v 1.9.5.3 Fixed: some commands being usable in cases they shouldn't have been v 1.9.5.2 Added: NotifyAction CPE. Added: Badwords exceptions Added: /DeleteLvl *backup [level] [backup] - Allows you to delete a backup of a level. This is restricted to the Owner rank by default. Added: /os delete *backup [backup] - Allows the owner of an os realm to delete a backup. Improved: Deleted portals and message blocks now appear as black wool in `/mb show` and `/portal show` Improved: Old syntax for /os sub-commands works again with an added notice about the new syntax Fixed: unfollowing a player not respawning their entity Fixed: rarely throwing error due to trying to set IsBackground on a dead thread Fixed: many cases where config files could be corrupted if the system is out of disk space v 1.9.5.1 Fixed: Not working properly when run with empty standard input v 1.9.5.0 Improved: Most brushes now support block ID ranges for arguments Added: Support for new lighting CPE extension Added: Support for CinematicGui CPE extension (Thanks Venk) Fixed: Discord relay bot not displaying user chosen display names Improved: Separate block place and delete permissions Improved: In GUI, darken very bright colours and slightly lighten very dark colours in main log window Improved: For Discord messages in reply to another message, display '(at)original user' prefix Improved: /os map redesigned to use sub commands Improved: /measure now supports block ID ranges for arguments Improved: Striped brush default to 'skip' instead of 'air' when only 0 or 1 argument provided Improved: Add creation date timestamp to bots Improved: Create game config files if they don't exist Improved: Allow adding notes to players without warning them Improved: Non-public mod action logs is now relayed to non-public channels on Discord/IRC Added: /update latest to allow updating to latest commit Added: Allow changing default map generator theme and biome Added: Support for 128 character texture pack URLs Added: Move bot AI instruction (same as walk, but doesn't adjust yaw/pitch) Improved: In dotnet build, try to autodetect compiler location Improved: In dotnet build, added auto references for common DLLs when compiling Improved: In dotnet build, adding dotnet specific assembly references when compiling Improved: In dotnet build, support resolving assembly references from server folder for plugins Improved: Allow /where bot to see bot positions Improved: Display full country names in /location Improved: For stare bot AI instruction, reduce default search distance to 1000 blocks Improved: Display your current out/in message in /help log[out/in]message Improved: /replaceall uses held block if no replace block provided Improved: /inbox del all now says how many messages were deleted Improved: /search players now supports searching offline players Improved: Disallow chatting when ignoring all Improved: Walking bots now face in direction of their target position Improved: Allow /rules to be used when frozen Improved: Allow disabling auto name verification for LAN IPs Improved: /brush and /transform support partial name matching Improved: Allow texture URLs that contain .zip/.png (not just ending with) Improved: Make /countdown stop error much less frequently Improved: Obsidian appears as Black wool instead of Cobblestone to 0.0.23 classic clients Improved: Document /ignore list and give feedback if ignoring nothing Improved: Provide feedback when trying to use old /os zones Improved: Update Readme images (Thanks RandomStrangers) Improved: Remove slash from line wrappable characters Improved: Make name verify disabled warning louder in CLI mode Improved: Allow dynamically adding map gen biomes Fixed: CTF/Countdown/TNT wars being in command list twice Fixed: /where always displaying your own orientation Fixed: Being unable to use new dropbox url format Fixed: Executing commands from Discord/IRC didn't strip leading whitespace Fixed: LS physics level not being updated when a new level is loaded Fixed: LS physics level stuck at 5 when continuing on the same level Fixed: /back not working with /tpa Fixed: Prevent creating MBs with non-existent commands Fixed: /restart not working in standalone build on Windows Fixed: Negative integer parsing issues with some non-english languages Fixed: Date saving to Database issues with some non-english languages Fixed: Discord bot not handling errors properly on modern dotnet versions Fixed: Constant error spam reading from stdin if being run in nohup mode Removed: Being able to set LoadOnGoto and Unload options via /os map Removed: Kicking clients that try sending a message with a '&' in it Removed: /rq as an alias for /ragequit v 1.9.4.9 Improved: Allow using block names in /lb and /gb commands (e.g. /lb edit, /gb copy, etc) Improved: Try to preserve process's raw command line arguments when restarting on Linux Improved: Change /compload to also unload the command/plugin first Improved: Port forwarding GUI now also has logs panel Improved: /pload and /punload output message now also includes name of plugin Improved: Plugins can now use CPE message priority to temporarily override and then restore lower priority CPE messages Improved: Log which levels have their saving deliberately skipped at shutdown/restart (e.g. due to games) Improved: Support 'all processes CPU usage' in /ServerInfo on FreeBSD too Improved: /help transform rotate Fixed: Doing /info [name] when there were over 100 partial matches before an exact match, would still show 'multiple names matched' instead of displaying the information of the exactly matching player Fixed: Prevent being able to load the same plugin multiple times Fixed: Changed PlayerDB data lookup on login to be case insensitive when name verification is disabled and the player's name is unverified Fixed: Some issues occurring when server runs in unsupported mode of having both classicube-account-plus enabled and player name suffixes for login authentication services Fixed: GUI getting stuck in restart loop when System.Windows.Forms DLL loaded successfully, but System.Drawing DLL failed to load Minigame related changes: Added: Item for buying doors in Lava Survival Improved: Can now configure collision check interval for Zombie Survival, and slightly reduce default interval Improved: Can now configure collision check interval for Capture the Flag, and slightly reduce default interval Fixed: Opening settings GUI or doing /server reload would cause server main level to get loaded, even when a game that changed main level was running v 1.9.4.8 Added: Mojang server login authentication support (for Betacraft) Improved: /highight now displays how many changes were found (Thanks Goodly) Improved: Doing /spawn should always respawn you at level spawn Improved: Move /server update to separate /update command Improved: Increase summary errors when compiling fails from 2 to 5 Improved: Allow changing death invulnerability cooldown from default of 1 second Improved: /store list output is now paginated Improved: /SInfo now includes number of CPU cores in output Improved: Kick message for unsupported protocol version also includes version number Fixed: Some markdown characters not being escaped for messages sent to Discord Fixed: Some physics entries wrongly never getting removed from physics list Fixed: Multiple people changing a block definition at the same time sometimes erroring Fixed: disabled-command option in server.properties not working Fixed: Messages with over 2000 characters failing to send to Discord Fixed: Main level should always ignore visit permission restrictions Removed: Unused destroys chance from LS map settings in GUI Map generator related changes: Improved: Allow providing spaces in map gen args to provide multiple arguments Improved: Heightmap map gen theme now uses biome Improved: Flat and space themes now use biome blocks and env Improved: Pixel/empty/rainbow themes now use biome env Fixed: Doing '/os map add' with two arguments doing nothing v 1.9.4.7 Game related changes: Added: LS: /lives command for showing you current number of lives Added: LS: Can now set default round/flood times Added: LS: Items for buying sponges and water blocks Improved: Discord bot shows running games in .who output Improved: Countdown: Can now specify default game speed in config Improved: Countdown: Money is now rewarded for surviving Improved: ZS: Can now configure reward money Improved: LS: Money is now rewarded for surviving Improved: LS: All blocks now burn after a delay when not in Calm mode Improved: LS: Prevent placing blocks near lava spawn by default Improved: LS: Water/lava killable blocks (e.g. log) don't insta-burn in Disturbed mode Improved: LS: Show money and lives left in top right (for CPE clients) Improved: LS: Show message in chat when you lose a life Improved: LS: death cooldown increased to 30 seconds Improved: LS: has sponges automatically disappear after configurable delay Improved: LS: Limit number of water blocks that can be placed Improved: LS: Move layer options to separate section of /ls set Improved: LS: Allow negative layer heights (i.e. allows lava layers from top to bottom of level) Fixed: ZS: Rare issue where when players joined server at very end of round countdown would get added to alive/human list but then subsequently get auto infected Fixed: LS: Sponge/water block not being reverted client-side when insufficient permission to place the block Fixed: LS: Message not showing in chat when layer flooding starts Fixed: LS: Layer flooding not resetting properly when continuing next round on same level Map generator related changes: Added: Sandy and Plains map gen biomes Improved: Realistic map gen now support biomes Improved: Classic map gen now support biomes Improved: 3D noise map gens now support biomes Improved: Desert biome no longer has water Improved: Biomes can now specify custom tree type Improved: fCraft Hills and Mountains themes default to Plains biome Fixed: Hell map gen theme sometimes having gaps between levels of lava for very vertically small maps Removed: Checkerboard map gen theme Other: Improved: Discord: Strip ** from messages (so that cross-server discord relay channels look nicer) Improved: Save all physics checks to .lvl file (not just those with non-zero args) Improved: Always show client name in 'player X connected' message (even for non-CPE clients) Improved: /tree notch now uses exact same tree generator as original classic Improved: Log warning when a command/plugin dll fails to find a DLL it depends on Improved: Log how long garbage collection takes Fixed: Could set CopySlots of a rank to 0 in ranks.properties Fixed: Can't connect to server on Windows 98 in .NET 2.0 build Fixed: Economy transaction descriptions showing currency at time of transaction instead of current currency v 1.9.4.6 Added: LS: Configuration option for flood upwards chance Added: LS: Players can place sponges to stop lava flow (can place up to 10 per round by default) Added: LS: Added item to store for buying another life Added: /copyslot random to allow randomly selecting between used slots Added: GUI: Countdown now appears in Games settings Improved: 2D noise map generator themes now support biomes Improved: Desert map generator biome now has a Sandstone border Improved: Allow providing explicit seed for fCraft map generator Improved: Make fCraft map generator ~45% faster Improved: Be more consistent in map generation messages Improved: LS: Always uses uniform water/lava flow now Improved: LS: Show CPE announcement message when 10 seconds or less left until flood starts Improved: LS: Flooding lava/water always kills players now Improved: LS: Default to 50% chance for flood to destroy blocks Improved: LS: /time now shows flood and round time (when LS is running) Improved: LS: All items are now enabled by default Improved: ZS: All items are now enabled by default Improved: Allow like/dislike to be used when any game is running (not just LS or ZS) Improved: All games now show an informational message to players upon joining server Improved: Allow disabling built-in plugins/modules Improved: Don't reload custom commands and plugins anymore when doing /server reload Improved: Don't show 'Plugin X was unloaded' at server shutdown Improved: Message when can't /cmdset a command due to lacking required permissions Improved: GUI: Initial status message is now 'Starting server' (instead of 'finding classicube.net URL') Fixed: fCraft dunes/ice map generator themes not using right default biome Fixed: LS: Fix flood messages being '4m 59s' instead of '5m' Fixed: LS: Fix block/flood type messages not showing when auto going to next level Fixed: ZS: Items only appear in store when ZS is running now Fixed: Don't show built-in modules in /plugins anymore Fixed: Non-200 heartbeat responses not being logged Fixed: Water flooding from map edges option not behaving correctly Removed: Obsolete /top stat by index number Removed: Visual Basic compiling support is now an external plugin v 1.9.4.5 Improved: Allow providing reasons for IP bans Improved: Allow over 32767 deaths when using SQLite as database backend Improved: /whonick output when multiple matching player/bot nicks Improved: Discord relay bot logs less messages when disconnected Improved: 'multiple matching players/ranks/loaded levels' messages now also include colours Improved: Allow using more chat/info/quit commands when frozen Fixed: Don't send heartbeats when server fails to start listening Fixed: Realistic map gen erroring when map height was 4 blocks or less Fixed: Leaves should still propagate physics checks even when leaf decay is disabled v 1.9.4.4 Added: ExtEntityTeleport CPE (Thanks Goodly) Added: Allow using ReplaceBrush as a /brush Added: Grid brush (gridlines) Added: disabled-commands option to server.properties to allow completely removing built-in commands Improved: Support for forwarding user's IP when connecting through a websocket reverse proxy Improved: `/setspawn` now tries to avoid changing your current position Improved: Make /Notes use paginated output Improved: Checkered brush also supports providing frequencies/weights for blocks Improved: Majorly increase default realms limit for admin/owner ranks Improved: CTF: Set default Y of spawn and flags to middle of level Improved: ZS: Allow turning off a player dying always resulting them in being infected Improved: GUI: Change Undo input feld in Players tab to timespan input Improved: Simplify /BlockSpeed command Improved: Discord relay bot now refuses to start instead of just logging a warning when lacking required permissions Fixed: Prevent using /Spawn while a game is running Fixed: Games couldn't autostart when less than 3 levels were configured/setup v 1.9.4.3 Added: Gradient brush for /Brush Added: Dithered mode for /ImagePrint (thanks Goodlyay) Improved: CLI: Reset color instead of explicitly setting foreground color to white Improved: Grayscale Rainbow brush now supports random mode Improved: Allow changing perbuild/pervisit of multiple levels at once Improved: ZS: Change infect messages to use / instead of {0}/{1} Improved: GUI: Avoid duplicate entries in input log, to simplify navigation through input history Improved: Allow changing default login/logout message Improved: Prevent using /ignore,/afk,/whisper in MBs Improved: Prevent using /mi env on levels you can't visit Improved: Zones should default to perbuild of level (and perbuildmax) Improved: GUI: Split up Messages panel in Settings into Messages and Moderation messages Improved: Message non-controller users when they try to run in-game commands from IRC/Discord that they don't have the permission to run them Improved: Now can run on bare minimum of mono-runtime (no longer depends on System.Data) Improved: Plugins that depend on other plugin DLLs are now better supported Improved: Warn when can-mention-everyone is enabled in