
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2016-02-23 17:08:08 +11:00 |
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UnknownShadow200
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38606beacd
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Somewhat cleaned up the logger.
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2016-02-23 16:24:02 +11:00 |
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UnknownShadow200
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1dda9c3bdb
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Remove properties from the property window that have no effect now, make it so that only certain 'LeaveServer' count as kicks.
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2016-02-17 19:49:05 +11:00 |
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UnknownShadow200
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2e53946e4d
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Modularise Player sql database calls and online player searching into separate PlayerInfo class.
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2016-02-03 17:06:11 +11:00 |
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UnknownShadow200
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80d4c283e1
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Allow custom colours to be used in /color, server default colour, etc. Each custom colour now also has a name.
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2016-01-28 23:59:01 +11:00 |
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UnknownShadow200
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ec19f0166a
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Initial work on implementing TextColors CPE extension.
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2016-01-22 00:41:28 +11:00 |
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UnknownShadow200
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ca76edd7fb
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Fix draw commands over 10,000 tiles not updating total blocks (Thanks Joseph), also fix blocks modified being double counted on exit.
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2016-01-18 13:04:28 +11:00 |
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UnknownShadow200
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df2a20efe5
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Cleanup colour code handling.
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2016-01-01 21:41:44 +11:00 |
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UnknownShadow200
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f696747608
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Cleanup GlobalSend/GlobalMessage functions, modularise and reduce copy-paste.
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2015-12-25 21:37:22 +11:00 |
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UnknownShadow200
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885978cf38
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Remove the forge protection code, as it defaulted to off anyways and is pretty much useless.
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2015-12-10 23:50:47 +11:00 |
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UnknownShadow200
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12e4017d76
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Give names to each manually created thread for easier debugging.
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2015-12-08 18:00:44 +11:00 |
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UnknownShadow200
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ccb1237241
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Removed == true, removed x ? true : false.
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2015-10-30 16:39:50 +11:00 |
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Hetal728
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c0a127ddbd
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Merge pull request #45 from Venom983/master
Added "Empty" level type, reintroduced block limit, and loves for purple
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2015-09-28 15:23:57 -04:00 |
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Venom983
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c9bb25d664
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Loves for purples <3
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2015-09-28 07:05:19 -04:00 |
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Hetal728
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0fa039edb6
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1.7.3.0
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2015-09-18 21:17:33 -04:00 |
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Hetal728
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c1ee045b88
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Hopefully fixes update spam
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2015-05-21 15:44:05 -04:00 |
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Hetal728
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877b26159b
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1st release
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2015-05-20 17:34:07 -04:00 |
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Hetal728
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3bd803449c
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Did stuff
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2015-03-21 17:15:24 -04:00 |
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Dhruv Patel
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674ebcfd42
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Added file
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2015-03-21 09:45:31 -04:00 |
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