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https://github.com/ClassiCube/MCGalaxy.git
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44 lines
1.7 KiB
C#
44 lines
1.7 KiB
C#
/*
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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namespace MCGalaxy.Commands
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{
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public sealed class CmdSetspawn : Command
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{
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public override string name { get { return "setspawn"; } }
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public override string shortcut { get { return ""; } }
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public override string type { get { return "mod"; } }
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public override bool museumUsable { get { return false; } }
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public override LevelPermission defaultRank { get { return LevelPermission.Operator; } }
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public CmdSetspawn() { }
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public override void Use(Player p, string message)
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{
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if (message != "") { Help(p); return; }
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Player.SendMessage(p, "Spawn location changed.");
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p.level.spawnx = (ushort)(p.pos[0] / 32);
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p.level.spawny = (ushort)(p.pos[1] / 32);
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p.level.spawnz = (ushort)(p.pos[2] / 32);
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p.level.rotx = p.rot[0];
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p.level.roty = 0;
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}
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public override void Help(Player p)
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{
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Player.SendMessage(p, "/setspawn - Set the default spawn location.");
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}
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}
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} |