discordbot.properties Improved: Try to preserve original file modification date in /server backup ZIPs Improved: Keep log file open instead of constantly closing and reopening Improved: Don't show useless 'on line 0' in compiler error messages Improved: Make /Server backup table work with double/blob columns Improved: Don't try to download sqlite DLLs on non-windows Improved: /pcreate C# example Improved: /Commands help Fixed: /Cut being affected by the current transform Fixed: /Transform rotate output having holes Fixed: /Info of offline players not showing nick Fixed: Some https:// heartbeat URLs not working with ProtocolError Fixed: GUI: Unmute and freeze actions in Players tab not working Fixed: Discord messages with newlines not appearing in-game at all Fixed: /Server backup .zips can't be added to/edited using Windows Explorer zip support Fixed: Some obscure MOTDs crashing original classic client Fixed: On NetBSD, doing /sinfo throws IndexOutOfRangeException Fixed: In the rare case when running on mono with System.Drawing package but not libgdiplus package, /ImagePrint crashes the server Fixed: Attempt to workaround very rare issue where GUI would crash on Linux Fixed: Old BlockDB upgrader produced /b entries with modification time being a couple of hours off Fixed: Old zone migrator sometimes produced 0 block wide zones Removed: Dropped support for old password format (obsolete 20 months) Fixed: In dotnet build, /Restart not working sometimes Improved: Dotnet build now use ImageSharp library instead for image decoding/resizing Improved: Dotnet build no longer depends on CodeDom library Fixed: In standalone build, /Restart didn't work Fixed: In standalone build, not loading SSL/TLS certificates on Linux Improved: For standalone build, WIP on updating support v 1.9.4.2 Added: When verify-names is off, mppass can be used for /pass at login Added: Allow setting custom round/infection start countdown time in ZS Improved: Stop using cmdautoload.txt and just autoload all commands in extra/commands/dll folder Improved: Allow /punload ing plugins with spaces in their names Improved: Make /compload work with plugins too Improved: When verify-names is off, you can still reconnect through the server list now Improved: Truncate long errors returned by Discord Improved: Custom Commands GUI no longer hardcodes compilers list for creating commands Improved: Enable /baninfo and /rankinfo to be used in MBs Fixed: Make /restart work with .NET core on Linux Fixed: Make /sinfo 'all processes CPU usage' work on macOS Fixed: Make /sinfo 'all processes CPU usage' work with .NET core on Linux Fixed: Fix /whitelist disable enabling whitelist instead Fixed: Very rare case where server would drop out of server list Fixed: Trrain gradual movement bias towards 0,0 v 1.9.4.1 Added: Custom network protocol support Added: /Whitelist enable/disable to turn on/off whitelisted only mode Added: Shortcut /br for /Brush Improved: /Maze now allows specifying an optional seed argument Improved: Inbox now includes message number and slightly offsets message Improved: Simplify /sinfo slightly and make its appearance more like /Info Improved: /sinfo now shows total number of levels Improved: Log when non-existent portals/message blocks are autodeleted from a level Improved: Make /FlipHead usable without ZS running Improved: Increase default maximum player count from 12 to 16 Fixed: Frozen players not getting /summoned (and /TP, /Portal etc) Fixed: /sinfo not showing accurate CPU usage Fixed: /Outline should be usable even if you can't modify the target block Fixed: Very rare case where Zones would disappear when level was saved Fixed: Flatgrass map generator generating the grass layer one layer too high Fixed: /mi env sometimes wrongly showing exponential fog as enabled Fixed: Discord bot rarely triggering rate limiting and subsequently failing to reconnect Fixed: Can't compile commands/plugins in .NET core build Fixed: GUI logging options wrongly being controlled by 'file logging' instead of 'console logging' server option Fixed: Prevent console from trying to generate levels over 2 GB in size Fixed: Alts message rarely showing to lower ranked players while hidden Fixed: Some messages in /Restore and /Museum etc showing plain instead of colored level name Fixed: IPv4 mapped IPv6 addresses not triggering connection spam blocking (note IPv6 support isn't enabled by default) Fixed: Few minor issues in GUI tooltips Fixed: GUI not working with mkbundle Fixed: Make /Time and /Server backup db use yyyy-mm-dd format Fixed: Auto unloading of levels at game round end still showing a message to staff Fixed: Bots with ridiculously large model scales (e.g. 3.3 x 10^38) failing to load Fixed: Discord bot status player count not including hidden players visible to guests Removed: Visual Basic documentation in /Compile and /CmdCreate (still supported though) v 1.9.4.0 Added: Separate Console rank with highest permission level Added: Option to allow banning staff IPs Fixed: Changing rank not immediately updating players table in main GUI Fixed: /cmds shortcuts [modifier] ignoring modifier Fixed: Allow /limit of 0 Fixed: Prevent trying to save files with invalid windows filename characters Fixed: Kick messages with system color codes in them not being escaped Fixed: /abort rarely resulting in ghost block changes Fixed: /map without arguments now always prints information of current level Improved: /mark: Allow using relative to last marked coordinate too (e.g. /m x~3 y~4 z~-2) Improved: /draw cone look Improved: Add cone mode for /spheroid Improved: Add cylinder to /draw Improved: Try to use better fallback block ids when importing custom blocks from .cw files Improved: Default rank names (Superop->Admin, Nobody->Owner) Improved: More appropriate default rank properties (e.g. operator has more /realm maps) Improved: rank.properties informational text Improved: IRC bot default to using port 6697 instead of 6667 Improved: IRC bot always uses SSL/TLS when connecting on port 6697 Improved: Change classicgen to use still lava/water instead of active lava/water Improved: More accurate 'blocks affected' calculation for /eh and /cylinder Improved: Default to flatgrass theme in /gen instead of always requiring a theme Improved: /zonemark without a zone name assumes current zone (Thanks Goodly) Improved: Make /ops and /admins work with renamed ranks Improved: Allow more characters in bot ai/palette names Improved: Allow /take ing money from yourself Improved: Allow resetting passwords of offline players Improved: Fallback IRC nick generation upon nick conflict (now mutates a character instead of complete random name) Improved: If two ranks in ranks.properties have same name, try to rename second conflicting rank Fixed: Allow # as ~ alternative for relative coords (since ~ can't be entered in original Classic client) Fixed: Leading whitespace not appearing in chat messages (in original Classic client) Fixed: crashing when receiving a chat message packet that ended with a color code (in original Classic client) Fixed: 'Two color codes in a row' appearing incorrectly (in original Classic client) v 1.9.3.9 Improved: Hiding GUI from taskbar when minimised is disabled by default now Improved: Update Discord Gateway api from v6 to v8 Improved: Cmdbind can be used with any shortcut, not just /0 to /9 Improved: Clarify how to provide input when creating blocks in /gb and /lb (Thanks Goodly) Improved: Increase max player limit to 256 Improved: Some fallback blocks for < 0.30 classic versions Improved: Change 'admin verification required' messages to more generic 'account/password verification required' Improved: Clarity of /vote message Improved: In Players tab in GUI, change 'Send message' to behave the same as @player Improved: In Players tab in GUI, 'Do command' now supports either '/cmd' or 'cmd' in input Improved: Compiling now includes source filenames at end in success message Improved: Cmdunload now includes name of command in output Improved: Change classic map gen to standard/simple theme instead of advanced theme Fixed: /tw set difficulty sometimes erroring Fixed: Teleporting self in classic 0.0.16a - 0.0.17a doing nothing Fixed: Wrong yaw/pitch when spawning self in classic 0.0.16a v 1.9.3.8 Fixed: Username clone detection being case sensitive Fixed: Database.TableExists very rarely returning false positive with MySQL (SQLite is used by default) Improved: Allow using -1 for /env variables Improved: Show "Classic 0.28-0.30" instead of "(unknown") in /clients Improved: /whitelist automatically adds + to end of usernames when classicube-account-plus mode is on Removed: $ip v 1.9.3.7 Fixed: /scale 1/2 not working (partially) Fixed: Session modified overflowing after 2 billion Fixed: SECURE_WEBSOCKETS build not compiling Fixed: Icon not showing in GUI dialogs on Linux Fixed: Update GUI dialog causing crash sometimes on Linux Fixed: GUI dialogs having poor titlebar appearance on Linux Fixed: Some GUI element (e.g. listbox) text being nearly invisible in dark theme on Linux Improved: UPnP now logs more details Improved: Make custom commands GUI popup font consistent with rest Improved: Trying to perform GUI player action when no player selected shows warning dialog now Removed: (s) emote shortcut (can still use (sect) and (section)) Removed: Support for .lvl files without 2 byte signature (even MCZall/MCSharp have the 2 byte signature) v 1.9.3.6 Added: preclassic and classic 0.13 dat importing support Added: Allow disabling CPE extensions Improved: Disable ClassiCubeAccountPlus by default Improved: Museum now uses significantly less memory where multiple players go to same museum Improved: Allow disabling Discord user mentions from in-game chat Improved: Allow configuring authentication services Improved: Retry sending Discord messages for transient Discord errors Improved: Do not log transient Discord errors to error logs Improved: Change /restore to also list backups when invalid backup number is given Improved: Change /clients to show classic < 0.30 versions Improved: Allow /copy save to use any filename Improved: Better error message when importing non .dat file as a .dat Improved: /import shows better error messages when unsupported file Improved: 'config contains non-allowed character' message to also include the non-allowed characters Fixed: Discord relay bot .who showing level names with _ in them as '\_' instead of expected '_' Fixed: Museum not restricting perbuild to nobody Fixed: /place still being usable on museums Fixed: 'Reload level' in GUI context menu not working Fixed: '/import all' rarely not importing the right file v 1.9.3.5 Added: Support for all multiplayer versions of Classic (i.e. classic pre 0.30) Improved: Can now send heartbeat to multiple addresses Improved: /FixGrass is now a drawop (logs to BlockDB, can specify area bounds, etc) Improved: /CmdLoad and autoload now log the actual names of loaded commands Improved: If error(s) occur compiling commands/plugins with multiple source code files, error logs also include filename Improved: Some map themes now have custom default environment settings Improved: Rework /museum arguments to make more sense (Thanks Goodly) Fixed: Spring/yoyo effect when teleporting via portals/warps (players appear to warp to new position, then previous, then new again) Fixed: Markdown escaping issues with Discord relay bot Fixed: Getting stuck on map loading screen if you tried to join a level that had been unloaded Fixed: Physics should never be enabled in museums Fixed: Restrict /blockprops to not allow setting blocks that you are not allowed to use Fixed: Generating space themed map one block high throwing IndexOutOfRangeException Fixed: Never showing line numbers on mono for commands/plugins with .mdb files Fixed: messages with \n in them only showing first line on IRC Fixed: /me from discord/console erroring Fixed: Do not set auto unload to true on old main when switching mains (Thanks Goodly) Fixed: Countdown doesn't work properly when started by autostart on server startup (Thanks forkiesassds) Fixed: /plugin compile not accepting multiple soure code filenames Fixed: When compiling plugins, output .dll filename was all source code filenames combined instead of just first Fixed: Very rare case where a in-game message just after a .who would not appear in Discord Fixed: /Players erroring if "Show empty ranks in /players" is true and there are no players online with a given rank (Thanks Goodly) Removed: Drop extra/bots.json auto upgrading support (obsolete 4 years) v 1.9.3.4 Added: Allow custom Discord .who embed color Added: Events for messages received from a relay bot Fixed: /infoswapping two players of same rank causing destination player to lose their rank Fixed: On some versions of WINE, if you close the server while players are still connected, you get EADDRINUSE for next few minutes if you try to start server again Fixed: Settings GUI icon showing default form icon on mono/wine Fixed: mkbundle wrapped CLI always crashing at startup Fixed: If you buy a login/logout/title etc while muted, you are still charged even though the message does not change Fixed: VecF32.Normalise on a zero vector turning into NaN (Thanks Venk) Fixed: Some characters in nicks not being properly escaped for Discord Fixed: Escaped characters from Discord like \* still appearing escaped in-game Fixed: Workaround custom Loggers rarely throwing exceptions in their LogHandler Fixed: Being able to add award with same name twice Fixed: Can't do /reload [level] when can't do /reload Fixed: Custom defined default glass not having correct break sound Improved: Log error details if fail to download required file Improved: Support compiling multiple files into one DLL Improved: Generate .pdb so errors have stacktraces when thrown from commands/plugins Improved: Now you can remove login/logout message while muted Improved: Split up /spin into /spin and /mirror Improved: Actually log Discord error response text Improved: Make /plugins output paginated Improved: Show messages if relay bot connect fails asides from just not being enabled Improved: Support resuming Discord relay bot session (should fix rarely losing 1-2 seconds of discord -> ingame chat) Improved: Simplified /reload all [level] to just /reload [level] Improved: /report message to also show reason to online ops Improved: Don't log so much when connection is being spammed Improved: Tidy up /awards output v 1.9.3.3 Added: Allow overriding default authentication mechanisms Fixed: /ccols edit not working with non-ascii colour codes Fixed: Can still vote in all games when muted now Fixed: Prevent players using /reload inside of games (thanks forkiesassds) Fixed: Discord bot shouldn't reply to .who if the given channel is not specified as a channel to listen on Fixed: IPv6 link local addresses not getting treated as LAN addresses Fixed: /map deletable also not letting you place blocks Fixed: can't /banip IPv6 addresses Fixed: /baninfo erroring with MySQL Fixed: /me not incrementing messages written in /info Fixed: Profanity filtering not consistently apply to all methods of player chat Fixed: When map has deletable off, and you right click while holding air, a 'deleting blocks has been disabled in this level' message would show Improved: When logging invalid config keys, it helps to also log the invalid value Improved: Allow adding custom compilers for scripting Improved: Colour error/warning messages in CLI/GUI log Improved: Include exception message when logging errors to console/GUI Improved: Unflood should pause instead of stopping physics Improved: enable dual stack IPv4/IPv6 listener on Window when possible Improved: Convert IPv4 mapped addresses to IPv4 addresses Improved: Plugins should always load after main level has been loaded Improved: If GUI .exe version differs from .dll version, show a warning message