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62 lines
2.9 KiB
C#
62 lines
2.9 KiB
C#
/*
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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namespace MCGalaxy.Commands
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{
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public sealed class CmdBlockSet : Command
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{
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public override string name { get { return "blockset"; } }
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public override string shortcut { get { return ""; } }
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public override string type { get { return "mod"; } }
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public override bool museumUsable { get { return true; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public CmdBlockSet() { }
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public override void Use(Player p, string message)
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{
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if (message == "" || message.IndexOf(' ') == -1) { Help(p); return; }
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byte foundBlock = Block.Byte(message.Split(' ')[0]);
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if (foundBlock == Block.Zero) { Player.SendMessage(p, "Could not find block entered"); return; }
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LevelPermission newPerm = Level.PermissionFromName(message.Split(' ')[1]);
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if (newPerm == LevelPermission.Null) { Player.SendMessage(p, "Could not find rank specified"); return; }
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if (p != null && newPerm > p.group.Permission) { Player.SendMessage(p, "Cannot set to a rank higher than yourself."); return; }
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if (p != null && !Block.canPlace(p, foundBlock)) { Player.SendMessage(p, "Cannot modify a block set for a higher rank"); return; }
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Block.Blocks newBlock = Block.BlockList.Find(bs => bs.type == foundBlock);
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newBlock.lowestRank = newPerm;
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Block.BlockList[Block.BlockList.FindIndex(bL => bL.type == foundBlock)] = newBlock;
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Block.SaveBlocks(Block.BlockList);
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Player.GlobalMessage("&d" + Block.Name(foundBlock) + Server.DefaultColor + "'s permission was changed to " + Level.PermissionToName(newPerm));
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if (p == null)
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{
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Player.SendMessage(p, Block.Name(foundBlock) + "'s permission was changed to " + Level.PermissionToName(newPerm));
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return;
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}
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/blockset [block] [rank] - Changes [block] rank to [rank]");
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Player.SendMessage(p, "Only blocks you can use can be modified");
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Player.SendMessage(p, "Available ranks: " + Group.concatList());
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}
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}
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} |