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76 lines
2.6 KiB
C#
76 lines
2.6 KiB
C#
/*
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Copyright 2011 MCGalaxy
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Author: SebbiUltimate
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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using System.Threading;
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namespace MCGalaxy.Commands
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{
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/// <summary>
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/// This is the command /fetch
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/// use /help fetch in-game for more info
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/// </summary>
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public sealed class CmdFetch : Command
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{
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public override string name { get { return "fetch"; } }
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public override string shortcut { get { return "fb"; } }
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public override string type { get { return "mod"; } }
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public override bool museumUsable { get { return false; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public override void Use(Player p, string message)
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{
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if (p == null)
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{
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Player.SendMessage(p, "Console cannot use this command. Try using /move instead.");
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return;
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}
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Player who = Player.Find(message);
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if (who == null || who.hidden)
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{
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Player.SendMessage(p, "Could not find player.");
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return;
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}
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if (p.group.Permission <= who.group.Permission)
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{
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Player.SendMessage(p, "You cannot fetch a player of equal or greater rank!");
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return;
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}
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if (p.level != who.level)
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{
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Player.SendMessage(p, who.name + " is in a different Level. Forcefetching has started!");
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Level where = p.level;
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Command.all.Find("goto").Use(who, where.name);
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Thread.Sleep(1000);
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// Sleep for a bit while they load
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while (who.Loading) { Thread.Sleep(250); }
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}
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unchecked
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{
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who.SendPos((byte)-1, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0);
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}
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/fetch <player> - Fetches Player forced!");
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Player.SendMessage(p, "Moves Player to your Level first");
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}
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}
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} |