box Improved: Allow changing Discord bot presence status and activity type Improved: IRC logs unhandled errors properly now Improved: Discord bot doesn't log I/O errors to server error logs Improved: /Color, /Nick, /Title now say who changed them and also works better with localchat Improved: Discord/IRC bot shows name of unknown command now Improved: Try to add _ to end of IRC bot nick when nick collision occurs Improved: Allow disabling Discord bot presence Improved: /seen should default to showing your first/last login v 1.9.3.2 Fixed: Discord bot not reconnecting after 3 websocket dropouts Fixed: Discord bot not sending messages to Discord during websocket reconnect Improved: Discord bot now tries to periodically reconnect during internet dropout Improved: IRC bot now tries to periodically reconnect during internet dropout v 1.9.3.1 Added: Discord relay bot Added: Preliminary support for .NET core Added: Classic/Vanilla map generator Added: OnConfigUpdated event for when server config is reloaded Improved: Allow changing map change message in round games Improved: Countdown supports multiple maps Improved: Allow using /ccols add with standard colour codes Fixed: lb/gb help saying 'Type a number for the texture' instead of 'Type a number for the top texture' Fixed: Doing /unmute without a name erroring Fixed: Hold model hitbox being too large Fixed: /ascend not teleporting you to next gap up Fixed: Not being able to use restricted commands in /bot text even when you should be able to Fixed: /hide shouldn't update /last Fixed: /ref shouldn't reveal hidden players Fixed: Wonky pyramids/cones (Thanks rdebath) Fixed: Don't crash if unable to open logfile in GUI General Logs tab Fixed: Packet.TextHotkey should auto convert \n Fixed: Invalid IRC channel name should not take down whole server Fixed: Ampersands not showing in GUI 'insert token' popup dialog Improved: Allow IRC relay bot to ignore certain users Improved: Better parsing for /map authors/realmowner (Thanks fam0r) Improved: Cleaned up custom commands GUI Improved: IRC port in GUI should be numericupdown, not a textbox Improved: /seen outputs yyyy-mm-dd for consistency with /i instead now Improved: Use absolute path for restart file Improved: Don't run commands in MBs after disconnected, Removed: Viewmode.cfg support (Doesn't even work on Windows, obsolete since over 3.25 years ago) v 1.9.3.0 Fixed: Errors when BlockDB file is > 32 GB Improved: For /img (and heightmap gen, import, etc) don't log to error logs for simple known errors like 404, website address can't be resolved, etc Fixed: Spamming /send not triggering auto mute Improved: /server public/private should persist across restart Fixed: /UndoPlayer should still be usable on levels with drawing disabled Improved: Optimise leaf decay calculation Fixed: /me not showing on IRC when used from non-localchat level Improved: Don't log to error logs for image decode failure for imgprint/heightmap Improved: Support connecting to IRC over SSL (Thanks Kamino) Fixed: Skip block for brushes not working when ranked below SuperOP Improved: Superops should be able to use restricted commands in MBs by default Improved: IRC controllers should default to superop not nobody permission level Improved: Add separarate /unmute, remove /mute toggling mute on/off (Thanks Goodly) Fixed: Message of exactlty 64 characters wrongly being line wrapped Fixed: /clear not completing clearing chat for people who use 30 chatlines Improved: Whitelist: Use formatted nick in warning messages for /Whitelist Improved: For classic mode, convert ampersands to percent instead of completely removing Improved: When changing many custom blocks at once, only save once instead of after each block Fixed: Very rare case where multiple players copying/editing custom blocks at same time errored Fixed: Make sure /levels is always in sorted order Improved: Allow using /nick on offline players Improved: Allow using /skin on offline players Improved: Allow checking specific player's ping in /ping (Thanks iD) Fixed: /Ascend not allowing you to move to the very top of a level Added: Visual Basic plugin compiling and creation support Fixed: Bump record limit from 21 to 101 for database queries that are matching multiple names Fixed: /color without a colour specified should remove the colour completely Fix imageprint very rarely resizing to 0x0 and erroring (Thanks Goodly) Fixed: constantly erroring after restarting with Mono on linux with CLI Removed: MCGalaxy mods altogether (only gave you an in-game title anyways) Removed: Automatically moving .prev files from levels into levels/prev (obsolete for 4.75 years now) v 1.9.2.9 Improved: Explanatory comments for /cmdcreate generated command skeletons Improved: Add cancel argument for levelsave/unload/rankchange events Fixed: + being trimmed from end of bot nametags Fixed: /tp erroring with normally impossible invalid input Fixed: /shutdown [reason] only showing first word of reason Fixed: Doing /me from console not showing on IRC and erroring instead Fixed: Can use /unflood to turn off physics on maps don't have access to Fixed: Custom color list in being formatted improperly Added: Event for infoswapping Added: Compiling instructions to readme Improved: Use darkgrey instead of black color for CLI (avoid black text on black background) Improved: Allow configuring tag distance threshold in CTF Improved: Layout and behaviour of Players tab in GUI Improved: Allow configuring announcement interval Fixed: checking for updates not working by force enabling TLS 1.1/1.2 Improved: For heartbeat errors, only log error message in URL textbox Fixed: Remember current speed for bots when saved to disc Improved: If you double click server url in GUI, it opens it in web browser Improved: Make levels list table fit horizontally in GUI Improved:Fix players table not updating on changing map in GUI Improved: Fix levels table not updating when player leaves server in GUI GUI: Fix having grey instead of white background for input controls on mono Improved: Update in-place instead of using Updater.exe Fixed: Server failing to start if can't load sqlite3 dll Fixed: Problems with minimising GUI on some versions on wine Fixed: GUI icon not showing on wine/mono Fixed: /model bot not showing new model names (Thanks aleksb385) Fixed: /pass bypass issue when verify names off and on case sensitive filesystem Improved: /help XBan Fixed: Getting pushed in /ref mode even with -push MOTD Fixed: If you join ZS, enter /ref mode, then go to another map, other players don't see you Fixed: background colour of CTF/TNT wars gui settings Fixed: wrong colour in kick message upon /ban Improved: Add support for &S etc in LineWrapper Removed: Support for automatically combining ancient .env and .properties files Removed: /botai add reverse Removed: Most of 'Zombie old' from GUI, since it is in 'Zombie survival' tab now v 1.9.2.8 Improved: When matching player names, prefer exactly matching a player's name (without +) first Improved: Hidden players die to bots/deadly blocks now (death message only shows to yourself though) Improved: You can delete door blocks now when physics level is 0 Improved: Allow changing login/logout messages of offline players Improved: Allow using /title, /tcolor, /color on offline players Improved: Allow muting and freezing offline players Improved: Split up /Model into /Model and /ModelScale Improved: Allow using \: in custom chat tokens to specify a : should be part of trigger word Fixed: Changing model scale show a proper message now Fixed: Gun aimbox not appearing in classic mode Fixed: Still trying to load # comment lines in text/cmdautoload.txt as commands Fixed: Killer bots would kill all players at same position, regardless if on a different level or not Fixed: Explode mode of gun not exploding when it hits a glass block Fixed: Make /missile destroy actually destroy blocks Fixed: Colors.StripUsed not stripping system colour codes Fixed: Doing /i on an invalid name showing the 'invalid player name' message twice Fixed: Glass borders surrounding the Countdown board not disappearing on some oddly sized maps Fixed: Make it much more difficult to avoid falling down the glass chute in countdownj Help in GUI should also use Chat.Format and should still show ampersa… … Fixed: If you do /lb edit 65-67 whatever, it ends up editing a lot of unrelated blocks too Fixed: /Last doesn't show /Opchat or /AdminChat use now Improved: Linewrapper produces nicer lines when a line ends on the form of 'word /command' Improved: Use horspeed=0 in Countdown freeze mode to stop players moving horizontally Improved: Don't show + in names in connect/disconnect logs v 1.9.2.7 Fixed: Awards player has but don't exist anymore still counting towards player's awards count in /i Fixed: Doing /b on map that had portal/MB block ids but the tables not existing in DB causing error to get logged Fixed: Being able to /possess yourself Improved: More descriptive error messages when downloading image for /imgprint fails Improved: (ZS) Make pillaring detection stricter for maps without building Improved: For custom commands/plugins, also load .pdb if it exists Fixed: Placing air_switch/checkpoint will revert to air, instead of leaving behind the block you were holding Fixed: If you're holding a block you're not allowed to place in your hand, you should still be able to delete blocks Improved: /send should not prioritise online players Improved: Add support for relative coords in /explode Fixed: Rare case where doing /undo [timespan] would throw a NullReferenceException Fixed: Error appearing in logs when voting for next map in rounds based games and less than 3 maps configured Fixed: Changing list of ZS maps in GUI not saving Improved: & not followed by colour code behaves more consistently Fixed: main-name from server.properties being more restrictive than /main Fixed: Custom commands in custom plugins losting custom set extra permissions on server restart Improved: fCraft map generator performance by a little bit Removed: '![command]' acting as '/[command]' Improved: //[command] in MBs acts like regular chat and just messages '/[command]' back to the user Improved: Order of properties in server.properties Improved: SQL transaction error message logging Improved: 'Failed to start due to missing MCGalaxy_.dll' message now includes folder Fixed: Some IRC mode changes wrongly showing as an IRC error in logs v 1.9.2.5 Improved: Make Y in /write 3 blocks wide instead of 5 Fixed: Being able to use /team to spam (X was muted) messages Removed: Chatrooms due to very little use, and team chat/map only chat mostly replaces this Fixed: Being able to see hidden players in /alive and /infected in ZS Fixed: Updating not working when running mono through wine Fixed: .cw maps with dimensions between 32768-65535 not importing Fixed: Command line input not working in CLI when running through wine on mono Improved: Reduced memory usage when importing cw/mclevel maps Fixed: main level generated when main level doesn't exist i.e. first time you start the server) not saving changes to /b Improved: Confirmation warning popup if the user tries to disable name verify names Improved: Make output of many more commands account for whether user ignores custom nicks Fixed: /follow not showing player name with 'stopped following' message Fixed: /gen not showing completion message when used from map with level-only chat Fixed: /inv [player] showing message twice Improved: /blocks also include custom blocks Fixed: /search blocks not including classic/CPE blocks in search list Improved: Don't reload files from disc when doing blockset/cmdset v 1.9.2.4 Fixed: Custom models plugin not working Fixed: Doing portal/mb show on map without any portals/mbs adding entry to error log Improved: Also log LoaderExceptions for ReflectionTypeLoadException exceptions v 1.9.2.3 Added: /ln alias for /line (fCraft compatibility) Added: Packets for custom models Removed: /bs shortcut for /blockspeed Improved: Parse /shutdown delay as timespan instead of integer seconds only Removed: /devs, link to MCGalaxy source in /sinfo instead Improved: Make /eat an economy item, so price can be configured Improved: Make p.Extensions public Fixed: Doing /model while a zombie in ZS still changing it Fixed: Can't /os map add on server without + after names when there are existing maps with your account name, but you aren't realmowner of them Fixed: Can't see map joining/leaving messages on maps with localchat on v 1.9.2.2 Added: /limit realms to set max realms a rank can have from in-game Added: /BotInfo that shows information on the given bot Added: A few more env presets Fixed: Unmuting player only showing first word of reason in unmute message Fixed: Issues with extremely long mute times on mono Fixed: Quit/RageQuit/Hacks/CrashServer should not be usable from console/IRC Fixed: Use accurate block name in help for /portal multi Fixed: Don't allow custom /pay messages while muted Fixed: If you in referee mode and flying, when moving to another zone, fly mode would get turned off Fixed: Crash if you try to select a rank in the gui that has over 255 realms Fixed: Colors sometimes being wrong in TNT wars Fixed: /tw set zone delete and /tw set zone delete all having swapped behaviour Fixed: Fuse block not getting destroyed in nodestroy zones in TNT wars Improved: Also track duration of action in /notes Improved: Referee mode should still follow jumpheight= in motd Improved: 'Reference X.dll;' and '//Reference X.dll' can be used for custom commands/plugins as alternative to 'Reference X.dll' Improved: Allow lb/gb copying multiple blocks at once Improved: You shouldn't be able to speak while pending /pass verification Improved: Include dimensions of heightmap and level in warning message when they don't match Improved: Can still use /bots and /zonemark in museums Improved: Allow using relative coords for gb/lb min/max (Thanks 1Leiz) v 1.9.2.0 Fixed: Placed/deleted overflowing at 33 million Fixed: Turning off 'colours' option in GUI console shows raw colour codes Improved: More descriptive message when you're muted by chatmod Fixed: /hug and /high5 not working from console Fixed: Allow using /eat and /me from console Fixed: Zones getting lost with /resizelvl Improved: Don't lowercase command name in /cmdcreate output Fixed: /compile showing wrong error line number when source has 'reference' statements Fixed: Unloading custom commands not removing command aliases Improved: Simplify information in /ranks Fixed: /chatroom del and /chatroom spy throwing NullReferenceException Fixed: Not immediately asking for pass when you are ranked to a rank requiring password Fixed: Settings -> Eco -> Rank item in GUI crashing server on mono Fixed: Support 'reference' statements when compiling custom commands from GUI Improved: Simplify showing errors when compiling custom commands from GUI Fixed: /buy level erroring if level failed to generate v 1.9.1.9 Improved: Make CalcEyeHeight take Y scale int account Improved: /tpp 0 0 0 puts you on the ground at level 0 Fixed: Updating appearing to work with mono when Updater.exe is missing Improved: Backup path in server.properties defaults to relative path Improved: Log to player short summary of first 2 errors when compiling Fixed: Eyeheight of skeleton model Fixed: /copylvl,/renamelvl,/deletelvl consistently announce globally Fixed: /botai list showing wrong name when a . in a bot AI's name Fixed: /undo timespan not undoing some changes in rare cases Improved: Make help consistent with level/map Improved: /os map delete announces when level is deleted Improved: Rename /levels to /loaded and /worlds to /levels Fixed: Could manually set fallback for a custom block above 65 v 1.9.1.8 Fixed: Don't turn off 'auto unload' when setting main world Fixed: /copylvl not saving level to disc first. Fixed: /cmdset/blockset not behaving properly