UnknownShadow200
f21f848b42
Release 1.9.3.4
1.9.3.4
2021-08-17 18:44:12 +10:00
UnknownShadow200
64dbe027a2
Log every 1,000 blocked connection attempt
2021-08-17 18:19:47 +10:00
UnknownShadow200
0948f3b9e7
Force close socket instead of attempting to cleanly close
2021-08-17 17:57:23 +10:00
UnknownShadow200
0afcb99aed
Only localhost is exempt from IP spam checking now
2021-08-17 17:41:20 +10:00
UnknownShadow200
f7d5d91eb7
IPThrottler: Drop connections earlier if a blocked IP still repeatedly attempts to join
2021-08-17 17:37:35 +10:00
UnknownShadow200
a68e53b56e
Move IP throttling to plugin
2021-08-17 15:55:01 +10:00
UnknownShadow200
01d758bb78
Add OnConnectionReceived event
2021-08-17 13:59:58 +10:00
UnknownShadow200
9d73351826
Discord: Fix / not being unescaped properly with some nonalphanumeric characters
2021-08-15 21:57:36 +10:00
UnknownShadow200
4e0582a804
When doing /spin mirror, say to use /mirror instead
...
Also slightly tidy up heartbeat error/mppass calculation code
2021-08-14 07:20:19 +10:00
UnknownShadow200
2e1c4e9b61
Split up 'finding classicube.net url' message, and make it use the server's heartbeat URL instead of being hardcoded for classicube.net (Thanks johannespartin, addresses #626 )
2021-08-11 22:15:36 +10:00
UnknownShadow200
1c8535778d
Improve /report message to also show reason to ops, general other tidyup of /report code and messages
2021-08-11 22:00:09 +10:00
UnknownShadow200
0cd1e36c8b
Fix custom defined default glass not having correct break sound (Thanks Goodly)
2021-08-11 07:40:30 +10:00
UnknownShadow200
16cc708501
Allow /reload [level] even when can't do /reload, fix /reload [level] from console, simplify /reload all [level] to /reload [level]
2021-08-07 12:49:25 +10:00
UnknownShadow200
9a98c96a61
Fix being able to add award with same name twice, also fix /i removing non-existent awards from a player's awards list
2021-08-01 17:17:07 +10:00
UnknownShadow200
2db7741648
Tidy up /awards output, minor code improvements
2021-08-01 16:54:42 +10:00
UnknownShadow200
f42387c2cf
Split up Awards into AwardsList/PlayerAwards
2021-08-01 16:39:44 +10:00
UnknownShadow200
f0ee46fafd
Move Awards into Modules
2021-08-01 14:08:33 +10:00
UnknownShadow200
c1b77c06b3
Discord: Fix due to session resuming changes, that after 3 reconnections, the bot would stop trying to reconnect anymore
2021-07-31 07:05:02 +10:00
UnknownShadow200
04b575ac59
Workaround custom Loggers rarely throwing exceptions in their LogHandler callback
...
Also fix Tree output being byte instead of BlockID (thanks SpicyCombo)
2021-07-30 22:58:51 +10:00
UnknownShadow200
1b336e7d02
minorly cleanup heartbeat code
2021-07-28 19:03:56 +10:00
UnknownShadow200
6458ea96cb
Level.Load now supports non-lvl maps in path
...
