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Made screen T2 and raw circuit board recipes use oredict dyes, closes #493.
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@ -177,7 +177,7 @@ navigationUpgrade {
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[ingotGold, potion, ingotGold]]
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}
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signUpgrade {
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input: [[ingotIron, dyePowder, ingotIron]
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input: [[ingotIron, dyeBlack, ingotIron]
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["oc:circuitChip1", stickWood, "oc:circuitChip1"]
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[ingotIron, pistonStickyBase, ingotIron]]
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}
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@ -318,7 +318,7 @@ cu {
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rawCircuitBoard {
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type: shapeless
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input: [nuggetGold, clay, {item=dyePowder, subID=2}]
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input: [nuggetGold, clay, dyeGreen]
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}
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printedCircuitBoard {
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type: furnace
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@ -447,9 +447,9 @@ screen1 {
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[ingotIron, redstone, ingotIron]]
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}
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screen2 {
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input: [[ingotGold, {item=dyePowder, subID=1}, ingotGold]
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[{item=dyePowder, subID=2}, "oc:circuitChip2", glass]
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[ingotGold, {item=dyePowder, subID=4}, ingotGold]]
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input: [[ingotGold, dyeRed, ingotGold]
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[dyeGreen, "oc:circuitChip2", glass]
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[ingotGold, dyeBlue, ingotGold]]
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}
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screen3 {
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input: [[obsidian, yellowDust, obsidian]
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@ -114,7 +114,7 @@ navigationUpgrade {
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[screwStainlessSteel, potion, craftingToolScrewdriver]]
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}
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signUpgrade {
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input: [[screwAluminium, dyePowder, screwAluminium]
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input: [[screwAluminium, dyeBlack, screwAluminium]
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["oc:circuitChip1", stickWood, "oc:circuitChip1"]
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[screwAluminium, craftingToolScrewdriver, screwAluminium]]
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}
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@ -165,7 +165,7 @@ navigationUpgrade {
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[ingotGold, potion, ingotGold]]
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}
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signUpgrade {
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input: [[ingotIron, dyePowder, ingotIron]
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input: [[ingotIron, dyeBlack, ingotIron]
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["oc:circuitChip1", stickWood, "oc:circuitChip1"]
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[ingotIron, pistonStickyBase, ingotIron]]
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}
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@ -269,7 +269,7 @@ cu {
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rawCircuitBoard {
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type: shapeless
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input: ["oc:materialCuttingWire", clay, {item=dyePowder, subID=2}]
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input: ["oc:materialCuttingWire", clay, dyeGreen]
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}
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circuitBoard {
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type: furnace
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@ -373,9 +373,9 @@ screen1 {
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[ingotIron, ingotIron, glass]]
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}
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screen2 {
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input: [[ingotGold, {item=dyePowder, subID=1}, ingotGold]
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["oc:circuitChip2", {item=dyePowder, subID=2}, "oc:screen1"]
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[ingotGold, {item=dyePowder, subID=4}, ingotGold]]
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input: [[ingotGold, dyeRed, ingotGold]
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["oc:circuitChip2", dyeGreen, "oc:screen1"]
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[ingotGold, dyeBlue, ingotGold]]
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}
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screen3 {
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input: [[obsidian, "oc:materialCircuitBoardPrinted", "oc:circuitChip3"]
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