when used by multiple players simultaneously Improved: /renamelvl work with unloaded maps Improved: /renamelvl update all portals tables, so any portals that previously went to the map go to the new map Fixed: Rare issue where physics in museums map caused map to never get freed from memory Improved: Support compiling unsafe C# code for custom commands/plugins Improved: Allow changing tablist group name of zombies/humans in zombie survival Fixed: Exploit with /undo that allowed spamming BlockDB Improved: Allow info/remove/edit ing multiple blocks using lb/gb Improved: Make SPlace a draw op Added: Support for custom particles Fixed: botai hunt instruction not interacting properly with other instructions Fixed: /tw end not working Fixed: Players who join mid-round in TNT wars when it is running on main map joining spec team instead Fixed: Not getting sent to team spawn first time you join TNT wars or CTF Fixed: Don't crash if trying to call SendMessage causes a DllNotFoundExceptipn v 1.9.1.7 Fixed: Importing textures over 256 in .cw importer works now Fixed: Importing block ids over 255 in .cw importer works now Fixed: Rare bug where doors would get stuck as air form on saving Fixed: Incredibly rare bug which caused zones to get lost on saving level Fixed: Confusing behaviour where a block be both a portal/MB, portal/door etc. Now it can only be one at a time. Improved: Make /mirror x more logical in that it flips all X coordinates instead of Z coordinates (same for /mirror z) v 1.9.1.6 Fixed: /money without arguments showing '' is not a valid player name Added: Ssupport for CPE VelocityControl Fixed: Some imported .dat worlds having the blocks shifted over Fixed: Bots on a map getting deleted if you changed x/y/z scale of a bot to a decimal number and your system language uses , instead of . v 1.9.1.5 Fixed: GUI map gen only allowing map sizes in the dropdown Improved: 'server port utilities' dialog is clearer Improved: Allow custom whitelist kick message Fixed: Sending stopped working after a while with .NET core Fixed: doing /z then immediately doing /mb not resetting bottom right messages Fixed: /mynotes should have default rank permission of guest Improved: Stare AI accounts for eyeheight and scale now Improved: Show bot's skin in /whonick bot. Improved: Player count is now based on unique connected IPs Improved: Show in tab list when maps have local chat … Improved: Don't restrict model bot axis scaling in /model Fixed: doing a large /copy, then adding three marks, causes any further marks to cause a blockchange error Fixed: warps list not getting cleared before loading on /server reload Fixed: replace and /replacenot getting affected by transforms Fixed: painting over grass while holding dirt appearing as air, even though the block was actually unchanged in the world Added: Support for CPE SetSpawnPoint Fixed: Not working with MySQL > 8.0 v 1.9.1.4 Fixed: Make @ offset work properly with /cut Improved: Bots track owner/creator, prevents non-staff modifying bots of other players Improved: Auto filter dropboxusercontent.com to dropbox.com for urls Fixed: /tw set zone being /tw set zones instead Fixed: /map edgewater flooding invalid block instead of water Fixed: Not being able to delete invalid blocks Fixed: Portals/message blocks not functioning initially after resize Fixed: Don't tie whitelist to player IPs when verify names is off Fixed: Make /pyramid just use min Y for pyramid base Improved: Tidy up compiler.log output Fixed: Warnings shouldn't prevent custom command from compiling Fixed: Custom commands in GUI aren't forced to lowercase filename Improved: Make /review thread safe Fixed: TNT wars not auto starting and not auto loading config Fixed: Plugin error when loading/unloading when reloading doesn't break server reloading Improved: Replace fancy quotes with their simple ASCII forms Improved: Simplify /reload message Fixed: Map not being reset when next map voted is the same as current map Fixed: Disconnected players still showing in TNT wars tab list Improved: Make default server visibility private v 1.9.1.3 Added: Support for web client Added: Save button for EditText popup Improved: Allow /lb copy to copy from another map Improved: Allow some non-alphanumeric ascii characters for level names Improved: Layout of /awards Fixed: 0 byte file getting loaded as a 1x1x1 map Fixed: /roll showing same result when used multiple times consecutively in an /mb Fixed: /infoswap on non-existent accounts always messaging: ''" was not found in the database Improved: Heightmap theme now auto resizes, but warns when doing so. Improved: Simpler permissions message in /os map add Fixed: Level items in eco gui not working at all Fixed: /save [map] [restore] showing wrong restore name Fixed: /fly not respecting -fly zone motds Fixed: .x not working if IRC channel name's capitalisation was incorrect Improved: Player nicks show in tab list Fixed: Don't allow /skin over 64 characters Improved: Don't count colors in nickname for <30 char limit Added: Allow custom profanity filter replacement Improved: Allow just doing /reach to show reach distance Improved: Don't spam console with layer flood messages Added: /import all to import every map in /extra/import Added: Allow disabling checkpoints client side respawn Fixed: Download inf id dll when updating an inf id server Added: /pe ip Fixed: /gun should always revert blockchanges made by player Fixed: Branches of ash tree being too short Fixed: /gun not behaving properly after doing /b Fixed: /import all including filename Fixed: Erroring when trying to import unsupported format Improved: /gun relies on just mouse click instead of glass box Added: Option for disabling certain types of chat/log messages from being logged to disc/console Improved: Allow disabling custom commands from showing in server logs Fixed: Importing maps with over 256 custom block definitions producing wacky blockdefs Allow activating a checkpoint and other blocks around it … Fixed: copy format version 1 not loading Improved: Allow negative speed for spin bot AI instruction Improved: auto number map when /buy ing level, if no name is given Added: env skybox [col] to set skybox colour Improved: Allow mark/spin/patrol/botai/gun to be used in museums Improved: Better messages in /pass Added: /help env presets Improved: Allow importing from webpages Added: /server update v 1.9.1.2 Improved: Can make custom blocks outside 0-16 range. Fixed: +skin urls not working Fixed: /award take not working v 1.9.1.0 Improved: Extra permission for seeing state/province in /location Improved: Connect/Disconnect shows to all players, regardless of /map chat. Improved: Allow texture ids beyond 255 when creating a custom block. Improved: /delay is only usable in /mbs, remove the 'you are already using delay' Improved: Allow /mode 0, /static doesn't turn off /mode Fixed: Be more resilient to level corruptions when mid-way through saving Fixed: /scale not working properly sometimes Fixed: /bezier with /static mode stuffing up Fixed: Not being able to bind to command aliases in /cmdbind v 1.9.0.9 Added: /blockprops list, /blockprops reset, /blockprops copy Added: Allow using /env preset and /env normal in /zone set too Added: You can set default environment (i.e. global/server env) for maps in /env Improved: Can just do /lb copy [id] (auto fills in last free block ID) Improved: For inf id, don't send second array when only custom blocks <= 255 are used Fixed: /scale with no arguments not showing help Fixed: Permission messages being shown twice to console with /os map add Fixed: /descend not counting bottom of map as solid Fixed: 'already has that colour' message being wrong Fixed: /os map create (not /os map add), not working when used from non-realm map Fixed: /ref not working as /referee Fixed: /zs set pillaring and /zs set build Fixed: /server backup table not working Fixed: /static paste and /spin 90 messing up Fixed: Missing oDoor block property in /blockprops Fixed: /env reset shouldn't reset textures Fixed: /team invite stuffing up when team has colours in its name Fixed: Changing rank prefix not updating in-game players Improved: Make blockprops behaviour more consistent with lb add/copy Improved: don't bother warning with non divisible by 16 axis lengths Improved: Majorly improve /help newlvl Improved: /location shows state, can be used on any IP, and alias of /geoip Improved: Allow summoning bots to coords Improved: Also reload list files when doing /server reload Improved: Allow whitelisting yourself in perbuild and zones Improved: Don't spam server logs with 'unrecognised config key X' Improved: Drop unused fields from block def json files Improved: Show proper message when can't measure ping Improved: /help import now provides details about supported formats Improved: Allow using /give on yourself Improved: Now provide details for each /env variable v 1.9.0.8 Fixed: ZS round times Fixed: Some issues with hiding Fixed: /top10 oldest breaking with a few servers Fixed: /roll with two numbers, make /roll with 1 number better Fixed: compiler error log listing warnings as errors Fixed: Being added to countdown players list, even when can't join countdown map Fixed: Changing undo limit in ranks in gui not saving Fixed: Old level blockprops files not being copied/deleted/renamed Fixed: Accuracy issues with MaxUndo for ranks and /calc Fixed: Out of memory error when resizing, caused changes in map to not be saved Fixed: Physics restart checkbox having wrong tooltip Improved: Can get MCGalaxy to compile for .NET 2.0 v 1.9.0.7 Added: /hold to make you hold a particular block Fixed: /clones not working from console Fixed: games erroring when game is aborted mid-way through round vote Fixed: noclip/speed detection in games should only when the specific hack is disabled Fixed: Mark#2 message in bottom right showing first point Fixed: Negative flood time messages in LS Fixed: Denied messages shown, when block is placed on bottom layer of zone Fixed: Error when trying to undo yourself for extreme amounts of time Fixed: LS not flooding map when round continues again on same map Fixed: Players not getting disconnected when server has run out of disk space Fixed: Player name showing in tab list, when player disconnects when joining map Fixed: Changing main name via reloading server.properties, not changing main map Fixed: perbuild/pervisit max restrictions behaving improperly Fixed: /server backup doesn't use tonnes of memory Improved: Better command API, p is no longer null for console Improved: Make /static [command] show better permission denied messages Improved: Use custom timespan numericupdowns in GUI Improved: Simplify /chatroom somewhat Improved: Now /os map pervisit/perbuild act is if you have nobody permissions Improved: /server backup compresses files by default Improved: Log progress when restoring/backing up files Removed: Me and HackRank shouldn't be MB useable v 1.9.0.6 Improved: Majorly improve games in GUI, game setup commands Improved: TNT wars majorly improved Improved: Backups also save associated file with map (bots/blockdefs/env) Improved: Pressing Ctrl+C in CLI should still try to cleanly shutdown Added: option in server.properties to disable world change messages Added: /bot copy Added: Option for /rainbow for whether air is replaced over too Added: /line connected mode Added: Corpse model to /help model models list Added: Allow setting yaw and pitch in /tp Added: Extra command permissions support disallow/allow ranks now Added: /ignore worldchanges Added: Option to disable CPE Added: Allow configuring warning/error colour Fixed: blockprops file not being moved/copied/deleted Fixed: /static fill 2d not recalculating direction each time Fixed: gb/lb copyall should keep inventory order Fixed: 'lately known as' showing to players on maps with map-only chat Fixed: rashing on some versions of mono Fixed: /xmodel with per-axis model scale Fixed: Can't set multiple blocks to hidden Fixed: Fix very rare case where bots spawned appear at wrong position Fixed: Incorrect message for /zedit and /perbuild on another map Fixed: Changing map options in UI not saving Fixed: Changing map not updating players list in GUI Fixed: /ignore with no args ignoring yourself Fixed: Teams list not being cleared before reloading list Fixed: Main level corruption when multiple errors are thrown at once Fixed: Placing air in map with deletable off but buildable on showing message Fixed: Avoid errors when shutting down on mono Fixed: Crash when you click 'load map' in GUI but haven't selected a map Fixed: Cloudy brush noise messages showing even when /ignore drawoutput Fixed: /banedit actually works Fixed: /ref title not always being set or reset properly Fixed: /ccols list always showing all default colours Fixed: /unflood all not working with renamed active water/lava Fixed: linkscript bot AI instruction not working at all Improved: Allow del/delete/remove to all be used interchangably Improved: Restrict /pay from MBs Improved: Perform inventory sorting server side Improved: Make UI popups consistent Improved: countdown shouldn't reset build perms every time map is loaded Improved: Show order in lb/gb info Improved: Few more commands can be used in museums, minor tidy-up in UI Improved: Redesign Rank item - now just explicitly set buyable ranks Improved: Doing /server reload reloads announcements list Improved: Log error when an error occurs importing zone in .lvl map Improved: Can just do /whitelist for /whitelist list Improved: You can resize /img now Improved: Empty theme should have initial edge level of 1 Improved: /rankinfo matches against all player names Improved: Now /write works with brushes Improved: Make command aliases more flexible Improved: Change default OS map height to 128 Improved: /lb info works still, on a block even if only a /gb Improved: Switch to ID 0 for hidden inventory order Improved: Can now use draw commands in zones less restrictive than map Improved: Move /mapset drawingallowed to /map drawing Improved: Now /rankinfo stores time in UTC timestamp Improved: More consistent permission denied messages for modcommands Improved: /hide silent shows no message at al Improved: Don't save global blocks list on server start Improved: Make chatroom have less extra permissions Improved: Show message when level isn't actually saved when using /save Improved: Don't allow TPing to people or using /where when playing games Improved: Total messages written now works Improved: Changing zip url should reset png url, and vice versa Improved: /model without args resets per-axis scale too Improved: Lockdown autocompletes maps Removed: Fail /votekick command Removed: Original midnight preset, rename midnight2 to midnight Removed: Move .binvox into separate plugin Removed: Drop support for ancient server/lockdown/map and level/blacklist v 1.9.0.5 Added: Allow configuring heartbeat URL Added: rope/lader collide type 7 Added: gb/lb copyall [map], which copies all custom blocks from given map Improved: /os env preset alias for /os preset too Improved: Allow using 3 and 6 char codes for hex colours. Improved: Optimise /resizelvl to be twice-thrice as fast Improved: Ignore colours for /team members, disallow creating two teams with same colour-stripped name Improved: Bulk block sending for Countdown Improved: Can use /pervisit and /perbuild on unloaded maps too Improved: Optimised map sending to be quicker, less CPU Fixed: /bind with source block being custom causing error Fixed: /search blocks not including global blocks from console Fixed: Make /os zone list actually worked Fixed: Don't let you change /env on maps no perbuild access to (Thanks AndyFC) Fixed: outdated sun colour if standing in a zone and someone changes env Fixed: Should be able to use /fly when +fly in MOTD Fixed: pyramid drawop sometimes having inaccurate count Fixed: /ls start/end