MCGalaxy/Commands/CmdEllipse.cs
2015-03-21 09:45:31 -04:00

363 lines
12 KiB
C#

/*
Copyright 2011 MCGalaxy
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
namespace MCGalaxy.Commands
{
public sealed class CmdEllipse : Command
{
public override string name { get { return "ellipse"; } }
public override string shortcut { get { return "el"; } }
public override string type { get { return "build"; } }
public override bool museumUsable { get { return false; } }
public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }
public CmdEllipse() { }
public override void Use(Player p, string message)
{
if (message != "") { Help(p); return; }
Player.SendMessage(p, "Place two blocks to determine the edges.");
p.ClearBlockchange();
p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
}
public override void Help(Player p)
{
Player.SendMessage(p, "/ellipse - creates an ellipse.");
}
public void Blockchange1(Player p, ushort x, ushort y, ushort z, byte type)
{
p.ClearBlockchange();
byte block = p.level.GetTile(x, y, z);
p.SendBlockchange(x, y, z, block);
Position bp;
bp.x = x; bp.y = y; bp.z = z; bp.type = type; p.blockchangeObject = bp;
p.Blockchange += new Player.BlockchangeEventHandler(Blockchange2);
}
public void Blockchange2(Player p, ushort x, ushort y, ushort z, byte type)
{
p.ClearBlockchange();
byte block = p.level.GetTile(x, y, z);
p.SendBlockchange(x, y, z, block);
Position cpos = (Position)p.blockchangeObject;
unchecked { if (cpos.type != (byte)-1) { type = cpos.type; } }
double x1 = cpos.x;
double y1 = cpos.z;
double x2 = x;
double y2 = z;
int height = Math.Abs(cpos.y - y) + 1;
double xstart = Math.Min(x1, x2);
double ystart = Math.Min(y1, y2);
double a = ((Math.Abs(x1 - x2) + 1) / 2);
double b = ((Math.Abs(y1 - y2) + 1) / 2);
int dimensionx = (int)(Math.Abs(x1 - x2) + 1);
bool OVX;
bool OVY;
int dimensiony = (int)(Math.Abs(y1 - y2) + 1);
double[] yc = new double[dimensionx / 2 + 1];
double[] length = new double[dimensionx / 2 + 1];
if (dimensionx % 2 == 0) // x is even
{
OVX = false;
}
else
{
// It's odd
OVX = true;
}
if (dimensiony % 2 == 0)
{
OVY = false;
}
else { OVY = true; }
int limit = 0;
for (int i = 0; i < ((int)a); i++)
{
if (i == 0)
{
yc[i] = Math.Ceiling(Math.Abs(Math.Sqrt((Math.Pow(a, 2) - Math.Pow(i + 0.5, 2))) * Math.Abs(b / a)));
length[i] = 0;
limit++;
}
else
{
if (i == (int)a - 1)
{
yc[i] = 1;
if (yc[i - 1] - yc[i] > 1)
{
length[i] = Math.Round(yc[i - 1]) - Math.Round(yc[i]) - 1;
limit++;
}
else { length[i] = 0; limit++; }
}
else
{
yc[i] = Math.Abs(Math.Sqrt((Math.Pow(a, 2) - Math.Pow(i + 0.5, 2))) * Math.Abs(b / a));
if (yc[i - 1] - yc[i] > 1)
{
length[i] = Math.Round(yc[i - 1]) - Math.Round(yc[i]) - 1; limit++;
}
else { length[i] = 0; limit++; }
}
}
}
if ((limit * height) > p.group.maxBlocks)
{
Player.SendMessage(p, "You tried to place " + (limit * height) + " blocks.");
Player.SendMessage(p, "You cannot replace more than " + p.group.maxBlocks + ".");
return;
}
//firststart
int startx = (int)xstart + (int)a;
int starty = (int)ystart + (int)b;
ushort starth = Math.Min(cpos.y, y);
//int endh = Math.Max(cpos.y,y);
for (int h = 0; h < height; h++)
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx + i), starth, (ushort)(starty + ((int)Math.Round(yc[i]) - 1)), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx + i), starth, (ushort)(starty + ((int)Math.Round(yc[i]) - 1 + ii)), type);
}
}
}
if (OVX)
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx - i), starth, (ushort)(starty + ((int)Math.Round(yc[i]) - 1)), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx - i), starth, (ushort)(starty + ((int)Math.Round(yc[i]) - 1 + ii)), type);
}
}
}
}
else
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx - 1 - i), starth, (ushort)(starty + ((int)Math.Round(yc[i]) - 1)), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx - 1 - i), starth, (ushort)(starty + ((int)Math.Round(yc[i]) - 1 + ii)), type);
}
}
}
}
// OVY STARTS HERE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
if (OVY)
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx + i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) - 1)), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx + i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) - 1 + ii)), type);
}
}
}
if (OVX)
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) - 1)), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) - 1 + ii)), type);
}
}
}
}
else
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx - 1 - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) - 1)), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx - 1 - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) - 1 + ii)), type);
}
}
}
}
}
// NO OVY !!!!!!!!!!!!!!!!!!!!!!!!
else
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx + i), starth, (ushort)(starty - ((int)Math.Round(yc[i]))), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx + i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) + ii)), type);
}
}
}
if (OVX)
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]))), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) + ii)), type);
}
}
}
}
else
{
for (int i = 0; i < ((int)a); i++)
{
if (length[i] == 0)
{
p.level.Blockchange(p, (ushort)(startx - 1 - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]))), type);
}
if (length[i] != 0)
{
for (int ii = 0; ii <= length[i]; ii++)
{
p.level.Blockchange(p, (ushort)(startx - 1 - i), starth, (ushort)(starty - ((int)Math.Round(yc[i]) + ii)), type);
}
}
}
}
}
starth++;
}
if (p.staticCommands) p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
}
struct Position
{
public byte type;
public ushort x, y, z;
}
}
}