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101 lines
3.9 KiB
C#
101 lines
3.9 KiB
C#
/*
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Copyright 2011 MCGalaxy
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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using System;
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using System.IO;
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using System.Linq;
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namespace MCGalaxy.Commands
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{
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public sealed class CmdChangeLog : Command
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{
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public override string name { get { return "changelog"; } }
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public override string shortcut { get { return ""; } }
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public override string type { get { return "other"; } }
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public override bool museumUsable { get { return true; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Banned; } }
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public override void Use(Player p, string message)
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{
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if (!File.Exists("changelog.txt"))
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{
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Player.SendMessage(p, "Unable to find changelog");
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return;
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}
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// Read the changelog but stop reading if it encounters a blank line
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// This is done so that a player will only see the latest changes even if multiple version info exists in the changelog
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// Because of this, its really important that blank lines are ONLY used to separate different versions
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string[] strArray = File.ReadAllLines("changelog.txt").TakeWhile(s => !String.IsNullOrEmpty(s.Trim())).ToArray();
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if (message == "")
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{
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for (int j = 0; j < strArray.Length; j++)
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{
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Player.SendMessage(p, strArray[j]);
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}
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}
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else
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{
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string[] split = message.Split(' ');
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if(split.Length != 1)
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{
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Help(p);
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return;
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}
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if (split[0] == "all")
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{
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if ((int)p.group.Permission < CommandOtherPerms.GetPerm(this))
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{
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Player.SendMessage(p, "You must be at least " + Group.findPermInt(CommandOtherPerms.GetPerm(this)).name + " to send the changelog to all players.");
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return;
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}
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for (int k = 0; k < strArray.Length; k++)
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{
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Player.GlobalMessage(strArray[k]);
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}
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return;
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}
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else
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{
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Player player = Player.Find(split[0]);
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if (player == null)
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{
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Player.SendMessage(p, "Could not find player \"" + split[0] + "\"!");
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return;
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}
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Player.SendMessage(player, "Changelog:");
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for (int l = 0; l < strArray.Length; l++)
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{
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Player.SendMessage(player, strArray[l]);
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}
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Player.SendMessage(p, "The Changelog was successfully sent to " + player.name + ".");
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return;
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}
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}
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/changelog - View the most recent changelog!!");
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Player.SendMessage(p, "/changelog <player> - Sends the most recent changelog to <player>!!");
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Player.SendMessage(p, "/changelog all - Sends the most recent changelog to everyone!!");
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}
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}
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} |