erroring on fresh servers v 1.9.0.4 Added: /team list Added: /zonemark Added: Redesigned how zones work. Permissions are separarate from zone name, and allow defining per-zone env and MOTD. Added: /os zones to let you create/manage zones in realms Added: Support custom blocks for /help [block], /blocks [block], and /[block] Added: Rename /scripting to /plugin and add /plugins Added: Support non ASCII custom colour codes Added: Global chat message when player joins for first time Fixed: plugins not loading with /pload when specified to not autoload on startup Fixed: Plugin dlls can have multiple plugin classes in them Fixed: Disallow loading plugin that target future versions Fixed: gb/lb replacing core block with CPE fallback, not converting CPE to classic block Fixed: Don't show ZS group or team chat when you've ignored someone Fixed: /summon all not showing any message when insufficient permission Fixed: Commands tab in GUI shows properly cased command names Fixed: Weatherfade truncation in /mi Fixed: /tree type [brush name] [brush args] not actually keeping args Fixed: (should) very rare crashing when returning from GUI minimised Fixed: Reset blockprops not properly resetting death message / killer block state Fixed: main map sometimes being corrupted when server is restarted due to unhandled error Fixed: /entrot resetting on joining map (have to /reload) Fixed: /buy commands erroring when your username is Bot Fixed: Various env properties getting clamped to a too small min/max range Fixed: Block physics to work properly with extended blocks Fixed: /resizelvl erroring stuffing up server (bots/portals/goto/draw commands stop working) Fixed: Fireworks not working on min borders of map Fixed: Disallow using /joker while muted Fixed: /location not showing your own location when no arguments are given Fixed: Log which file fails to save in /server backup Fixed: /opstats not actually recording mod commands Fixed: Economy GUI crashing if max rank was set so low that no ranks appeared in listbox Improved: Maps made using /eco level now set realm owner and build perms) Improved: Completely separate blockprops from blocks list. (can change any block props on per-level basis) Improved: Require extra permission to toggle /inv of others Improved: /help ranks layout Improved: Most GUI actions no longer on UI thread (pressing buttons doesn't freeze UI for a bit) Improved: Command aliases can be used in /static Improved: Compiling commands/plugins shouldn't reference GUI exe (unless explicitly added) Improved: Better messages in /report Improved: Import zones from .fcm maps Improved: /blockset works with custom blocks now Improved: Integrate pervisitmax/perbuildmax commands into pervisit/perbuild Improved: CommandParser.GetBlock preferences (raw ID is first now) Improved: Allow maps with axis lengths not divisible by 16 Improved: X/Y/Z scale is multiplied by generic model scale Improved: Default layering for imageprint is single layer Improved: Make /draw more intuitive Improved: Make /draw draw over all blocks, not only non-air Improved: Support map sizes from 1-15 blocks too Improved: Store level theme and seed in level.properties when generating map Removed: /view to another player Removed: /jail,/xjail,/lockdown player - no longer needed now that /freeze prevents you using most commands Removed: autorestart/restarttime from ServerConfig, since they never worked v 1.9.0.3 Added: /team list Added: /zonemark Added: Redesigned how zones work. Permissions are separarate from zone name, and allow defining per-zone env and MOTD. Added: /os zones to let you create/manage zones in realms Added: Support custom blocks for /help [block], /blocks [block], and /[block] Added: Rename /scripting to /plugin and add /plugins Added: Support non ASCII custom colour codes Added: Global chat message when player joins for first time Fixed: plugins not loading with /pload when specified to not autoload on startup Fixed: Plugin dlls can have multiple plugin classes in them Fixed: Disallow loading plugin that target future versions Fixed: gb/lb replacing core block with CPE fallback, not converting CPE to classic block Fixed: Don't show ZS group or team chat when you've ignored someone Fixed: /summon all not showing any message when insufficient permission Fixed: Commands tab in GUI shows properly cased command names Fixed: Weatherfade truncation in /mi Fixed: /tree type [brush name] [brush args] not actually keeping args Fixed: (should) very rare crashing when returning from GUI minimised Fixed: Reset blockprops not properly resetting death message / killer block state Fixed: main map sometimes being corrupted when server is restarted due to unhandled error Fixed: /entrot resetting on joining map (have to /reload) Fixed: /buy commands erroring when your username is Bot Fixed: Various env properties getting clamped to a too small min/max range Fixed: Block physics to work properly with extended blocks Fixed: /resizelvl erroring stuffing up server (bots/portals/goto/draw commands stop working) Fixed: Fireworks not working on min borders of map Fixed: Disallow using /joker while muted Fixed: /location not showing your own location when no arguments are given Fixed: Log which file fails to save in /server backup Fixed: /opstats not actually recording mod commands Fixed: Economy GUI crashing if max rank was set so low that no ranks appeared in listbox Improved: Maps made using /eco level now set realm owner and build perms) Improved: Completely separate blockprops from blocks list. (can change any block props on per-level basis) Improved: Require extra permission to toggle /inv of others Improved: /help ranks layout Improved: Most GUI actions no longer on UI thread (pressing buttons doesn't freeze UI for a bit) Improved: Command aliases can be used in /static Improved: Compiling commands/plugins shouldn't reference GUI exe (unless explicitly added) Improved: Better messages in /report Improved: Import zones from .fcm maps Improved: /blockset works with custom blocks now Improved: Integrate pervisitmax/perbuildmax commands into pervisit/perbuild Improved: CommandParser.GetBlock preferences (raw ID is first now) Improved: Allow maps with axis lengths not divisible by 16 Improved: X/Y/Z scale is multiplied by generic model scale Improved: Default layering for imageprint is single layer Improved: Make /draw more intuitive Improved: Make /draw draw over all blocks, not only non-air Improved: Support map sizes from 1-15 blocks too Improved: Store level theme and seed in level.properties when generating map Removed: /view to another player Removed: /jail,/xjail,/lockdown player - no longer needed now that /freeze prevents you using most commands Removed: autorestart/restarttime from ServerConfig, since they never worked v 1.9.0.2 Fixed: Rare case where you could rejoin team after leaving without an invite Fixed: /spin erroring when having not copied anything first Fixed: /copy sometimes saying origin on Z axis is at min or max when it was actually opposite Fixed: Not compiling on linux Fixed: Don't error out when global block defs file is empty or has too few elements Fixed: CLI mode not logging error to disc if an error occurs on server startup. Fixed: Players sometimes not appearing at correct spawn position to others when joining a map. Improved: Make various output messages in /award better. v 1.9.0.1 Fixed: /xban erroring Fixed: .dll commands added via GUI keeping open handle to file Fixed: Standing on top of map triggering noclip detection in ZS. Fixed: Maps saving block changes saved after ZS round end Fixed: /info with _ in names not always working properly (Thanks goodlyay) Fixed: /paste without having /copy ed anything erroring Fixed: colours not showing in MOTD. (Thanks xnotx123) Fixed: WE/NS blocks being incorrectly flipped with /rotate 180 Improved: /color bot now only shows message to you Improved: /os map texturepack alias for /os map texturezip Improved: Can use /m coord as shortcut for /m coord coord coord Improved: Support for * and ? wildcards in /search Improved: /search blocks now searches through custom blocks list too v 1.9.0.0 Added: custom 8ball responses Added: @ [rule] shortcuts in /report Added: /copyslot for easy manipulation of multiple copies Added: /calc command Added: Outlining only up/down/layer modes Added: Separate pure CLI executable Added: /copy cut air Fixed: issues with NULL char not being treated properly Fixed: being able to ban same player multiple times Fixed: Not being able to review more than 1 report of a player Fixed: Custom water blocks not making grass->dirt Fixed: /copy save not saving whether to paste air Fixed: not being able to add more than 192 bots Fixed: IRC bold/italic/underline formatting chars not being stripped. Improved: Better output for warp/waypoint list Improved: Make usage of /last not show in /last Improved: Banned rank does not deserve any commands or blocks by default Improved: Support block ID 255 for custom block usage Improved: Physics trees trunks should only replace air Improved: gb/lb copy shouldn't copy inventory order Improved: When /copy ing, it also states origin of copy. Improved: For consistency with almost all other server software, /ban kicks player Improved: Mention F10 for textures step in lb/gb add Improved: Make games commands have 1 extra permission to maange them Removed: /warp create at a specific player, can only create at self pos Removed: /server reset Removed: useless cylinder/spheres map gen themes v 1.8.9.9 Added: Support for custom dirt/grass blocks. Fixed: /ref issue with ZS Improved: Create useful sub-directories in extra directory Improved: Placing block while AFK makes you un-AFK. Added: precise /tp (/tpp shortcut) Added: /f2d, /f3d aliases, implement 2d fill like fCraft Fixed: ctf flag take message always saying blue team Fixed: 2 layer palette in imgprint, resize imgprint to fit in map Added: a bunch more chat tokens (removed useless $serverip) Fixed: long messages being incorrectly trimmed on IRC sometimes Added: Allow using custom nickserv for IRC bot Fixed: /baninfo still saying player was banned, if they were temp-banned Fixed: /hide not updating tab list Fixed: TNT wars crashing entire server, when round ended and blue score same Improved: Using ~ in tp/tpp/mark should behave same as ~0 Improved: Allow up/ua yourself, fix /ua with no args behaving incorrectly Improved: Show a message when you can't delete zones due to insufficient permisission Improved: OS maps no longer make zones, only use perbuild whitelist Removed: #/+[message], use ##/++ instead Improved: Show whitelisted names list for visit/build permission denied Fixed: If no +, only look at /map realmowner for owner of OS maps. Removed: obsolete /afk list, since /who and tab list do same thing Fixed: Tree works properly with /scale, fixes #344 Fixed: Bot models not having chat tokens. Fixed: Models not using fallback block IDs to clients that don't support Improved: Blacklist /quit etc from MBs Fixed: Don't allow silently importing over an existing map. Added: Support for per axis entity models, see /help model scale v 1.8.9.8 Added: /pcompile to compile plugins Fixed: /mi showing wrong latest backup time, if a map has a custom named backup Fixed: missing DEFAULT values for mysql DB table dumps Fixed: /mark message being after drawop completed message Fixed: ZS not working properly when the level it is unloaded. Fixed: /kill not working Fixed: /rp not working Fixed: /gun not working properly after trying to use it with a block you can't use Improved: Make entries in logs/errors/compiler.log more intuitive Improved: /measure output Improved: You can set any rank in /os map perbuild/pervisit v 1.8.9.7 Added: Bots can have text when clicked on Added: /ignore irc [nick] Added: Skybox horizontal/vertical rotation Added: Can specify max number of bots allowed on a map Added: Custom kill/death messages for bots Added: /help emotes Added: /bot rename, for name of bot used in commands Added: /setspawn player Added: /donotmark, toggles whether clicking blocks counts as a /mark Fixed: Being able to spam /pony Fixed: Being unable to do /transform scale 63/64 Fixed: Fly animal AI with custom blocks. Fixed: Bots with have jump AI, having wrong position on map reload Fixed: /summon shouldn't reset AFK Fixed: opchat/adminchat/PM not triggering auto mute Fixed: /botset kill not working properly when bot has an AI Fixed: Falling into 2 block water, rope, not resetting fall height Fixed: /tp x y z with /back, /back preserves rotation Fixed: 'painted' flag not added to BlockDB when /paint on Fixed: Doing portal/mb show on a map without portals/mbs causing error Fixed: Rare case when you land on edge of block and don't die from falling Fixed: Not properly dying from falling when non-full block Fixed: Block permissions being lost if core block was renamed Fixed: Chat tokens not working properly in welcome message Fixed: Train rails with custom blocks Fixed: ClassicalSharp 0.4 crashing Fixed: Colour codes bypass swear filters Fixed: placing red wool to detonate /c4, not working Fixed: /static tree rainforest 16 not working properly Improved: Document more flags in /help map motd Improved: /infoswap now just swaps names in database Improved: Don't convert percents to ampersands when part of url Improved: Better message when portal destination map can't be loaded Improved: /mark shows nothing when /ignore drawoutput on Improved: Optimise bot movement Improved: Relative coords in /place and /mark Improved: /mute mutes for auto spam time, if no interval given Improved: Any command can be restricted from MB usage now Improved: /os spawn aliases to /os setspawn now Improved: Skin also filters dropbox urls like /texture Improved: Validate build/access permissions for world changing commands Improved: /baninfo shows tempban details too Improved: Reach distance check is performed for all ranks now. Improved: /patrol won't repatrol players patrolled in last 15 seconds Improved: /deletelvl also deletes [map].lvl.backup in levels folder Improved: Can use hug/high5 on yourself Improved: Don't allow replacing air with gb/lb Improved: /lb edit auto copies a /gb to a /lb Removed: /chain v 1.8.9.6 Added: Support for reordering inventory Added: Can edit the core color codes Added: Support for custom odoors Fixed: Bug where drawops showed wrong blocks to some players Improved: Reduced allocations in packet receiving/sending Improved: ' >'/' <' (and support ' /'/' \') for partial messages, instead of just '>'/'<' Fixed: bottom controls in main tab of properties being 23 pixels too far down Added: Can repeat commands from console Added: /ctf goto Fixed: Bezier curve having minor artifacts Fixed: /worldresize alias Fixed: /splace says actual block name Fixed: /os map delete not outputting anything when used on non-os map Fixed: Changing block bounds, still 'killing' you assuming the block had its old block bounds Fixed: /ignore titles/nicks being wrong way around Fixed: /whonick returning 'player not online', when multiple people match Fixed: /copy @ Fixed: /waypoint on unloaded maps Fixed: Fall death and drowning Fixed: /afk list Fixed: /paint shouldn't reset /mode Fixed: /ref Fixed: /lb edit 60 blockdraw asd erroring Fixed: /team leave XYZ, shouldn't make you leave name Fixed: random/cloudy brush with more than two blocks Improved: /unloaded is now /worlds, and outputs all maps regardless if loaded Improved: Increase max values in security tab in GUI to 1 million Improved: Commands and block names aren't all lowercase now Improved: Require extra perm to see mb/portal contents in /b Improved: Checkered brush supports more than two blocks. Improved: Don't bother creating absolute position updates when bot hasn't moved Improved: Reduced allocations in various places Removed: /update, incompatible with most environments Removed: [owner] prefix if player is