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51 lines
2.2 KiB
C#
51 lines
2.2 KiB
C#
/*
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Copyright 2011 MCGalaxy
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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namespace MCGalaxy.Commands
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{
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public sealed class CmdVote : Command
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{
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public override string name { get { return "vote"; } }
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public override string shortcut { get { return "vo"; } }
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public override string type { get { return CommandTypes.Other; } }
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public override bool museumUsable { get { return false; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public CmdVote() { }
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public override void Use(Player p, string message) {
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if (message == "") { Help(p); return; }
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if (!Server.voting) {
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Server.voting = true;
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Server.NoVotes = 0; Server.YesVotes = 0;
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Player.GlobalMessage(c.green + " VOTE: %S" + message + "%S(" + c.green + "Yes" + " %S/ " + c.red + "No" + "%S)");
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System.Threading.Thread.Sleep(15000);
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Server.voting = false;
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Player.GlobalMessage("The votes are in! " + c.green + "Y: " + Server.YesVotes + c.red + " N: " + Server.NoVotes);
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Player.players.ForEach(pl => pl.voted = false);
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} else{
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p.SendMessage("A vote is in progress!");
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}
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}
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public override void Help(Player p) {
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p.SendMessage("/vote [message] - Starts a vote for 15 seconds.");
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}
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}
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}
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