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61 lines
2.1 KiB
C#
61 lines
2.1 KiB
C#
/*
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Copyright 2010 MCSharp team (Modified for use with MCZall/MCLawl/MCGalaxy)
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Dual-licensed under the Educational Community License, Version 2.0 and
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the GNU General Public License, Version 3 (the "Licenses"); you may
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not use this file except in compliance with the Licenses. You may
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obtain a copy of the Licenses at
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http://www.opensource.org/licenses/ecl2.php
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http://www.gnu.org/licenses/gpl-3.0.html
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Unless required by applicable law or agreed to in writing,
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software distributed under the Licenses are distributed on an "AS IS"
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BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
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or implied. See the Licenses for the specific language governing
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permissions and limitations under the Licenses.
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*/
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using System.IO;
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namespace MCGalaxy
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{
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public static class Updater
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{
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/// <summary>
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/// Loads updater properties from given file
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/// </summary>
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/// <param name="givenPath">File path relative to server to load properties from</param>
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public static void Load(string givenPath)
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{
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if (File.Exists(givenPath))
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{
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string[] lines = File.ReadAllLines(givenPath);
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foreach (string line in lines)
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{
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if (line != "" && line[0] != '#')
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{
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string key = line.Split('=')[0].Trim();
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string value = line.Split('=')[1].Trim();
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switch (key.ToLower())
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{
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case "autoupdate":
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Server.autoupdate = (value.ToLower() == "true") ? true : false;
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break;
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case "notify":
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Server.notifyPlayers = (value.ToLower() == "true") ? true : false;
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break;
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case "restartcountdown":
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Server.restartcountdown = value;
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break;
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}
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}
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}
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}
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}
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}
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}
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