server owner Removed: /reload [name] Removed: Spammy message on every lava flood in LS Improved: /whois now displays custom skin and model names Improved: Output of /place and /splace not shown when ignore drawop output on. v 1.8.9.5 Added: /bezier command to draw a bezier curve Added: /ignore output, to ignore output of draw commands Added: /delay for use in MBs Added: spin/mirror/rotate account for direectional blocks Added: Extended collide types to lb/gb Added: Document lb/gb properties Added: indev map importer Added: /zone list Added: Can open chat tokens popup list in EditText gui Added: CPE message in bottom right displaying status of drawops Fixed: Physics blocks should use blockdef of their core block representation Fixed: Changing profanity filter or custom$s list not updating in-game immediately Fixed: /z holes without any args, should leave every other block untouched. Fixed: lb shouldn't inherit gb blockprops Fixed: Air_switch should be activatable by users, but not Air_door Fixed: gb/lb remove not showing message Fixed: blockprops changed from gui not updating loaded levels Fixed: Very rare case where players would have stats reset Fixed: /fly to actually work Fixed: /gun handler still being called, after turning off /map guns Fixed: /static mode being reset if draw op exceeds rank limit Fixed: Don't allow opchat/adminchat when muted Fixed: Own position still being moved with /tp, even if couldn't join map target was on Fixed: Being able to whitelist higher ranked players Fixed: /gen with heightmap theme erroring from console Fixed: Ranks losing their block perms after modifying ranks in gui Fixed: Checkpoint blocks setting client-side spawn point incorrectly Fixed: Changing rank colors/prefix in gui updates online players Fixed: Changing ranks in gui doesn't affect actual server state when discarded Fixed: hackrank/fakerank changes entity nametag and tablist color Fixed: /fixgrass is only usable in-game Fixed: CommandParser.GetEnum only allows actual values of the enum Fixed: Drowning not being accurate time, custom gas blocks not counting as 'air' Fixed: Don't allow spaces in rank names. Fixed: Sending BlockPermissions packet when changing rank, without checking client support. Fixed: Selecting block in gui marking it as having props changed, even if they werent' actually Improved: Default physics undo limit increased to 50,000 Improved: Make /map work with unloaded maps Improved: Visit permission checked before map itself is loaded, avoiding unncessary level load Improved: help of mute/freeze Improved: GUI uses numerical updowns in more places Improved: Message loged to console when heartbeat send fails Improved: Deadly hug rank is configurable Improved: AFK kick time, AFK kicked, map volume generation configurable per rank Improved: Don't see 100 continue for heartbeats, reduces network overhead Improved: If map has realm owner, only specifically check that for /os Improved: Show message when setting offset of where to paste from for /copy @ Improved: Reload threshold now based on volume of map Improved: Document /blockprops stackblock, add way to remove stackblock Improved: /replaceall only counts blocks that will actually be replaced against draw limit Improved: Grass doesn't die by upper slabs Removed: /endround, is now /zs endround Removed: auto updating (check for updates automatically still supported) Removed: Pointless /lottery command v 1.8.9.4 Fixed: Having 30-35 bots causing 10-20% CPU usage on mono Fixed: Opchat/Adminchat showing to IRC Fixed: uPnP not working at all Fixed: Console not showing timestap for commands Fixed: Players not being sent to spawn base in CTF Fixed: /bots not working from console Fixed: /me showing up on IRC when level has level-only chat Fixed: Various commands still sending globally when level-only chat Fixed: CTF writing broken config Fixed: random/cloudy brush showing 'only admin+ can draw with unknown' Fixed: No message being shown when specifiying an invalid block in commands Fixed: Upgrading old lockdown erroring Fixed: Being able to send opchat messages with no contents Improved: lb/gb info shows block tint colour Improved: /help map motd details the special rules (-hax, +respawn, etc) Added: Stack block (slabs/stairs) is a block property now Added: Ability to measure ping with /ping Added: Can configure IRC settings (command prefix, controller rank) from Gui Added: Can disable afk/unafk showing on IRC v 1.8.9.3 Added: Listening on a specific IP Added: Color selector to GUI Fixed: /undoplayer not working from console or IRC Fixed: Don't spam GC performed, only show message when mem freed is >= 100 KB Fixed: /os map add keeping level in memory. Improved: IRC bot can now join multiple channels and opchannels. Improved: Reduce memory usage of CopyState by around ~43% Improved: Blocks, Commands, Rank GUI rewritten to be more user friendly Improved: Color codes are no longer in server log files Improved: EditText GUI design, files supported Added: Implement /highlight area Added: /circleh (/sphere hollowcircle) for drawing hollow circles Added: Grass dying physics on physics level >= 1 Fixed: Make sure custom plugins are properly unloaded then reloaded when doing /server reload Fixed: /server reset setting server salt to blank instead of new random value Fixed: /copy @ Fixed: mistakes in fc_island implementation Fixed: /slap, /ascend, /descend with custom blocks Fixed: snakes groefing through solid blocks Fixed: sponge/lava_sponge with still water/lava Fixed: Don't allow core commands to be unloaded by using their shortcut Fixed: After rank change, resend block permissions, and reset mode types and block bindings Fixed: Various block behaviour not working for /lb that replaced core blocks Improved: Allow binding custom blocks, and binding to custom blocks Improved: Now /mode supports custom blocks Improved: Allow reasons in mute/jail Improved: ZS uses separate config file now Improved: Support custom blocks in /measure and /rp Improved: loatwood floats up through still water now Improved: Secret commands now log who used them to server logs and can't be used when muted Improved: Now /setrank shows who did the rank Improved: /tempranks can have reasons, duration is accurate to seconds Improved: Now /map edge floods in actual edge block Improved: /freeze and /mute require timespans Improved: Optimise getting block AABB for bot and player movement Improved: Various things (Guns, missiles, /ride) no longer run on separate threads v 1.8.9.1 Fixed: colour bleeding in /who when on a museum map (Thanks fam0r) Improved: /top supports timespent now Improved: Allow any ASCII character in server name/motd Fixed: emotes in message breaking WoM Fixed: joining museums after joining a world not causing world to auto-unload Fixed: /mark Fixed: changing fallback not auto-reloading clients that don't support custom blocks v 1.8.9.0 Added: MCGalaxy can natively run in 64 bit Added: Can set map sides (bedrock) offset Added: Positions are now supported past -1024 or 1024 (currently 32768) Added: Ability to rotate players and bots on X and Z axis Added: Can whitelist/blacklist specific ranks in /blockset Added: /botai list Added: /uban as /xban alias, except doesn't ban IP Added: Can change animal AI of core blocks Fixed: /rules [name] sending rules to self Fixed: Can ban/rank offline players with or without last + Fixed: Prevent /save from revealing hide Fixed: Maps should generate with still water Fixed: Being able to fill over active_water, even if can't use active_water Fixed: Two entities being able to assigned same entity ID Fixed: fall death Fixed: /place not working when coords above 1024 or below -1024 Fixed: Bots falling outside map on bottom and map borders Fixed: Not all players not being sent to spawn in countdown Fixed: Night mode doesn't clear gui log anymore Fixed: User selection preserved when chat is appended to gui log Fixed: % being removed when last character in message Fixed: Visual bug with custom and non-custom blocks in a drawop Fixed: /ccols add not checking hex colour properly Fixed: can use non-existent LB from another map to 'build' on non-buildable map Fixed: Heartbeat URL not showing up changed in gui when IP changes Fixed: Stats corruption when over 32767 deaths Fixed: /top10 with offset Fixed: /map edge always using half map height, instead of edge level Fixed: train ride thread not being removed after player disconnected Fixed: /place with sand/gravel and physics on leaving ghost blocks Improved: Show actual name of command that can't be used in an /mb Improved: /restoreselection is a drawop, works with different sized ma[ backups Improved: /top uses coloured names, accepts name identifiers instead of names, better formatting Improved: Less pointless spam on login Improved: Can activate portals and message blocks in non-deletable map Improved: /pe can change total placed/deleted/drawn now Improved: auto filter dropbox urls to point to download page in /texture Improved: Simplified /cmdset usage Improved: using /main while in /main sends to spawn Improved: Less usage of timers, less CPU usage on mono Improved: /awards, /seen uses player's coloured name Improved: Heightmap gen has stone cliffs now Improved: /newlvl and /resizelvl automatically round to multiple of 16 Improved: Don't bother doing MovePreviousLevelFiles() is pointless Improved: Gui log now has limited long length, preventing excessive memory usdager after long usage Improved: Rank filenames now automatically calculated Improved: Brush support added to /outline Removed: /os map delete [num], now just /os map delete Removed: /garbage as pointless, every level join does GC anyways Removed: City from /location, now only goes to country level v 1.8.8.9 Added: Show client's app name in server logs when connecting Added: /mi now also shows number of BlockDB entries Fixed: /paste on map borders Fixed: /zmodel without args changing your own model to '-own' Fixed: /mode dirt/grass Fixed: ZS lottery Fixed: /ride not working Fixed: lava sponge / sponge not being properly removed Fixed: air_door not working Fixed: don't let pay/give/take 0 money Fixed: Importing maps with upper case letters on linux Fixed: Show reason for kick from IRC Fixed: do not allow killing same rank, when muted/chat moderation Fixed: Empty teams not being removed Fixed: Don't patrol yourself Fixed: Prevent using /summon to reset AFK Fixed: Make /tempban save and show time left in kick message Fixed: Some block changes not adding to BlockDB Fixed: Not showing /goto messages at all when hidden Fixed: being able to use /rankmsg to bypass ignore Fixed: Don't pointlessly send models Fixed: /clones not including online players Improved: /viewranks, /whitelist, etc now show proper case of name Improved: Fixed lb/gb edit fallback not showing name Improved: Generate server salt only at startup, so /server reload deoesn't reload salt Improved: /ccols list uses pagination too Improved: /img accounts for whether a custom block is fullbright Improved: /copylvl now also copies bots Improved: Logs are now per day instead of being combined Improved: Show block id/name message at end of /b Improved: /goto and /mapinfo match against all maps, not just loaded Removed: /voteresults, as it is pointless v 1.8.8.8 Improved: Allow using code page 437 in custom block names, entity name tags Fixed: /b for air displaying 'airfallback' Fixed: /say causing massive spam in console v 1.8.8.7 Added: Console can now see invalid command attempts. Added: /ignore 8ball Added: /goto random Added: Can reference external assemblies in custom commands Added: /map treetype to specify what tree types saplings grow into Added: forester.py (fCraft like) trees, and some other trees Added: /zs go Added: .binvox importer Fixed: negative blocks affected in vertical /torus Fixed: Being able to maintain /fly from current into a non-hax map Fixed: all unicode to code page 437 issues Fixed: /copylvl and /renamelvl with blockprops Fixed: Null reference for zones with non-existent groups Fixed: GUI works on mono now Fixed: Some ways to bypass /mute Fixed: /museum not loading custom blocks/env, bypassing pervisit Fixed: /resizelvl resetting spawn Improved: when you lb/gb edit/copy a core block, auto creates custom block Improved: More fCraft command aliases Improved: gb/lb info displays texture ids Improved: combine clones/whoip, tnt/mode, move/tp Improved: bot nick limit increased to 62 Improved: Show server version in heartbeat Improved: /baninfo, /rankinfo, /notes, /temprankinfo partially match Improved: /setspawn now updates own spawn point Improved: noclip, bots, walkthrough, killer blocks use real AABB colllisions Improved: /imgprint adjusts to env colors, allows custom palettes with /palette Improved: paste brush now allows you to specify blocks to include/exclude v 1.8.8.6 Fixed: /os lb add/edit always creating blocks with uppercase names Fixed: double {{ in IRC messages Fixed: new servers not auto generating builder/advbuilder/op/superop ranks Removed: /changelog as it was mostly useless anyways v 1.8.8.5 Added: IP connection throttling Added: ported across fCraft map generator Added: new BlockDB format - now /undo and /redo show in /b, doesn't use SQL, so faster and much less disk usage Added: /undo is separate into /undo and /undoplayer, can undo multiple people at once Fixed: /lb add with automatic ID Improved: less memory allocations in physics updates and map sending Improved: map is only reloaded when actual number of blocks changed > reload threshold Fixed: errors when activating portals/message blocks and database table is missing Fixed: /endround should be op+ by default, not outputting anything when round isn't in progress Fixed: wrong opcode in DeleteSelection Fixed: being able to place blocks you normally can't in draw commands Fixed: /tp not working when target is outside map Fixed: /reload no longer slightly moves you up Fixed: autoload commands for unix, where commands are case sensitive Fixed: spawn and cloudheight for .dat format Fixed: very rare case of .x outputting to wrong channel Fixed: prevent modifying bots on worlds you don't have perbuild access Fixed: /send checks for mutes Fixed: /store maps erroring Fixed: all /gb becoming /lb after /server reload Fixed: /topten and offset Fixed: /os zone del [name] actually works Fixed: Changing main from server gui not working Fixed: global.json.back never being saved Fixed: if you use /gb to replace a core block, it also changes core block name Fixed: /ascend and /descend, trains Fixed: fire now properly kills custom blocks which are also killed by lava Fixed: odoor_air blocks should still be saved to block.properties Fixed: trains colliding into each other causing one to disappear Fixed: /baninfo only showing first /unban Fixed: tnt wars Fixed: being able to change rank to same rank Added: /mark all Added: added all/alltext to list of editable lb/gb properties Added: /os map resize, /os blockprops Added: add # % ? @ to /write font Added: PlayerClick event Added: aliases for grey/gray Added: /server backup litedb Added: client can send ping packet to server Improved: IRC is disctinct from /title Improved: allow $tokens in motd Improved: Server can now operater without builder/advbuilder/op/superop ranks Improved: show player who created map in /newlvl Improved: /bots output is paged Improved: /freeze isn't silly anymore Improved: Backing up database tables is now much faster Improved: allow = as well as _ in cloudy brush args Improved: better layout in /send and /inbox Improved: /backup no longer runs on a separate thread, which can potentially crash the server Improved: /rankmsg is laid out better, can't be used when muted Improved: Better format in /baninfo Improved: non-walkthrough /mbs always repeat message when clicked on Improved: better help for /os Improved: /blocks and /search blocks now use coloured output Improved: