UnknownShadow200
b49b02580e
Fix bots on a map getting deleted if you changed x/y/z scale of a bot to a decimal number and your system language uses , instead of .
2019-12-24 08:22:59 +11:00
UnknownShadow200
898d168f36
don't try catch in Message 10 times, just log error first time it throws an error. (although it never should anyways)
2019-12-07 10:08:39 +11:00
UnknownShadow200
5f1cc75012
Completely rewrite .dat parser, this fixes imported worlds having their blocks being shifted over
2019-12-02 19:13:30 +11:00
UnknownShadow200
60ec3ba964
should be 'had their model changed' not 'had their model change'
2019-11-27 21:27:26 +11:00
UnknownShadow200
43f7132091
Fix /model chibi incorrectly saying scale can only go up to 2 (Thanks fam0r)
2019-11-27 21:22:32 +11:00
Goodlyay
7babf97a8c
Change VelocityControl standard from 32 being one
...
block height boost to 1 being one block height boost
2019-11-27 00:17:27 -08:00
Goodlyay
9068975d93
Add support for CPE VelocityControl
2019-11-26 22:59:39 -08:00
UnknownShadow200
76b5147fd5
Make sure salt is only ASCII alphanumeric, and double length to 32
2019-11-25 21:35:06 +11:00
UnknownShadow200
3447ee82c6
Fix /money without arguments showing '' is not a valid player name (Thanks yuri)
2019-11-25 11:13:44 +11:00
UnknownShadow200
c4390b3729
Release 1.9.1.5
1.9.1.5
2019-11-24 18:54:43 +11:00
UnknownShadow200
6512f06ee8
Bump MySql.Data.dll up to 6.9.8, so it works out of the box with MySQL server versions > 8.0. Fixes #521 .
2019-11-24 18:39:45 +11:00
Goodlyay
f623d977ea
this was supposed to be in the last commit
2019-11-19 00:28:55 -08:00
Goodlyay
d3b431a63c
Add support for CPE SetSpawnpoint.
...
Also server informs you when you touch a checkpoint now.
2019-11-19 00:28:01 -08:00
UnknownShadow200
1e56be9007
fix painting over grass while holding dirt appearing as air, even though the block was actually unchanged in the world. Fixes #500 . (thanks kylbert)
2019-11-18 08:28:19 +11:00
UnknownShadow200
3cfbd59023
Revert to previous behaviour of just using per-axis model scale, instead of multiplying by base model scale
2019-11-06 18:33:23 +11:00
UnknownShadow200
8ace5b0d40
fix /replace and /replacenot getting affected by transforms (thanks tornato)
2019-11-06 07:42:08 +11:00
UnknownShadow200
c9ce645878
Fix warps list not getting cleared before loading on /server reload. (Thanks DaScavenger)
2019-11-06 07:29:52 +11:00
UnknownShadow200
c84da8f915
Ensure Blockchange can't be called from multiple threads.
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This fixes rare case where doing a large /copy, then adding three marks, would cause the third mark (and any subsequent marks) to cause a blockchange error
2019-11-02 22:03:59 +11:00
UnknownShadow200
7631785726
Invalid axis scale shouldn't still cause your model to get updated
2019-10-19 12:52:28 +11:00
UnknownShadow200
faa46585ad
Restrict scale for players in /model
2019-10-19 12:40:24 +11:00
UnknownShadow200
3bf2de0d22
Cleanup AABB code by splitting it up into ModelInfo
2019-10-19 12:26:43 +11:00
UnknownShadow200
6070e77865
Don't restrict model bot axis scaling in /model, fix giant model scaling
2019-10-19 11:14:37 +11:00
UnknownShadow200
4784fe297b
code cleanup and make changing /map chat instantly change tab list
2019-10-17 20:55:55 +11:00
Goodlyay
cc6b8dd4c0
Show in tab list when maps have local chat
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And update wording of map chat to hopefully be more self explanatory.