Also for some other functions
2021-07-27 19:41:54 +10:00
UnknownShadow200
6cdd9b1727
OnShuttingDown should be called before plugin unload (Thanks Fam0r)
2021-07-27 08:33:58 +10:00
UnknownShadow200
d478d5d166
Discord: Support resuming session, should fix losing 1-2 seconds of discord->ingame chat while websocket reconnects
2021-07-25 21:00:14 +10:00
UnknownShadow200
8031e70d99
Discord: Fix escaped characters like \* still appearing escaped in-game
2021-07-25 17:30:36 +10:00
UnknownShadow200
3487bcd3eb
Discord: Show messages if /discordbot connect fails asides from just not being enabled
2021-07-25 14:20:29 +10:00
UnknownShadow200
6ccf8c6036
Move NotesPlugin into Modules folder
2021-07-25 13:22:22 +10:00
UnknownShadow200
92d6272c4d
Discord: Fix some characters in nicks not being properly escaped
2021-07-24 22:15:31 +10:00
UnknownShadow200
d74333b8d3
Discord: Allow sending arbitary messages to discord API (Thanks Venk)
2021-07-24 20:40:13 +10:00
UnknownShadow200
ebf987d0fb
Discord: Add events for received messages, which allow you to override the default behaviour
2021-07-24 20:04:32 +10:00
UnknownShadow200
95bc598e03
Discord: Allow custom .who embed color
2021-07-23 11:42:26 +10:00
UnknownShadow200
855c5f736d
Make /plugins output paginated
2021-07-22 22:37:42 +10:00
UnknownShadow200
1204c8c8fa
Discord: Actually log error response text
2021-07-22 22:26:07 +10:00
UnknownShadow200
cced18bbab
Fix VecF32.Normalise on a zero vector turning into NaN (Thanks Venk)
2021-07-21 20:41:41 +10:00
UnknownShadow200
f7a53b081f
Split up /spin into /spin and /mirror
2021-07-20 17:27:23 +10:00
UnknownShadow200
341df3498a
Also do something similiar for QueueLevel economy item
2021-07-18 19:26:01 +10:00
UnknownShadow200
3b11059f0e
Also do the same for title/color/tcolor/nick
2021-07-18 17:38:04 +10:00
UnknownShadow200
0aaa9392d4
Add PlayerOperations class, initially with just login/logout messages
...
Fixes
1) can't remove login/logout message while muted
2) if you buy a login/logout message while muted, you are still charged even though the message does not change
2021-07-18 13:38:44 +10:00
UnknownShadow200
4670fa679a
Remove MCG from thread names
2021-07-18 09:11:03 +10:00
UnknownShadow200
dbea200929
partially revert previous commit because assembly.CodeBase doesn't give the right answer when .exe is started from a different directory
2021-07-17 16:39:54 +10:00
UnknownShadow200
094a8135de
Fix mkbundle wrapped CLI always crashing at startup
2021-07-17 16:26:18 +10:00
UnknownShadow200
9e4d27f4b4
Split off SQLite backend from SQLite.cs
2021-07-17 07:58:31 +10:00
UnknownShadow200
a90f557f5e
Remove obsolete JsonSerialisers
2021-07-14 21:02:49 +10:00
UnknownShadow200
33afae9c0d
Support reference statements for Visual Basic
2021-07-09 21:40:54 +10:00
UnknownShadow200
75768bfd0b
Fix compiler error log to work with multiple source files, also fix compiling plugins generating .dll in wrong folder (Thanks Venk)
...
Also always use \r\n for line endings in auto generated commands/plugins so they can always be opened with Notepad
2021-07-09 19:08:28 +10:00
UnknownShadow200
8b2c6f233a
Generate .pdb so errors have stacktraces when thrown from commands/plugins
2021-07-08 20:43:48 +10:00
UnknownShadow200
8782511f57
Support compiling multiple files into one DLL
2021-07-08 20:00:38 +10:00
UnknownShadow200
d6e8ec16e9
Fix settings GUI icon showing default form icon on mono/wine
2021-07-04 20:45:37 +10:00
UnknownShadow200
877501abc0
Catch InvalidOperationException thrown from BeginInvoke in Window log method
...
This exception gets thrown when trying to invoke a method after the window has already been destroyed. This can rarely happen when trying to log messages at end of server shutdown after the window has been destroyed
2021-07-04 18:55:13 +10:00
UnknownShadow200
5d13fba29a
Log error details if fail to download required file
2021-07-04 17:23:35 +10:00
UnknownShadow200
411f7f3aa3
Fix on some versions of WINE, if you close the server while players are still connected, you get EADDRINUSE for next few minutes if you try to start server again
...
This seems to happen because a socket is left in TIME_WAIT state, so workaround by this enabling SO_REUSEADDR. Except on Windows SO_REUSEADDR has different behaviour, so only apply the workaround when running on mono
2021-07-04 17:12:36 +10:00