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https://github.com/ClassiCube/MCGalaxy.git
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80 lines
3.5 KiB
C#
80 lines
3.5 KiB
C#
/*
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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namespace MCGalaxy.Commands
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{
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public sealed class CmdBind : Command
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{
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public override string name { get { return "bind"; } }
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public override string shortcut { get { return ""; } }
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public override string type { get { return "build"; } }
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public override bool museumUsable { get { return false; } }
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public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }
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public CmdBind() { }
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public override void Use(Player p, string message)
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{
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if (message == "") { Help(p); return; }
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if (p == null)
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{
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Player.SendMessage(p, "This command can only be used in-game");
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return;
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}
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if (message.Split(' ').Length > 2) { Help(p); return; }
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message = message.ToLower();
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if (message == "clear")
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{
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for (byte d = 0; d < 128; d++) p.bindings[d] = d;
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Player.SendMessage(p, "All bindings were unbound.");
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return;
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}
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int pos = message.IndexOf(' ');
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if (pos != -1)
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{
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byte b1 = Block.Byte(message.Substring(0, pos));
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byte b2 = Block.Byte(message.Substring(pos + 1));
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if (b1 == 255) { Player.SendMessage(p, "There is no block \"" + message.Substring(0, pos) + "\"."); return; }
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if (b2 == 255) { Player.SendMessage(p, "There is no block \"" + message.Substring(pos + 1) + "\"."); return; }
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if (!Block.Placable(b1)) { Player.SendMessage(p, Block.Name(b1) + " isn't a special block."); return; }
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if (!Block.canPlace(p, b2)) { Player.SendMessage(p, "You can't bind " + Block.Name(b2) + "."); return; }
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if (b1 > (byte)64) { Player.SendMessage(p, "Cannot bind anything to this block."); return; }
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if (p.bindings[b1] == b2) { Player.SendMessage(p, Block.Name(b1) + " is already bound to " + Block.Name(b2) + "."); return; }
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p.bindings[b1] = b2;
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message = Block.Name(b1) + " bound to " + Block.Name(b2) + ".";
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Player.SendMessage(p, message);
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}
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else
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{
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byte b = Block.Byte(message);
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if (b > 100) { Player.SendMessage(p, "This block cannot be bound"); return; }
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if (p.bindings[b] == b) { Player.SendMessage(p, Block.Name(b) + " isn't bound."); return; }
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p.bindings[b] = b; Player.SendMessage(p, "Unbound " + Block.Name(b) + ".");
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}
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/bind <block> [type] - Replaces block with type.");
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Player.SendMessage(p, "/bind clear - Clears all binds.");
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}
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}
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} |