1.4.2
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README
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README
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Minecraft Land Generator version 1.4.1
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Minecraft Land Generator version 1.4.2
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Updated May 12, 2011
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Original Code by Corrodias November 2010
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Enhanced Code by Morlok8k Feb. 2011 to Now (or at least to the date listed above!)
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Forum: http://www.minecraftforum.net/viewtopic.php?f=1022&t=203394
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Source: https://github.com/Morlok8k/MinecraftLandGenerator
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Original Forum (Now Locked): http://www.minecraftforum.net/viewtopic.php?f=1012&t=76563&start=60#p1299186
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Originally by Corrodias
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Tweaked by Morlok8k
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This program lets you generate an area of land with your Minecraft Beta SMP server (and is prossibly future-proof for newer versions). You set up your java command line and minecraft server paths in the MinecraftLandGenerator.conf file, set up the server's server.properties file with the name of the world you wish to use, and then run this program.
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@ -9,5 +17,5 @@ When a Minecraft server is launched, it automatically generates chunks within a
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The program makes a backup of level.dat as level_backup.dat before editing, and restores the backup at the end. In the event that a level_backup.dat file already exists, the program will refuse to proceed, leaving the user to determine why the level_backup.dat file exists and whether they would rather restore it or delete it, which must be done manually.
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This program is public domain, and the source code is included in the .jar file.
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The JNLP library is included as lib\jnbt-1.1.jar. It is not public domain. Its license is included within its .jar file, as LICENSE.TXT.
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This program is public domain, and the source code is included in the .jar file. (If accidently missing, like in 1.3.0 and 1.4.0, it is always available at Github.)
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The JNLP library is included (inside the .jar) as jnbt-1.1.jar. It is not public domain. Its license is included within its .jar file, as LICENSE.TXT.
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@ -42,7 +42,7 @@ import org.jnbt.Tag;
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public class Main {
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//Version Number!
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private static final String VERSION = "1.4.1";
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private static final String VERSION = "1.4.2";
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private static final String separator = System.getProperty("file.separator");
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//private static final String classpath = System.getProperty("java.class.path");
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} else { //start minecraft server normally!
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Process process = minecraft.start();
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System.out.println("");
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if (verbose) {
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System.out.println("Started Server.");
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}
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if (verbose) {
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System.out.println("Accessing Server Output...");
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}
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String line = null;
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byte[] stop = {'s', 't', 'o', 'p', '\r', '\n'}; //Moved here, so this code wont run every loop, thus Faster!
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