diff --git a/README b/README index 212ac08..b637e5b 100644 --- a/README +++ b/README @@ -1,7 +1,7 @@ Minecraft Land Generator version 1.6.3 Updated June 5, 2012 -(BuildID: 1338894449000) +(BuildID: 1338951984000) Original Code by Corrodias November 2010 Enhanced Code by Morlok8k Feb. 2011 to Now (or at least to June 5, 2012!) diff --git a/bin/MLG-BuildID b/bin/MLG-BuildID index 0a70ee5..66a1156 100644 --- a/bin/MLG-BuildID +++ b/bin/MLG-BuildID @@ -52,3 +52,4 @@ A993CE06F1D26D3272A3BBE12488A323=1338534569000# MLG v1.6.3 F96F4F3862138D498B203C2848086289=1338535367000# MLG v1.6.3 6A48691EACB4E484DFFBAC8B699B0604=1338535650000# MLG v1.6.3 6125D0807B8B68763C3B8BADD08ECC8C=1338894449000# MLG v1.6.3 +F00F81A5C5833DBFF95E85EFD1B8460B=1338951984000# MLG v1.6.3 diff --git a/bin/MinecraftLandGenerator.conf b/bin/MinecraftLandGenerator.conf index 73326d4..4436531 100644 --- a/bin/MinecraftLandGenerator.conf +++ b/bin/MinecraftLandGenerator.conf @@ -1,6 +1,6 @@ #Minecraft Land Generator Configuration File: Version: 1.6.3 #Authors: Corrodias, Morlok8k, pr0f1x -#Auto-Generated: Tuesday, June 5, 2012 at 4:07 AM Pacific Daylight Time +#Auto-Generated: Tuesday, June 5, 2012 at 8:06 PM Pacific Daylight Time #Line to run server: Java=java -Djava.awt.headless=true -Djline.terminal=jline.UnsupportedTerminal -Duser.language=en -Xms1024m -Xmx1024m -Xincgc -jar minecraft_server.jar nogui diff --git a/bin/MinecraftLandGenerator.jar b/bin/MinecraftLandGenerator.jar index 208a2fb..5d38cce 100755 Binary files a/bin/MinecraftLandGenerator.jar and b/bin/MinecraftLandGenerator.jar differ diff --git a/src/corrodias/minecraft/landgenerator/Main.java b/src/corrodias/minecraft/landgenerator/Main.java index 75d6ef2..f9f0660 100644 --- a/src/corrodias/minecraft/landgenerator/Main.java +++ b/src/corrodias/minecraft/landgenerator/Main.java @@ -527,9 +527,7 @@ public class Main { xLoops = Math.ceil(blah); //round up to find out! blah = Math.floor(xRange / xLoops); //optimal distance calculations here incrementX = blah.intValue(); //save to an int - blah = - Math.floor(xRange - / Math.ceil((xRange / ((double) increment + 20)))); + blah = Math.floor(xRange / Math.ceil((xRange / ((double) increment + 20)))); if (blah < increment) { //should we use 380 or 400 as our original increment? This decides it. incrementX = blah.intValue(); } @@ -546,9 +544,7 @@ public class Main { zLoops = Math.ceil(blah); //round up to find out! blah = Math.floor(zRange / zLoops); //optimal distance calculations here incrementZ = blah.intValue(); //save to an int - blah = - Math.floor(zRange - / Math.ceil((zRange / ((double) increment + 20)))); + blah = Math.floor(zRange / Math.ceil((zRange / ((double) increment + 20)))); if (blah < increment) { //should we use 380 or 400 as our original increment? This decides it. incrementZ = blah.intValue(); } @@ -2058,8 +2054,6 @@ public class Main { int end = took.indexOf(","); if (end == -1) { end = took.length(); - } else { - end = end - 1; } took = took.substring(0, end); }