level/map names now use colours Improved: extra perm required in skin/ Improved: more commands have default rank guest Improved: add ipban/unipban as aliases Improved: show player who created a /newlvl Improved: combine agree/disagree/rules, combine tpaccept/tpdeny/tpa Removed: most door_X_air block names in /blocks and /search blocks as they aren't used anymore Removed: /impersonate, /killpay, /tpzone v 1.8.8.4 Added: /blockprops which allows changing of physics properties for all blocks Added: Can overwrite core blocks on per-level basis with /lb Added: /server import [name] which imports .sql files (from /server backup table) Fixed: Rare case where saving level corrupted it Improved: /os map can now change nearly all /map options Improved: /opstats is now much cleaner and tracks stats properly Improved: Cloudy brush now uses scale for its arguments Improved: Free up %h,%s,%t,%i for use by custom colour codes. Improved: layout of /mapinfo is now cleaner Improved: Kick messages now show who kicked Performance: pixel/space/rainbow maps now generate much faster Performance: Now do bulk copies in level saving Added: bamboo and palm trees from fCraft Fixed: Being able to noclip into solid portals/message blocks Fixed: slab/cobblestoneslab stacking issues Fixed: Trains reverting the block below to the wrong format Fixed: Going unafk revealing hidden Fixed: Being able to use like twice in a round Fixed: ZS vote message not being cleared after doing /zg force Fixed: Issue with /about for very old BlockDB table and custom blocks Fixed: 'time left' not being reset at end of ZS round Fixed: Fixed pillaring check in ZS Fixed: /mapset not updating HUD in top right Fixed: /map grass not actually disabling map growth Fixed: Being instantly un-afked after joining a map or moving mouse after /afk Fixed: /topten 3 (money) Fixed: /buy queuelevel, /queue zombie not working when isn't full player name Fixed: /cmdunload showing empty string when command doesn't exist Fixed: /copy delete not working Fixed: Not using . for decimal separator everywhere Improved: /rankinfo without args shows your own /rankinfo Improved: Better messages in /pervisit and /perbuild Improved: Lava now burns more blocks it logically should Improved: Also save offset in /copy save Improved: Bots now save current instruction on level unload Improved: Using /ref in ZS sends you back to spawn Improved: Simpler layout for /whois in ZS Improved: Randomize order players in ZS moved to next level Improved: /gb and /lb are more intuitive Improved: /store has a cleaner layout Improved: /map has a cleaner layout Removed: /rankreqs since no one used it Removed: /allowguns, it's part of /map now Removed: /pload/punload/pcreate, now one /scripting command v 1.8.8.3 --- It is highly recommended you update to this --- Fixed: Doors not working Fixed: Changing maps resetting AFK Fixed: Some minor issues with zombie survival Fixed: Window title always showing 'starting mcgalaxy' on first run v 1.8.8.2 Added: Can provide reasons for /shutdown, mention /shutdown abort in its help Added: Command spam blocking (to prevent spam using commands) Added: Physics state now saves to level file (trains/doors work properly after unload) Fixed: /copylvl should also copy portals,message blocks,zones Fixed: 'disconnect' showing 'joined the game' on IRC. Fixed: /outline not working Fixed: /zone add with rank name not working Improved: [yes] no longer shows in /unloaded to make it less spammy Improved: Ask to confirm before ranking/temp-banning non existent players Improved: Don't show 'level X loaded' for autoloads Improved: sleep(10) instead of sleep(3) in player pos check thread to reduce CPU Improved: Make many commands (/unloaded,/vip list,/whitelist list,/commands) use paginated output Improved: Track custom block ids in /b Improved: Allow spaces at end of rank prefix Improved: /summon lets you summon players who cannot normally visit Improved: Keep track of recent levels in ZS to avoid replaying them Added: can toggle whether whitelist is used in gui Added: can set blocks/command spam limits in gui Added: Allow providing reasons in give/pay/take Added: /bots [level] to only show bots on that level Added: /search commands is back Fixed: Voicing someone giving them wrong colour in /who Fixed: -hax not working if motd has colour in it Fixed: ' not being escaped properly in /server backup Fixed: /server backup lite saving level backups Fixed: /xjail still moving higher ranked players to xjail map Fixed: /mi colours with multiple realm owners Fixed: /shutdown on linux (without display) always raising an error Fixed: /pay not working from console Fixed: /hide incorrect colours on IRC Fixed: If ignoring someone, you shouldn't see /send or /tpa Fixed: Turning off /ride instantly killing you Fixed: relative time in /balance with hours component > 12 Fixed: Aliases being duplicated in /help [cmd] after restart Fixed: Own tab list name not being updated after unhiding Fixed: Going AFK putting you in wrong group in tab list when playing ZS Fixed: Bounties not persisting between rounds in ZS Fixed: /env preset erroring Fixed: Not being auto-unmuted for spamming if left before timer finished Fixed: Server crashing if server name was too long Fixed: tdoors/odoors on map borders activating tdoors/odoors on other map side (and trains) Improved: money data is now stored in players table, instead of Economy table Improved: awards saving overhead reduced Improved: cleaned up lava survival in gui Improved: Bots now rotate to face the targetted player in hunt AI Improved: Show all previous alts, not just alts since last server restart Improved: Allow using hunt and kill instructions in bot AIs Improved: loginmsg/logoutmsg require extra perm to change messages of other players Improved: Changing properties shouldn't change server salt Improved: You are first fined 10 moneys for pillaring in ZS, second time is a kick Improved: Announce best zombies at end of round in ZS Improved: players are now limited so can only /newlvl one at a time Improved: Warn ops when a player tries to speedhack or noclip in ZS Removed: /blocks count v 1.8.8.1 Added: Basic /transform rotate for rotating pastes and other draw operations Added: /temprank, /undo and /highlight now support timespans Fixed: /awardmod add could add spaces to the award name Fixed: Not updating portal exit maps on that map when doing /renamelvl Improved: Can partially match award names now Improved: /b shows the contents of a message block Improved: /inbox uses relative time, /inbox will read all messages Improved: Optimised /imageprint and also made it a draw op (can use with /undo and /scale) Improved: opchat/adminchat is now an extra permission that can be seen in the /help for their command v 1.8.8.0 Added: /resizelvl command to resize a level Added: Heightmap map generator (URL of heightmap image is the seed) Added: .cw map importer, imports env and custom blocks too (Format used by the client) Added: skip/none block type for drawing commands Added: /transform and /transform scale, which allows you to scale the output of draw operations Added: Start tracking total blocks draw, placed, and deleted in /whois and /top Fixed: Being unable to run MCGalaxy behind an IPv6 address Fixed: /server backup lite still including undo files on windows Fixed: Bots using 90% CPU on mono Fixed: Spawn world should use that level's motd if it has a custom one Fixed: /undo files no longer writes duplicate data to disc Fixed: When /undo data is written to disc, it is also removed from memory now Fixed: Draw operations logged to BlockDB when changing block to same block (e.g. /z air) Improved: Provide more helpful 'Only X+ can place/draw/fill/replace [block]' messages Improved: Only create portals/zones/message blocks tables when actually required, not on level creation Improved: Added perbuild whitelist/blacklist Improved: Allow using up/down in gui chat/command input for faster repeat Improved: Allow using @number as shortcut for that rule message in ban/kick/warn/tempban/rank Improved: Show (reconnecting) or (reconnecting from a different IP) instead of 'someone logged in as you!' Improved: /mark and /place should default to held block, instead of just stone Improved: Brushes now validate input when you use the command, instead of after placing second mark Added: 'empty' for /bot nick gives the bot an empty name tag. Added: Show reason and username in logs when disconnecting someone before they completed login Added: Can set a minimum rank required to /buy a particular item Added: Give Good [Info] title per request Added: HackControl CPE extension, so /map motd will change in real time Added: Zombie invisibility item for the economy Fixed: /pload reading plugin from root directory, not plugins subfolder Fixed: /pass using wrong calculation Fixed: Just changing /env preset by itself not updating the .properties file Fixed: /fly /ascend /descend cannot be used when you don't have hacks allowed Fixed: /rankinfo throwing NullReference on non-existent rank Fixed: Make Plugin_Simple actually work and derive it from Plugin Fixed: /ride only makes you not killed by train blocks, not entirely invincible Fixed: Fixed whitelist not saving when adding/removing from someone from console Fixed: Can no longer join when on the whitelist but you are banned Fixed: /send storing the second half of message if length > 255 characters and using mysql Fixed: Being unable to do /os map buildable/chat/deletable if you cannot change map options Fixed: /cmdunload showing 'incorrect command name' afterwards Fixed: pervisit/perbuild/ in /mi should show actual rank name, not its permission Fixed: If a player is both banned and temp-banned, /unban should remove both Fixed: PluginManager.Unload erroring on mono Fixed: /server restore reading the entire file at once, make it work Fixed: Make bots jumping sort of work, make bot movement consistent regardless of position interval Fixed: Very rare issue with players ending up with having 2016 years of 'time spent' Fixed: level properties not saving after doing /env fog -1 Fixed: /copy cut always showing '0 blocks copied' Fixed: Actual block ID (e.g. bird_blue) is logged to BlockDB, not just held block Fixed: Limit .who from IRC to at most once per second Fixed: /resetpass not working from console Fixed: AFK kick not saving new value when changed via gui Fixed: Make /explode do proper perbuild checking Fixed: trees not growing when /map trees and physics is enabled Fixed: Being unable to use some commands on hidden players, even though you can see them in /players Fixed: /cmdset with extra permissions not checking if you could modify those extra permissions Fixed: /env var reset showing var type twice, instead of var then level Fixed: Not showing number of messages in /inbox (if you have any) Fixed: Being able to use /infoswap on higher ranked Fixed: /ohide not working from console Fixed: Some minor issues with zombie survival not changing maps Fixed: First zombie picked not having 'rounds survived in a row' reset Fixed: $tokens and custom chat tokens show in kick packets Fixed: /ccols add throwing IndexOutOfRange exception if Fixed: /ls go not working after server restart due to maps having spaces in their name Fixed: /fixgrass not doing permission checking Improved: /rankinfo now uses relative timespans Improved: now if a level has a custom motd, show server name in first line and motd in second Improved: /time now also shows server date Improved: tp/abort/paint have default permission of guest Improved: Now you cannot /banip invalid IP addresses (like a.b.c.d) Improved: Use consistent method of finding IP in /banip and /unbanip Improved: /whitelist [name] is treated the same as /whitelist add [name] Improved: /emote saves the list when command is used, not in Player.Save() Improved: For copy rotate/mirrors, also rotate/mirror the copy offset Improved: Now defaults to CLI mode when not running on windows Improved: /unban partially matches player names Improved: /zg start starts on map you are currently on, /zg status shows map name Improved: Bot IDs are now per-world instead of global across all worlds Improved: /viewranks [rank] does partial rank name matching now Improved: If only [block] is given for r/rn/ra, replaces that block with your current held block Improved: Use more optimised /fill code Improved: /map grass actually saves, and still disables auto grass grow when physics is disabled Improved: Now more chat commands will auto-mute if they are being used to spam Improved: Show actual name of custom block in /place and /b Improved: /afk no longer reveals you are hidden Improved: Players tab in gui is tidied up and more concise Improved: /resetbot changed to /ircbot, which also allows connecting/disconnecting the IRC bot Improved: /banip only shows IP addresses to people who can see IP addresses in /whois Improved: Can use hacks in /ref mode Improved: /baninfo now uses relative timespan Improved: Latest backup in /mi uses relative time now Improved: Use more efficient bulk block sending for console draw ops Improved: Cleanup /eco help, make it more concise and list all items Improved: /fixgrass now uses bulk packet sending Improved: /reach now saves across sessions v 1.8.7.5 Fix issue with database handles being left open on sqlite backend. This fixes the main memory leak in MCGalaxy. Fix issue with some sqlite connections rarely not being closed, which caused all other database calls to fail (preventing people from joining). It is highly recommended you update for the above two fixes. Added: /os map perbuild Added: /map [level] realmowner [player], which allows [player] to use /os on that map. Fixed: /deletelvl and /renamelvl not deleting/moving blocks. Fixed: Rare case where level blockdb is not auto-saved. Fixed: Taskbar icon not disappearing when server is closed. Fixed: Getting 'cannot build that far away' when clicking on edge of reach. Fixed: Kicker/kickee being incorrectly swapped in IRC kick event handler. Improved: LocationChecker sleeps a bit longer when 0 players online, to reduce CPU usage. Improved: 2 Scheduler threads (1 for simple tasks, 1 for long running ones), reducing threads created. Improved: /binfo now uses relative times, using physics blocks no longer adds an entry to BlockDB. Improved: /map [level] output is cleaner. Improved: Now rank(s) required is shown when you cannot place a block. Improved: Main tab of gui cleaned up to be more visually concise. v 1.8.7.4 Added: /server backup table [name], for only backing up a particular table in the database Added: /server backup lite, which backs up everything except undo and blockdb files Added: Can use + before a skin name in /skin to retrieve skin from minecraft.net's skin server instead Added: Can change colour and display name of bots with /color bot [name] and /nick bot [name] Added: /ignore titles and /ignore nicks for chat Added: Add /sphere circle which draws a circle Fixed: /highlight not showing changes after the player has previously been undone Fixed: Being unable to use spaces in team name Fixed: Failing to backup one file in /server backup crashing the whole server Fixed: /color not updating your own name tag colour Fixed: rank/rankup item vanishing from economy after server restart Fixed: Custom colours > 6 characters being truncated in database on mysql backend Fixed: Being unable to do certain /os sub-commands when the perbuild is higher than your rank Improved: Level sending optimised to be more responsive after /goto is first done Improved: Help for /os cleaned up Improved: Can use command aliases from IRC and console now Improved: Show relative time in /seen in addition to absolute time Improved: /centre places multiple blocks if axis length is even. Removed: /setpass and /resetpass, they are now part of /pass with /pass set and /pass reset Removed: /ozone, made it part of /zone