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https://github.com/ClassiCube/MCGalaxy.git
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82 lines
4.2 KiB
C#
82 lines
4.2 KiB
C#
/*
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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using System;
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using System.IO;
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namespace MCGalaxy.Commands
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{
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public sealed class CmdMapInfo : Command
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{
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public override string name { get { return "mapinfo"; } }
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public override string shortcut { get { return "status"; } }
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public override string type { get { return "information"; } }
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public override bool museumUsable { get { return false; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Banned; } }
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public CmdMapInfo() { }
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public override void Use(Player p, string message)
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{
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Level foundLevel;
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if (message == "") { foundLevel = p.level; }
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else foundLevel = Level.Find(message);
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if (foundLevel == null) { Player.SendMessage(p, "Could not find specified level."); return; }
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Player.SendMessage(p, "&b" + foundLevel.name + Server.DefaultColor + ": Width=" + foundLevel.width.ToString() + " Height=" + foundLevel.depth.ToString() + " Depth=" + foundLevel.height.ToString());
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switch (foundLevel.physics)
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{
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case 0: Player.SendMessage(p, "Physics are &cOFF" + Server.DefaultColor + " on &b" + foundLevel.name); break;
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case 1: Player.SendMessage(p, "Physics are &aNormal" + Server.DefaultColor + " on &b" + foundLevel.name); break;
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case 2: Player.SendMessage(p, "Physics are &aAdvanced" + Server.DefaultColor + " on &b" + foundLevel.name); break;
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case 3: Player.SendMessage(p, "Physics are &aHardcore" + Server.DefaultColor + " on &b" + foundLevel.name); break;
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case 4: Player.SendMessage(p, "Physics are &aInstant" + Server.DefaultColor + " on &b" + foundLevel.name); break;
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}
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try
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{
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Player.SendMessage(p, "Build rank = " + Group.findPerm(foundLevel.permissionbuild).color + Group.findPerm(foundLevel.permissionbuild).trueName + Server.DefaultColor + " : Visit rank = " + Group.findPerm(foundLevel.permissionvisit).color + Group.findPerm(foundLevel.permissionvisit).trueName);
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} catch (Exception e) { Server.ErrorLog(e); }
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Player.SendMessage(p, "BuildMax Rank = " + Group.findPerm(foundLevel.perbuildmax).color + Group.findPerm(foundLevel.perbuildmax).trueName + Server.DefaultColor + " : VisitMax Rank = " + Group.findPerm(foundLevel.pervisitmax).color + Group.findPerm(foundLevel.pervisitmax).trueName);
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if (foundLevel.guns == true)
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{
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Player.SendMessage(p, "&cGuns &eare &aonline &eon " + foundLevel.name + ".");
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}
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else
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{
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Player.SendMessage(p, "&cGuns &eare &coffline &eon " + foundLevel.name + ".");
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}
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if (Directory.Exists(@Server.backupLocation + "/" + foundLevel.name))
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{
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int latestBackup = Directory.GetDirectories(@Server.backupLocation + "/" + foundLevel.name).Length;
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Player.SendMessage(p, "Latest backup: &a" + latestBackup + Server.DefaultColor + " at &a" + Directory.GetCreationTime(@Server.backupLocation + "/" + foundLevel.name + "/" + latestBackup).ToString("yyyy-MM-dd HH:mm:ss")); // + Directory.GetCreationTime(@Server.backupLocation + "/" + latestBackup + "/").ToString("yyyy-MM-dd HH:mm:ss"));
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}
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else
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{
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Player.SendMessage(p, "No backups for this map exist yet.");
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}
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/mapinfo <map> - Display details of <map>");
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}
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}
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} |