fixed somewhat item rendering

This commit is contained in:
Johannes Lohrer 2014-02-08 00:00:29 +01:00
parent b39e550e15
commit 092fea907d
3 changed files with 49 additions and 25 deletions

View File

@ -1,7 +1,7 @@
package li.cil.oc.client
import cpw.mods.fml.client.registry.{RenderingRegistry, ClientRegistry}
import cpw.mods.fml.common.event.{FMLPostInitializationEvent, FMLInitializationEvent}
import cpw.mods.fml.common.event.{FMLPreInitializationEvent, FMLPostInitializationEvent, FMLInitializationEvent}
import cpw.mods.fml.common.network.NetworkRegistry
import li.cil.oc.client
import li.cil.oc.client.renderer.WirelessNetworkDebugRenderer
@ -33,7 +33,7 @@ private[oc] class Proxy extends CommonProxy {
MinecraftForgeClient.registerItemRenderer(Items.multi, UpgradeRenderer)
MinecraftForge.EVENT_BUS.register(gui.Icons)
OpenComputers.channel.register(client.PacketHandler)
}
@ -45,4 +45,10 @@ private[oc] class Proxy extends CommonProxy {
MinecraftForge.EVENT_BUS.register(WirelessNetworkDebugRenderer)
}
}
override def preInit(e: FMLPreInitializationEvent): Unit = {
MinecraftForge.EVENT_BUS.register(gui.Icons)
super.preInit(e)
}
}

View File

@ -2,16 +2,30 @@ package li.cil.oc.client.gui
import li.cil.oc.client.Textures
import net.minecraft.client.gui.inventory.GuiContainer
import net.minecraft.client.renderer.Tessellator
import net.minecraft.inventory.Container
import net.minecraft.util.StatCollector
import org.lwjgl.opengl.GL11
import net.minecraft.client.renderer.{OpenGlHelper, RenderHelper, Tessellator}
import net.minecraft.inventory.{Slot, Container}
import net.minecraft.util.{IIcon, EnumChatFormatting, MathHelper, StatCollector}
import org.lwjgl.opengl.{GL12, GL11}
import net.minecraft.entity.player.InventoryPlayer
import net.minecraft.item.ItemStack
import net.minecraft.client.Minecraft
import li.cil.oc.util.RenderState
import li.cil.oc.common.container.ComponentSlot
import net.minecraft.client.renderer.texture.TextureMap
abstract class DynamicGuiContainer(container: Container) extends GuiContainer(container) {
override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) {
fontRendererObj.drawString(
StatCollector.translateToLocal("container.inventory"),
8, ySize - 96 + 2, 0x404040)
for (i1 <- 0 until inventorySlots.inventorySlots.size()) {
val slot: Slot = inventorySlots.inventorySlots.get(i1).asInstanceOf[Slot]
this.drawSlotInventory(slot, mouseX, mouseY)
}
}
override def drawGuiContainerBackgroundLayer(dt: Float, mouseX: Int, mouseY: Int) {
@ -21,24 +35,26 @@ abstract class DynamicGuiContainer(container: Container) extends GuiContainer(co
// TODO private now?
// override def drawSlotInventory(slot: Slot) {
// if (slot.slotNumber < container.inventorySlots.size() - 36) {
// GL11.glDisable(GL11.GL_LIGHTING)
// drawSlotBackground(slot.xDisplayPosition - 1, slot.yDisplayPosition - 1)
// GL11.glEnable(GL11.GL_LIGHTING)
// }
// RenderState.makeItBlend()
// super.drawSlotInventory(slot)
// GL11.glDisable(GL11.GL_BLEND)
// if (!slot.getHasStack) slot match {
// case component: ComponentSlot if component.tierIcon != null =>
// mc.getTextureManager.bindTexture(TextureMap.locationItemsTexture)
// GL11.glDisable(GL11.GL_DEPTH_TEST)
// drawTexturedModelRectFromIcon(slot.xDisplayPosition, slot.yDisplayPosition, component.tierIcon, 16, 16)
// GL11.glEnable(GL11.GL_DEPTH_TEST)
// case _ =>
// }
// }
def drawSlotInventory(slot: Slot, mouseX: Int, mouseY: Int) {
if (slot.slotNumber < container.inventorySlots.size() - 36) {
GL11.glDisable(GL11.GL_LIGHTING)
drawSlotBackground(slot.xDisplayPosition - 1, slot.yDisplayPosition - 1)
GL11.glEnable(GL11.GL_LIGHTING)
}
RenderState.makeItBlend()
GL11.glDisable(GL11.GL_BLEND)
if (!slot.getHasStack) slot match {
case component: ComponentSlot if component.tierIcon != null =>
mc.getTextureManager.bindTexture(TextureMap.locationItemsTexture)
GL11.glDisable(GL11.GL_DEPTH_TEST)
drawTexturedModelRectFromIcon(slot.xDisplayPosition, slot.yDisplayPosition, component.tierIcon, 16, 16)
GL11.glEnable(GL11.GL_DEPTH_TEST)
case something =>
}
}
private def drawSlotBackground(x: Int, y: Int) {
GL11.glColor4f(1, 1, 1, 1)
@ -51,4 +67,6 @@ abstract class DynamicGuiContainer(container: Container) extends GuiContainer(co
t.addVertexWithUV(x, y, zLevel, 0, 0)
t.draw()
}
}

View File

@ -13,7 +13,7 @@ object Icons {
private val byTier = mutable.Map.empty[Int, IIcon]
@SubscribeEvent
def onItemIconRegister(e: TextureStitchEvent.Pre) {
def onItemIconRegister(e: TextureStitchEvent) {
val iconRegister = e.map
if (iconRegister.getTextureType == 1) {
bySlotType += Slot.Card -> iconRegister.registerIcon(Settings.resourceDomain + ":icon_card")