From <Map> to <Local>
2019-10-15 03:23:49 -07:00
Goodlyay
14c5364a16
Show bot's skin in /whonick bot.
...
Sort of a hacky way to do it, but many people have asked for a way to
see skins of bots. Might want to add /whois bot [botname] eventually.
But with the prevalence of bots using nicknames, whonick seems easier
user-side.
2019-10-12 15:04:47 -07:00
Goodlyay
f81d87925d
Avoid LINQ for .NET 2.0 compatibility
2019-10-11 14:57:03 -07:00
Goodlyay
7c08f167b6
Player count is now based on unique connected IPs
2019-10-10 17:44:14 -07:00
UnknownShadow200
ce1077bd85
Remove some unused variables
2019-10-03 11:43:46 +10:00
UnknownShadow200
9f2c5ee4bc
Fix missing T in help for /cmdcreate
2019-09-22 19:38:26 +10:00
UnknownShadow200
67d2ecba74
MayHaveCustomBlocks property -> MightHaveCustomBlocks function
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since really only trivial code should be in a getter, and MightHaveCustomBlocks can potentially be quite expensive
2019-09-22 07:32:22 +10:00
Goodlyay
485be4a3af
Stare AI accounts for eyeheight and scale now
2019-09-17 21:15:58 -07:00
Goodlyay
87b8441037
Fix ZEdit alias
2019-09-14 03:11:44 -07:00
Goodlyay
fdfdfb4fe1
Rename "/zone edit" to "/zone perbuild"
2019-09-13 22:50:07 -07:00
UnknownShadow200
d6cde4278b
Fix /mynotes having default rank permission of guest (Thanks CounterT)
2019-09-12 07:08:38 +10:00
UnknownShadow200
4713641245
fix
2019-09-08 13:42:22 +10:00
UnknownShadow200
1beb8de57b
Move logic for determining user type into player class, change Packet.UserType to allow user type as an argument
2019-09-08 13:30:03 +10:00
UnknownShadow200
cbbca857d4
Fix doing /z then immediately doing /mb not resetting messages in bottom right (Thanks tornato)
2019-09-07 11:42:03 +10:00
UnknownShadow200
54ce886c0a
Make base system.data.sqlite classes public
2019-08-24 22:39:52 +10:00
UnknownShadow200
35a83e6333
SQliteConnection shouldn't be hardcoded to mcgalaxy
2019-08-24 21:27:00 +10:00
UnknownShadow200
486fdd847b
Make physics tick slightly faster
2019-08-19 19:32:02 +10:00
UnknownShadow200
7a3e1ba385
fix sending stop working after a while with .NET core
2019-08-15 15:10:20 +10:00
Goodlyay
51ac5a1576
Make Entities.Despawn public
2019-08-14 18:21:22 -07:00
UnknownShadow200
531c8969e0
Make Entities.Spawn bot public
2019-08-14 20:11:28 +10:00
UnknownShadow200
04aa2cd41a
Merge pull request #517 from VenkSociety/master
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Allow custom whitelist messages
2019-08-05 17:45:36 +10:00
VenkSociety
c0ee86e126
Allow custom whitelist messages
2019-08-05 16:52:08 +10:00
UnknownShadow200
6e279952ff
Cleanup AccessController
2019-08-03 22:14:59 +10:00
UnknownShadow200
ef830df75e
Unify various round game map config classes under one class, and hence eliminate some code duplicaion
2019-08-03 22:14:58 +10:00
UnknownShadow200
cac52c9179
More work on ZS settings in GUI
2019-08-03 22:14:56 +10:00
Goodlyay
d16b98db1e
Merge branch 'master' of https://github.com/UnknownShadow200/MCGalaxy
2019-08-01 04:34:54 -07:00
UnknownShadow200
404a5b9f5e
move code out of invisible/revive items and into more logical ZSGame
2019-08-01 19:51:30 +10:00