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59 lines
2.5 KiB
C#
59 lines
2.5 KiB
C#
/*
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Copyright 2011 MCGalaxy
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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using System;
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namespace MCGalaxy.Commands
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{
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public sealed class CmdGcrules : Command
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{
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public override string name { get { return "gcrules"; } }
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public override string shortcut { get { return "gcr"; } }
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public override string type { get { return "other"; } }
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public override bool museumUsable { get { return true; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Guest; } }
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public CmdGcrules() { }
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//bla
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public override void Use(Player p, string message)
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{
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RulesMethod(p);
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p.Readgcrules = true;
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p.Timereadgcrules = DateTime.Now;
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}
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public void RulesMethod(Player p)
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{
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Player.SendMessage(p, "&cBy using the Global Chat you agree to the following rules:");
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Player.SendMessage(p, "1. No Spamming");
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Player.SendMessage(p, "2. No Advertising (Trying to get people to come to your server)");
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Player.SendMessage(p, "3. No links");
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Player.SendMessage(p, "4. No Excessive Cursing (You are allowed to curse, but not pointed at anybody)");
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Player.SendMessage(p, "5. No use of $ Variables.");
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Player.SendMessage(p, "6. English only. No exceptions.");
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Player.SendMessage(p, "7. Be respectful");
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Player.SendMessage(p, "8. Do not ask for ranks");
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Player.SendMessage(p, "9. Do not ask for a server name");
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Player.SendMessage(p, "10. Use common sense.");
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Player.SendMessage(p, "11. Don't say any server name");
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/gcrules - Shows global chat rules");
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Player.SendMessage(p, "To chat in global chat, use /global");
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}
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}
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}
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