mirror of
https://github.com/ClassiCube/MCGalaxy.git
synced 2025-09-23 04:32:50 -04:00
165 lines
6.7 KiB
C#
165 lines
6.7 KiB
C#
/*
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace MCGalaxy.Commands
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{
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public sealed class CmdReplaceNot : Command
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{
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public override string name { get { return "replacenot"; } }
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public override string shortcut { get { return "rn"; } }
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public override string type { get { return "build"; } }
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public override bool museumUsable { get { return false; } }
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public override LevelPermission defaultRank { get { return LevelPermission.AdvBuilder; } }
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public CmdReplaceNot() { }
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public static byte wait;
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public override void Use(Player p, string message)
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{
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wait = 0;
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string[] args = message.Split(' ');
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if (args.Length != 2) { p.SendMessage("Invalid number of arguments!"); Help(p); wait = 1; return; }
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CatchPos cpos = new CatchPos();
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List<string> ignore;
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if (args[0].Contains(","))
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ignore = new List<string>(args[0].Split(','));
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else
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ignore = new List<string>() { args[0] };
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ignore = ignore.Distinct().ToList(); // Remove duplicates
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List<string> invalid = new List<string>(); //Check for invalid blocks
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foreach (string name in ignore)
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if (Block.Byte(name) == 255)
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invalid.Add(name);
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if (Block.Byte(args[1]) == 255)
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invalid.Add(args[1]);
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if (invalid.Count > 0)
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{
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p.SendMessage(String.Format("Invalid block{0}: {1}", invalid.Count == 1 ? "" : "s", String.Join(", ", invalid.ToArray())));
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return;
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}
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if (ignore.Contains(args[1]))
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ignore.Remove(args[1]);
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if (ignore.Count == 0)
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p.SendMessage("Next time just use cuboid if you're not going to ignore anything!");
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if (Block.Byte(message.Split(' ')[1]) == 255) { p.SendMessage(message.Split(' ')[1] + " does not exist, please spell it correctly."); wait = 1; return; }
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cpos.ignore = new List<byte>();
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foreach (string name in ignore)
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cpos.ignore.Add(Block.Byte(name));
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cpos.newType = Block.Byte(args[1]);
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if (!Block.canPlace(p, cpos.newType)) { p.SendMessage("Cannot place this block type!"); wait = 1; return; }
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p.blockchangeObject = cpos;
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Player.SendMessage(p, "Place two blocks to determine the edges.");
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p.ClearBlockchange();
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p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
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}
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public override void Help(Player p)
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{
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p.SendMessage("/rn [block,block2,...] [new] - replace everything but [block] with [new] inside a selected cuboid");
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p.SendMessage("If multiple [block]s are specified they will all be ignored.");
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}
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public void Blockchange1(Player p, ushort x, ushort y, ushort z, byte type)
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{
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p.ClearBlockchange();
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byte b = p.level.GetTile(x, y, z);
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p.SendBlockchange(x, y, z, b);
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CatchPos bp = (CatchPos)p.blockchangeObject;
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bp.x = x; bp.y = y; bp.z = z; p.blockchangeObject = bp;
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p.Blockchange += new Player.BlockchangeEventHandler(Blockchange2);
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}
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public void Blockchange2(Player p, ushort x, ushort y, ushort z, byte type)
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{
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p.ClearBlockchange();
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byte b = p.level.GetTile(x, y, z);
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p.SendBlockchange(x, y, z, b);
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CatchPos cpos = (CatchPos)p.blockchangeObject;
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List<Pos> buffer = new List<Pos>();
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for (ushort xx = Math.Min(cpos.x, x); xx <= Math.Max(cpos.x, x); ++xx)
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for (ushort yy = Math.Min(cpos.y, y); yy <= Math.Max(cpos.y, y); ++yy)
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for (ushort zz = Math.Min(cpos.z, z); zz <= Math.Max(cpos.z, z); ++zz)
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if (!cpos.ignore.Contains(p.level.GetTile(xx, yy, zz))) { BufferAdd(buffer, xx, yy, zz); }
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if (buffer.Count > p.group.maxBlocks)
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{
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p.SendMessage("You tried to replace " + buffer.Count + " blocks.");
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p.SendMessage("You cannot replace more than " + p.group.maxBlocks + ".");
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wait = 1;
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return;
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}
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Player.SendMessage(p, buffer.Count.ToString() + " blocks.");
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if (buffer.Count < 10000)
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{
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if (p.level.bufferblocks && !p.level.Instant)
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{
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buffer.ForEach(delegate(Pos pos)
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{
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BlockQueue.Addblock(p, pos.x, pos.y, pos.z, cpos.newType); //update block for everyone
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});
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}
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else
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{
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buffer.ForEach(delegate(Pos pos)
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{
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p.level.Blockchange(p, pos.x, pos.y, pos.z, cpos.newType); //update block for everyone
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});
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}
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}
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else
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{
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p.SendMessage("You tried to replace over 10000 blocks, reloading map for faster replace.");
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foreach (Pos pos in buffer)
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{
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p.level.SetTile(pos.x, pos.y, pos.z, cpos.newType);
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}
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foreach (Player pl in Player.players)
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{
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if (pl.level.name.ToLower() == p.level.name.ToLower())
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{
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Command.all.Find("reveal").Use(p, pl.name);
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}
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}
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}
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wait = 2;
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if (p.staticCommands) p.Blockchange += new Player.BlockchangeEventHandler(Blockchange1);
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}
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void BufferAdd(List<Pos> list, ushort x, ushort y, ushort z)
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{
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Pos pos; pos.x = x; pos.y = y; pos.z = z; list.Add(pos);
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}
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struct Pos { public ushort x, y, z; }
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struct CatchPos
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{
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public List<byte> ignore;
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public byte newType;
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public ushort x, y, z;
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}
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}
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} |