/* Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy) Dual-licensed under the Educational Community License, Version 2.0 and the GNU General Public License, Version 3 (the "Licenses"); you may not use this file except in compliance with the Licenses. You may obtain a copy of the Licenses at http://www.opensource.org/licenses/ecl2.php http://www.gnu.org/licenses/gpl-3.0.html Unless required by applicable law or agreed to in writing, software distributed under the Licenses are distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the Licenses for the specific language governing permissions and limitations under the Licenses. */ namespace MCGalaxy.Commands { public sealed class CmdBlockSet : Command { public override string name { get { return "blockset"; } } public override string shortcut { get { return ""; } } public override string type { get { return CommandTypes.Moderation; } } public override bool museumUsable { get { return true; } } public override LevelPermission defaultRank { get { return LevelPermission.Operator; } } public CmdBlockSet() { } public override void Use(Player p, string message) { if (message == "" || message.IndexOf(' ') == -1) { Help(p); return; } byte foundBlock = Block.Byte(message.Split(' ')[0]); if (foundBlock == Block.Zero) { Player.SendMessage(p, "Could not find block entered"); return; } LevelPermission newPerm = Level.PermissionFromName(message.Split(' ')[1]); if (newPerm == LevelPermission.Null) { Player.SendMessage(p, "Could not find rank specified"); return; } if (p != null && newPerm > p.group.Permission) { Player.SendMessage(p, "Cannot set to a rank higher than yourself."); return; } if (p != null && !Block.canPlace(p, foundBlock)) { Player.SendMessage(p, "Cannot modify a block set for a higher rank"); return; } Block.Blocks newBlock = Block.BlockList.Find(bs => bs.type == foundBlock); newBlock.lowestRank = newPerm; Block.BlockList[Block.BlockList.FindIndex(bL => bL.type == foundBlock)] = newBlock; Block.SaveBlocks(Block.BlockList); foreach (Player pl in Player.players) { if (!pl.HasCpeExt(CpeExt.BlockPermissions)) continue; int count = pl.hasCustomBlocks ? Block.CpeCount : Block.OriginalCount; if (foundBlock < count) { bool canAffect = Block.canPlace(pl, foundBlock); pl.SendSetBlockPermission(foundBlock, canAffect, canAffect); } } Player.GlobalMessage("&d" + Block.Name(foundBlock) + Server.DefaultColor + "'s permission was changed to " + Level.PermissionToName(newPerm)); if (p == null) Player.SendMessage(p, Block.Name(foundBlock) + "'s permission was changed to " + Level.PermissionToName(newPerm)); } public override void Help(Player p) { Player.SendMessage(p, "/blockset [block] [rank] - Changes [block] rank to [rank]"); Player.SendMessage(p, "Only blocks you can use can be modified"); Player.SendMessage(p, "Available ranks: " + Group.concatList()); } } }