mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-08-03 19:36:14 -04:00
155 lines
6.6 KiB
XML
155 lines
6.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{63DCBB31-92CD-4464-A86C-A7E51A5FE9FE}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>MCGalaxyGUI</RootNamespace>
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<AssemblyName>MCGalaxy</AssemblyName>
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<IntermediateOutputPath>..\obj\$(Configuration)\</IntermediateOutputPath>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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<FileAlignment>512</FileAlignment>
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<NoWin32Manifest>False</NoWin32Manifest>
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<NoStdLib>False</NoStdLib>
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<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
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<StartupObject>MCGalaxy.Gui.Program</StartupObject>
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<ApplicationIcon>Galaxy.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>PdbOnly</DebugType>
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<Optimize>True</Optimize>
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<OutputPath>..\bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<BaseIntermediateOutputPath>obj\</BaseIntermediateOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
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<BaseAddress>4194304</BaseAddress>
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<RegisterForComInterop>False</RegisterForComInterop>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ColorUtils.cs" />
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<Compile Include="Controls\ColoredTextBox.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Controls\HackyPropertyGrid.cs" />
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<Compile Include="Controls\TimespanUpDown.cs" />
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<Compile Include="GuiPerms.cs" />
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<Compile Include="GuiUtils.cs" />
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<Compile Include="Popups\ColorSelector.cs" />
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<Compile Include="Popups\ColorSelector.Designer.cs">
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<DependentUpon>ColorSelector.cs</DependentUpon>
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</Compile>
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<Compile Include="Popups\CustomCommands.cs" />
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<Compile Include="Popups\CustomCommands.Designer.cs">
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<DependentUpon>CustomCommands.cs</DependentUpon>
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</Compile>
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<Compile Include="Popups\EditText.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Popups\EditText.Designer.cs">
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<DependentUpon>EditText.cs</DependentUpon>
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</Compile>
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<Compile Include="Popups\TokenSelector.cs" />
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<Compile Include="Popups\PortTools.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Popups\PortTools.Designer.cs">
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<DependentUpon>PortTools.cs</DependentUpon>
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</Compile>
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<Compile Include="Popups\TokenSelector.Designer.cs">
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<DependentUpon>TokenSelector.cs</DependentUpon>
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</Compile>
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<Compile Include="Popups\UpdateAvailable.cs" />
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<Compile Include="Popups\UpdateAvailable.Designer.cs">
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<DependentUpon>UpdateAvailable.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="PropertyWindow\GamesHelper.cs" />
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<Compile Include="PropertyWindow\ItemPermsHelper.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Blocks.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Chat.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Commands.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="PropertyWindow\PropertyWindow.Designer.cs">
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<DependentUpon>PropertyWindow.cs</DependentUpon>
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</Compile>
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<Compile Include="PropertyWindow\PropertyWindow.Economy.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Games.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="PropertyWindow\PropertyWindow.General.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Relay.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Misc.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Ranks.cs" />
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<Compile Include="PropertyWindow\PropertyWindow.Security.cs" />
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<Compile Include="Settings\LevelProperties.cs" />
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<Compile Include="Settings\PlayerProperties.cs" />
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<Compile Include="Settings\TypeConverters.cs" />
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<Compile Include="Settings\ZombieProperties.cs" />
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<Compile Include="..\MCGalaxy\properties\AssemblyInfo.cs" />
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<Compile Include="UPnP.cs" />
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<Compile Include="Window\Window.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Window\Window.Designer.cs">
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<DependentUpon>Window.cs</DependentUpon>
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</Compile>
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<Compile Include="Window\Window.Icon.cs" />
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<Compile Include="Window\Window.Log.cs" />
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<Compile Include="Window\Window.Main.cs" />
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<Compile Include="Window\Window.Map.cs" />
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<Compile Include="Window\Window.Players.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Windows.Forms" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MCGalaxy\MCGalaxy_.csproj">
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<Project>{12597DB0-7C34-4DE1-88EA-9250FF3372EB}</Project>
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<Name>MCGalaxy_</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Galaxy.ico" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Controls" />
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<Folder Include="Popups" />
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<Folder Include="PropertyWindow" />
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<Folder Include="Window" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |