diff --git a/build.properties b/build.properties index ca1beeeea..27b6ab29e 100644 --- a/build.properties +++ b/build.properties @@ -1,6 +1,6 @@ minecraft.version=1.6.4 forge.version=9.11.1.964 -oc.version=1.2.2 +oc.version=1.2.3 ccl.version=1.0.0.62 fmp.version=1.0.0.250 maven.url=file:///var/www/users/fnuecke/maven.cil.li \ No newline at end of file diff --git a/src/main/scala/li/cil/oc/client/renderer/MonospaceFontRenderer.scala b/src/main/scala/li/cil/oc/client/renderer/MonospaceFontRenderer.scala index c986d8a23..397e2b062 100644 --- a/src/main/scala/li/cil/oc/client/renderer/MonospaceFontRenderer.scala +++ b/src/main/scala/li/cil/oc/client/renderer/MonospaceFontRenderer.scala @@ -78,6 +78,7 @@ object MonospaceFontRenderer { GL11.glTranslatef(x, y, 0) GL11.glScalef(0.5f, 0.5f, 1) GL11.glDepthMask(false) + GL11.glEnable(GL11.GL_TEXTURE_2D) // Background first. We try to merge adjacent backgrounds of the same // color to reduce the number of quads we have to draw. diff --git a/src/main/scala/li/cil/oc/client/renderer/tileentity/RobotRenderer.scala b/src/main/scala/li/cil/oc/client/renderer/tileentity/RobotRenderer.scala index f1ebb2a6b..fa2426f47 100644 --- a/src/main/scala/li/cil/oc/client/renderer/tileentity/RobotRenderer.scala +++ b/src/main/scala/li/cil/oc/client/renderer/tileentity/RobotRenderer.scala @@ -1,10 +1,11 @@ package li.cil.oc.client.renderer.tileentity +import com.google.common.base.Strings import java.util.logging.Level -import li.cil.oc.{Settings, OpenComputers} import li.cil.oc.client.TexturePreloader import li.cil.oc.common.tileentity import li.cil.oc.util.RenderState +import li.cil.oc.{Settings, OpenComputers} import net.minecraft.client.renderer.entity.{RendererLivingEntity, RenderManager} import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer import net.minecraft.client.renderer.{Tessellator, GLAllocation} @@ -176,7 +177,7 @@ object RobotRenderer extends TileEntitySpecialRenderer { GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5) val name = robot.name - if (Settings.get.robotLabels && name != null && x * x + y * y + z * z < RendererLivingEntity.NAME_TAG_RANGE) { + if (Settings.get.robotLabels && !Strings.isNullOrEmpty(name) && x * x + y * y + z * z < RendererLivingEntity.NAME_TAG_RANGE) { GL11.glPushMatrix() // This is pretty much copy-pasta from the entity's label renderer. @@ -184,6 +185,7 @@ object RobotRenderer extends TileEntitySpecialRenderer { val f = getFontRenderer val scale = 1.6f / 60f val width = f.getStringWidth(name) + val halfWidth = width / 2 GL11.glTranslated(0, 0.7, 0) GL11.glNormal3f(0, 1, 0) @@ -192,15 +194,12 @@ object RobotRenderer extends TileEntitySpecialRenderer { GL11.glRotatef(tileEntityRenderer.playerPitch, 1, 0, 0) GL11.glScalef(-scale, -scale, scale) + RenderState.makeItBlend() GL11.glDisable(GL11.GL_LIGHTING) GL11.glDepthMask(false) - GL11.glDisable(GL11.GL_DEPTH_TEST) - GL11.glEnable(GL11.GL_BLEND) - GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA) - GL11.glDisable(GL11.GL_TEXTURE_2D) + t.startDrawingQuads() - val halfWidth = width / 2 t.setColorRGBA_F(0, 0, 0, 0.25f) t.addVertex(-halfWidth - 1, -1, 0) t.addVertex(-halfWidth - 1, 8, 0) @@ -208,11 +207,10 @@ object RobotRenderer extends TileEntitySpecialRenderer { t.addVertex(halfWidth + 1, -1, 0) t.draw - GL11.glEnable(GL11.GL_TEXTURE_2D) - f.drawString(name, -halfWidth, 0, 0x20FFFFFF) - GL11.glEnable(GL11.GL_DEPTH_TEST) + GL11.glEnable(GL11.GL_TEXTURE_2D) // For the font. + f.drawString(name, -halfWidth, 0, 0xFFFFFFFF) + GL11.glDepthMask(true) - f.drawString(name, -halfWidth, 0, -1) GL11.glEnable(GL11.GL_LIGHTING) GL11.glDisable(GL11.GL_BLEND) GL11.glColor4f(1, 1, 1, 1)