with /zone map. v 1.8.7.3 Added: Review queue shows to appropriate staff on joining Added: Multiple commands in a single /mb block Added: /seen now shows last time an online player visiited the server Added: /irccontrollers rank [rank] to set rank of IRC controllers Fixed: Being unable to place blocks when guest rank when outside map at negative coordinates Fixed: Dirt/Grass not changing to appropriate block in all circumstances. Fixed: Properly check extra permissions in /zone Fixed: Logging in as yourself counting as a kick Fixed: /skin not working properly with uppercase characters. Fixed: Various IRC things not outputting properly to op channel Fixed: Passwords list not showing in server gui Fixed: Make /vip actually work Improved: Commands that are designed to only be used in game (e.g. /z) can no longer be used by IRC controllers. Improved: More commands use different colours for syntax in /help Improved: More files support writing/reading code page 437 characters Improved: More saving data methods are threadsafe, minimising random data loss/corruption Improved: /help for /newlvl Improved: 'X is not a valid player/level' name messages are consistent Removed: /click, old behaviour is now integrated into /mark Removed: Separate /topfive and /topten, now just alias for /top Removed: /reveal, now part of /reload with extra command permissions v 1.8.7.2 Added: Review requests appear on IRC op channel. Added: Can toggle whether player titles are shown on IRC. Fixed: /undo not working from console. Fixed: /cut not working if number of non-air blocks was in draw limit, but volume of copy area was greater than draw limit. Fixed: /outline now works with custom blocks. Fixed: /jail and /xjail actually work. Fixed: IRC bot not joining registered channels due to joining them before server indicates the bot is authenticated. Fixed: Double disconnection messages. Fixed: /paste not working properly when paste origin was outside map. Improved: Player position updates are now bulk grouped and sent as one packet, reducing bandwidth usage. Improved: /banx now IP bans again. Improved: /spin now accepts 180/270/-90/-180/-270 angles. Improved: /whois is now nicer, also shows idle time. Improved: Rotation is preserved when going to a portal in another map. Improved: /baninfo shows if IP ban, also last ban/unban reason. Improved: Can now partially match unloaded map names in commands. Improved: /resetbot now also uses new irc server/port if it has changed. Improved: /help for some methods, now also prints aliases. Improved: Use faster pinvoke method, reduces memory allocation and time to save BlockDB. Removed: /serverreport and /pcount, now part of /serverinfo. Removed: /deltemprank, /temprankinfo, /tempranklist, now part of /temprank. Removed: xcolor/xnick/xtitle/xtcolor/xmodel and make them alias to their actual commands, with the original commands now using an extra permission to affect bots and other players. Removed: /promote and /demote, now alias to /setrank +up and /setrank -down. Removed: /staff and /mods, just use /devs Removed: Global chat. v 1.8.7.1 - Added: /cmdset now allows you to allow/disallow specific ranks. - Added: /help now uses more concise format, also lists specifically allowed/disallowed ranks. - Fixed: /newlvl mountains not working, /whois not showing days component. - Improved: Now IRC replaces %S with reset signal (instead of separate %r), so looks better on most clients. - Improved: Less timer usage, timers properly cleaned up. v 1.8.7.0 - Added: /infoswap. - Added: Tab list separately handled from in-game entities, allowing for a server-wise tab list. - Added: Cloudy (perlin noise) brush like fcraft. - Added: /main to set the main level from ingame. - Added: Allow generating any size divisible by 16, not just powers of two divisible by 16. - Added: Actual /sphere command. - Added: /hide persists across sessions. - Added: /Triangle draw operation. - Added: Configuring weather speed, cloud speed, and weather fade/falloff rate. - Added: /where to show a player's position and orientation. - Fixed: /explode me not working. - Fixed: 'is afk' always showing in /whois. - Fixed: If older backups directories were missing, existing backup directories are overwritten. - Fixed: /compload for visual basic commands. - Fixed: tpaccept/tpdeny not working. - Fixed: /botremove not working. - Fixed: /mi env not working on loaded levels. - Improved: /about now shows the 'real' custom block id, not just ID of custom_block. - Improved: Reduced logging information to main console window, shown in logs-->sytstem instead. - Improved: /torus now draws like fcraft /torus. - Improved: outline/copy cut/rainbow/hollow are now draw ops, allowing them to be undone/redone. - Improved: When using only /copy, air blocks (Since not pasted) do not count towards draw limit. - Improved: More commands now have the fCraft command names/aliases as aliases too. - Improved: Now uses the same block names as classicube/classicalsharp clients. - Improved: /help commands split into separate /commands, which can use name and rank sorting. - Improved: /host combined into /sinfo, /sinfo simplified. - Improved: IRC bot now tries to reclaim its normal nick upon reconnection. - Improved: Map tab redesigned to be more visually appealing. - Removed: /ban #name and /uban name, just use /xban name. v 1.8.6.0 - Fixed: /award not working when neither 'give' nor 'take' is used. - Added: Allow customising infect messages for zombie survival. - Improved: Hidden players still show to players of same rank (and above) as in-game entities. - Added: Revive and invisibility potions for zombie survival. - Added: pervisit whitelist and blacklist - Improved: /help now shows more useful info for physics blocks. (Thanks Peteys93) - Improved: whois/whowas more concise, and is now one shared command. - Improved: Better method of scrolling chat in gui, faster and incurs less memory allocations. - Improved: /mi split up into /mi, /mi perms, and /mi env. - Fixed: Can now /unban partially matched online banned players. - Fixed: /tempban twice on same name creating new tempban instead of updating old. - Improved: Skins, bots, and models now persist between sessions - Fixed: /server reload wiping command permissions. - Removed: /xspawn as it was pretty much pointlesss - Improved: /freeze now persists across sessions - Fixed: 'slap', 'banip' in players tab in server gui crashing the server. - Improved: /help botai, also added /botai info [name]. - Improved: /whois now shows when a player is afk. - Fixed: /fill not working when held block same as existing block. - Added: /os map achat and /os map restore - Fixed: /me and /eat not working properly when 'roleplay' / 'level only' chat is used. - Added: /os map add now sets perbuild to the min rank that can use /os, or the rank specified in the 'misc --> extra' tab. - Improved: Logs now grouped under one tab. v 1.8.5.0 - More work on zombie survival. - /mark works properly when you are outside the map. - /clones uses proper casing of names, and shows which ones are banned. - /os env - can also change maxfog and cloudsheight - Modularise block data and block physics internally. (Not yet configurable) - /tree should not overwrite existing blocks. - Made various messages more consistent. - Fixed /restore not copying custom blocks. - /texture now warns if url is > 64 characters, and also if you use a non-existent scope. - Fixed /os map guns throwing a NullReferenceException. - Optimised /rs rainbow to send block updates more efficiently. - Optimised block physics to use packed Int32 instead of strings, and \replace - classes with structs. (Less pressure on GC) - Fixed /queue not working from console. - Allow providing a reason for /tempbans. - Fix being unable to use some commands while hidden. - /undo and /redo now behave like fCraft when not given arguments. (undo/redo last drawop) - Fix /fly not working when your X or Z coordinate is 0. - Added /showqueue command for zombie survival. - /help for a command now shows its additional permissions (if any) - Added /skin to allow changing skins of players and bots. - Rewritten gui to be nicer. (Much thanks to UclCommander) - Initial implementation of ExtPlayerList, so players are grouped separately from bots. - Command aliases are now less hardcoded, add fCraft aliases. - Show command aliases in their respective /help command. - Fix /unflood reloading the map 8 times. - 'seed' for flatgrass map type specifies the grass level. - Don't call ScrollToEnd() twice, makes gui slightly more responsive. - Can show rank prefixes in chat. - Add /eat command. - Optimise map generation to be slightly faster. - Fix /env preset not showing changes for all players. - Show player's title in less places to reduce visual clutter. v 1.8.4.0 - Fixed /resetpass not working at all. - Show a warning to outdated ClassicalSharp clients, suggesting they update. - More work on zombie survival and other game related code. - /hug now has more options (Thanks Goodlyay) - Added an /undoarea command to only undo players in a specific area. - Optimised undo files to use even less disk space. - /tree and /draw are now more optimised and implement a DrawOp, so can be used with brushes. - Fixed /report only working with a one word report. - /place, /click, and /mark now clamp coordinates outside the map properly. v 1.8.3.0 - Added brushes system similar to fCraft. - Added support for importing .fcm files from fCraft/ProCraft. - Significantly optimised physics and /undo responsiveness. - Many changes to reduce memory usage. - Made most commands that involve querying the database case insensitive. - More commands now show an appropriate message if the input name matches multiple online players. - /paste now can take an optional list of blocks to only paste, or alternatively an optional list of blocks to not paste. - Added a torus draw operation. - Cleaned up the economy code. Now separated into /buy, /store, and /eco setup. - /tempban can be used with offline players. - More work on zombie survival. - Noise map generators now use water and sand. (Thanks megalomaniactom) - Added an 8ball command. (Thanks PatchTest) v1.8.2.0 - Fix a critical bug with leaving a level as the only player and then rejoining the level would result in you being re-added to the level which was then unloaded due to the BlockDB not having finished saving before you rejoined, thus causing draw commands to not work and block updates to not be saved. - Can import .mcf files when placed in /extra/import directory. - Removed /scinema and /pcinema. - Fix /ignore not properly persisting between sessions. - Added noise generator for new levels. (thanks megalomaniactom) - /limit can now change more variables (rank undo limit, reload threshold for drawing commands, physics undo max entries) v1.8.1.0 - Fix 'blocks modified' not being updated in certain conditions. - Can set max number of overseer maps per rank through server properties. - Make ban/ranking commands store reasons and show them when used. - Fix some /spin modes not working properly. - Implement CPE TextColors extension. (ccols command) - Fix /explode exploding on player's level, not the target's level. - Fix /levels and /unloaded not working in console. - Added per-level block definitions with the /lb command. - /aka no longer reloads the map. /reload without parameters will do that instead. - Fix /clearblockchanges not working on personal realms. - Allow /pe to modify online players. - IRC commands can now be used via PM, assuming the user is an IRC controller. - Implement BlockDefinitionsExt version 2. - Reduction in memory usage for physics checks, undo/redo for players and level, and in the /fill command. - Optimise BlockDB saving, now only takes 1/3 of time it would take previously. - Cleanup countdown and allow generating maps of any size. - Fix /cmdbid [num] printing all bindings, instead of only that specific binding. - Readd rainbow and explode block physics for /restartphysics. - Fix levels not being saved when only modification to the world was a draw command > 10,000 blocks. v1.8.0.0 - Fixed /undo from console and IRC not doing anything after restart. - /texture with a scope without a url will output the current url for that scope. - Fixed not being able to whisper from console. - Fixed /portal show not working. - Fixed 'survival' mode not working properly. - Implemented EnvMapAppearance version 2, allowing usage of .zip texture packs, changing of cloud height, and limiting to a max fog distance. - Fixed cases where some IRC colour codes were not being converted. - Fixed code page 437 characters not working with IRC. - Add 'buildable' and 'deleteable' properties to maps, allowing building/deleting to be disabled client side. - Fixed IRC announcing secondary disconnect of hidden players. - Added /pclients command which outputs which clients the players are using. - Implemented BlockDefinitions, with a /gb command to go with it. - Removed 'GrieferStone' and old 'Anti-tunneling' code. - Fix guns not being disabled on maps that didn't allow guns. - Implement a new undo binary file format that is much more efficient space and parsing wise. - Removed /quick. - Removed the old and broken translation stuff. - Fixed some .x IRC commands crashing the server. - Fixed /players not working. - Fixed global chat not working. - Implemented CPE LongerMessages extension. - Added /reach, allowing players to place/delete blocks further away. - Removed /megaboid, removed old MCForge protection code. - Fixed /spin not working on recent mono versions. - Optimised /copy and /paste to be much more memory efficient. - Created /tpa and /hug commands. - Implemented CPE CPFull437 extension, allowing usage of all code page 437 characters in chat, commands, and messages. - Begun work on BlockDefinitions. - Updated help for /env to be more visually nice. - DisplayName is used in most places instead of name. - Fixed some cases of hidden players being revealed. - Added /mark command that 'marks' the current position as a coordinate for selections/cuboids etc. - Added /os block, unblock, kickall, kick, and blacklist. - /ranks show ranks logs for a player. - Added /promote and /demote which also show rank reasons. - Prevent hidden players interacting with killer blocks. - Added an 'empty' map generation type. - Prevent slapping of hidden players. - Fix /freeze not working with console. - Added /xmodel. v1.7.3.0 - Show env properties in /mapinfo. - Add more os commands: weather, env, texture, motd, pervisit, allowguns - Cannot set pervisit to higher than own rank. - Reintroduced emotes. - Fixed model not changing your own player model until reload. - Removed Global Chat banlist update. - Removed ability to change global change nick. - No message causes current level to be used for /unload. - Show level texture in /mapinfo, fix level.properties not saving. - Created a new /help menu layout. - Fixed /scinema error. - Created /xnick, /xtitle, /xtcolor, /xcolor. - Made warnings visible in IRC/GUI. - Temp fix for MCGalaxy-protection-levl. - Use /tcolor (or normal color if no title color) for both brakcers in player title. - Adminchat should be turned on when using /xhide. - Hidden players should not be announced as AFK. - prevent /hackrank being used to spam. v1.7.0.0 - Add an api for localhost. - Made /reloadcontrollers, not exposed though. - Fix commands not working on console. - Allow saving own map with /os map save. - Fixed /env save issue. v1.6.0.0 - Added /quit. - Added /env. v1.5.1.2 - Fix IRC commands and colors. v1.5.0.7 - IRC color codes supported. - /whonick added. - Implemented EnvMapAppearance. v1.0.3.1 - Fixed aliases (hopefully) v1.0.0.2 - Fixed updating v1.0.0.1 - Fixed /whois showing your nick instead of the player's - Fixed GUI stuff v1.0.0.0 - MCLawl Custom commands may now be used - /inv is the new shorthand for /Invincible - Fixed Updater