1609 Commits

Author SHA1 Message Date
UnknownShadow200
bc6c7e1bfe Use optimised 32/64 bit setting of blocks for flatgrass map. 2016-04-16 17:13:10 +10:00
UnknownShadow200
f8536e1288 Fix /env preset only instantly showing changes for own player but other players had to rejoin. (Thanks Odd0002) 2016-04-16 16:48:36 +10:00
UnknownShadow200
375644e1cb Operators should be notified on join if there are players online waiting for a review. (Thanks FabTheZen) 2016-04-15 23:42:46 +10:00
UnknownShadow200
c148b73f39 Add option to show rank prefixes in chat. 2016-04-15 23:30:43 +10:00
UnknownShadow200
bf71b397c3 Don't call ScrollToEnd() twice, optimises appending to gui significantly. (Redundant ScrollToEnd() call was responsible for 20% of time spent in AppendLog) 2016-04-15 18:05:00 +10:00
UnknownShadow200
0bc7b8bdf4 Move GUI code to the starter project in which it logically belongs. 2016-04-15 17:32:18 +10:00
UnknownShadow200
bba5e3cb44 Allow configuring player update interval with /lowlag, also save player update interval. 2016-04-15 17:05:59 +10:00
UnknownShadow200
e63a2f99bc Quick fix for level properties not saving. (Thanks goodlyay) 2016-04-15 14:56:40 +10:00
UnknownShadow200
b87366394b Rewrite Check to be a struct. 2016-04-15 08:53:46 +10:00
UnknownShadow200
488d80bb2e Pack time field into PhysicsArgs, saves a byte. 2016-04-15 08:30:18 +10:00
UnknownShadow200
776afe6ce4 Start work on storing zombie stats for players, also fix /whonick (Thanks FabTheZen). 2016-04-14 22:37:28 +10:00
UnknownShadow200
3ffb7c3a3d Fix TNT wars. 2016-04-14 21:33:10 +10:00
UnknownShadow200
7be075004f Fix fire not burning leaves. (Thanks thelegend66) 2016-04-14 18:45:21 +10:00
UnknownShadow200
f481faa966 After testing, this seems to be the only mistake I made cleaning up awards code. 2016-04-14 17:55:28 +10:00
UnknownShadow200
48d42e3311 More cleanup. 2016-04-14 17:48:54 +10:00
UnknownShadow200
7091df6d20 Cleanup /awards. 2016-04-14 17:41:55 +10:00
UnknownShadow200
6803f6054b Cleanup /award. 2016-04-14 17:29:13 +10:00
UnknownShadow200
04f6606ee8 Cleanup /awardmod. 2016-04-14 17:19:01 +10:00
UnknownShadow200
d5397b0da8 Fix compilation errors. 2016-04-14 17:04:16 +10:00
UnknownShadow200
3a1378337c Cleanup Awards.cs. 2016-04-14 17:00:55 +10:00
UnknownShadow200
c08b5d1a40 Fix 'random' choice in zombie survival sometimes picking the same level, resulting in it being unloaded and everyone sent to main. (Thanks goodlyay) 2016-04-14 13:42:40 +10:00
UnknownShadow200
2b1082af4f Add a /rankreqs command that shows the requirements for a rank (Thanks Joseph), closes #116. 2016-04-14 13:19:53 +10:00
UnknownShadow200
2d15683447 Use StringBuilder in /viewranks instead of string concat. 2016-04-14 12:51:26 +10:00
UnknownShadow200
523de0b0af Use fCraft drawing command aliases for greater compatibility. 2016-04-14 12:38:18 +10:00
UnknownShadow200
1bea92ae47 Finally kill off the awful hardcoded server.properties writing, now use generic ConfigElement.Serialise. 2016-04-14 12:23:55 +10:00
UnknownShadow200
1fdb33efbb Merge branch 'master' of github.com:Hetal728/MCGalaxy 2016-04-14 09:50:33 +10:00
UnknownShadow200
35a6ea071a More work on config. 2016-04-14 08:44:37 +10:00
UnknownShadow200
4f2d1d915f FileDialog should not affect the current working directory (only affects XP it seems), partially addresses #136. 2016-04-13 23:29:03 +10:00
UnknownShadow200
16ca1ec174 Merge branch 'master' of github.com:Hetal728/MCGalaxy 2016-04-13 23:12:50 +10:00
UnknownShadow200
7d195a3951 'seed' for flat map specifies the height of the generated grass and water outside map bounds, closes #134. (Thanks Nitorogemu) 2016-04-13 23:11:27 +10:00
UnknownShadow200
3b630c4c0a Don't hardcode so much - use the ConfigAttribute.DefaultValue when using /server reset. 2016-04-13 19:32:22 +10:00
UnknownShadow200
a3e73add6e Kill off the unused update window code. 2016-04-13 18:58:54 +10:00
UnknownShadow200
0e9a2da153 Show aliases in /help. 2016-04-13 18:57:01 +10:00
UnknownShadow200
7a06d9fe63 Fix /unflood reloading the map 8 times (Thanks goodlyay), closes #135. 2016-04-13 18:10:14 +10:00
UnknownShadow200
40ddb3181a Command aliases are no longer hardcoded. 2016-04-13 14:47:55 +10:00
UnknownShadow200
c2515d5beb Now with less code duplication, and more lazy commit messages. 2016-04-12 23:40:44 +10:00
UnknownShadow200
faaf41bffa Now with less code duplication. 2016-04-12 23:01:00 +10:00
UnknownShadow200
6501c8fade More properties cleanup. 2016-04-12 22:44:03 +10:00
UnknownShadow200
5daae304a4 Make ConfigElement more extensible. 2016-04-12 19:51:25 +10:00
UnknownShadow200
8c8ca64a6e Now /review actually shows 'you need X permission' messages, also cleanup /review and separate it into logical functions. 2016-04-12 19:40:00 +10:00
UnknownShadow200
97c804d89d Remove redundant timer for /review, instead just store 'nextreviewtime' as a DateTime. 2016-04-12 15:33:57 +10:00
UnknownShadow200
4e69e280e0 Don't show empty rank names even if the server enables them for /players, more cleanup of config parsing. 2016-04-12 15:09:03 +10:00
UnknownShadow200
18b6b3ceb6 Fix custom colours not working for rank colours (Thanks goodlyay), also less hardcoding of options. 2016-04-12 13:54:49 +10:00
UnknownShadow200
fe53a5840e Now with 10.43% less hardcoding in server properties file. 2016-04-12 13:25:10 +10:00
UnknownShadow200
06049380f4 Fix ZombieStats table syntax, also add implicit support for using own player name and default skins/models for players in /skin and /model. (Thanks goodlyay) 2016-04-12 12:26:49 +10:00
UnknownShadow200
865164221b Start work on a proper config system (Codewise). 2016-04-12 11:28:42 +10:00
UnknownShadow200
9ace2a857d Kick if someone tries to join with a name longer than 16 characters. 2016-04-11 23:47:05 +10:00
UnknownShadow200
9a7fd81944 Add ZombieStats table for eventual storing of zombie survival stats of players. 2016-04-11 23:41:27 +10:00
UnknownShadow200
5a9c135560 Move zombie game API into a separate file, splitup Server.Start into several logical functions. 2016-04-11 22:48:13 +10:00
UnknownShadow200
9d90f88687 Fix /os map add <type> always generating a flat map. (Thanks BPzeBanshee) 2016-04-11 20:48:15 +10:00